Player Matchup

Arachne
Arachne
GodlyStudies
Arachne
Level 102
God Stats
1W - 0L
1,654 SR
Queue Stats
21W - 17L
1,638 Elo+
Party 1
Tiamat
Tiamat
iDimensionn
Tiamat
Level 115
God Stats
2W - 0L
1,724 SR
Queue Stats
12W - 17L
1,549 Elo+
Party 1
Athena
Athena
xtreamspongebob
Athena
Level 87
God Stats
2W - 0L
1,798 SR
Queue Stats
11W - 13L
1,566 Elo+
Party 1
Team Averages
Level 101
1,725 SR
1,584 Elo+

VS

Team Averages
Level 81
1,589 SR
1,372 Elo+
Cthulhu
Cthulhu
DARKshift2009
Cthulhu
Level 41
God Stats
2W - 6L
1,557 SR
Queue Stats
3W - 9L
1,231 Elo+
Solo
Cliodhna
Cliodhna
Fancy_Dan_C
Cliodhna
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 41L
1,388 Elo+
Solo
Baron Samedi
Baron Samedi
elmore401
Baron Samedi
Level 160
God Stats
119W - 95L
1,711 SR
Queue Stats
1,342W - 1,545L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GodlyStudies
Arachne
18
15 / 1 / 3
14,056
740
22,371
23,851
11,882
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
17
3 / 2 / 11
12,813
674
27,014
16,751
12,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 2 / 14
12,962
682
8,982
24,859
28,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
1 / 5 / 2
10,516
553
10,689
23,296
17,319
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
Fancy_Dan_C
Cliodhna
13
0 / 9 / 2
9,841
518
12,792
16,435
5,775
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
elmore401
Baron Samedi
15
4 / 6 / 0
11,710
616
21,761
28,563
14,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
20
Kills
5
5
Deaths
20
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
5
2
0.4
L
Cliodhna
Fancy_Dan_C
Cliodhna
0
9
2
0.11
W
Arachne
GodlyStudies
Arachne
15
1
3
16.5
L
Baron Samedi
elmore401
Baron Samedi
4
6
0
0.67
W
Tiamat
3
2
11
4.25
W
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,367
Damage
45,242
65,461
Taken
68,294
52,690
Mitigated
37,246
23,439
Healing
17,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
10,689
428
210
4,587
23,296
17,319
0
11,544
11,236
30,448
0
L
Cliodhna
Fancy_Dan_C
Cliodhna
12,792
1,380
0
744
16,435
5,775
0
8,201
7,962
0
36,708
W
Arachne
GodlyStudies
Arachne
22,371
13,386
0
11,803
23,851
11,882
914
13,503
9,164
0
54,962
L
Baron Samedi
elmore401
Baron Samedi
21,761
2,064
2,460
9,704
28,563
14,152
0
15,485
12,554
58,180
0
W
Tiamat
27,014
2,717
243
6,403
16,751
12,633
761
9,053
7,338
91,109
0
W
8,982
2,457
431
4,559
24,859
28,175
394
10,949
11,584
18,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,831
Gold Earned
32,067
209
Minions Killed
217
11
Camps Cleared
6
1,077,442
Distance Traveled
953,531
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,516
553
52
3
0
359,287
0
L
Cliodhna
9,841
518
60
3
3
312,520
1
W
Arachne
14,056
740
45
2
6
396,463
4
L
Baron Samedi
11,710
616
105
6
3
281,724
1
W
Tiamat
12,813
674
143
8
5
331,865
4
W
Athena
12,962
682
21
1
0
349,114
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role