Player Matchup

Sylvanus
Sylvanus
Crossphase123
Sylvanus
Level 67
God Stats
11W - 10L
1,608 SR
Queue Stats
338W - 294L
1,585 Elo+
Party 1
Mulan
Mulan
DankFalcon413
Mulan
Level 126
God Stats
3W - 9L
1,484 SR
Queue Stats
559W - 533L
1,599 Elo+
Party 1
Agni
Agni
OneLonesomeBagel
Agni
Level 145
God Stats
14W - 6L
1,833 SR
Queue Stats
440W - 394L
1,641 Elo+
Party 1
Achilles
Achilles
PhoenixKojin
Achilles
Level 84
God Stats
9W - 6L
1,774 SR
Queue Stats
323W - 282L
1,633 Elo+
Party 1
Ullr
Ullr
XxSatanmurderxX
Ullr
Level 108
God Stats
1W - 1L
1,732 SR
Queue Stats
268W - 248L
1,608 Elo+
Party 1
Team Averages
Level 106
1,686 SR
1,613 Elo+

VS

Team Averages
Level 127
1,632 SR
1,616 Elo+
Cupid
Cupid
BigBoyAmro
Cupid
Level 159
God Stats
10W - 1L
1,716 SR
Queue Stats
311W - 294L
1,611 Elo+
Solo
Poseidon
Poseidon
Jackson8739
Poseidon
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
432W - 431L
1,670 Elo+
Party 3
Discordia
Discordia
algebro
Discordia
Level 106
God Stats
4W - 3L
1,548 SR
Queue Stats
138W - 138L
1,580 Elo+
Party 3
Tyr
Tyr
lilzel
Tyr
Level 123
God Stats
45W - 39L
1,658 SR
Queue Stats
486W - 466L
1,629 Elo+
Party 2
Bacchus
Bacchus
linglang5952
Bacchus
Level 123
God Stats
17W - 13L
1,738 SR
Queue Stats
258W - 268L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Crossphase123
Sylvanus
16
0 / 7 / 13
9,657
402
5,830
19,982
24,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
9 / 7 / 5
12,143
506
11,787
18,689
10,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
6 / 5 / 13
12,388
516
20,937
19,898
10,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
PhoenixKojin
Achilles
18
3 / 3 / 5
11,396
475
9,145
21,575
23,088
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
9 / 5 / 3
13,221
551
13,397
16,757
6,843
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
20
6 / 4 / 7
13,619
567
12,510
17,843
7,267
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
Jackson8739
Poseidon
20
7 / 7 / 8
13,308
555
21,864
21,611
10,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Discordia
algebro
Discordia
18
5 / 6 / 11
11,514
480
10,796
10,884
3,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
lilzel
Tyr
19
4 / 6 / 10
12,844
535
14,208
23,092
27,947
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bacchus
linglang5952
Bacchus
19
5 / 5 / 12
12,445
519
14,161
17,012
16,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
75
27
Kills
27
27
Deaths
28
39
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Cupid
6
4
7
2.38
L
Sylvanus
Crossphase123
Sylvanus
0
7
13
0.93
L
9
7
5
1.64
W
Poseidon
Jackson8739
Poseidon
7
7
8
1.57
L
6
5
13
2.5
L
Achilles
PhoenixKojin
Achilles
3
3
5
1.83
L
9
5
3
2.1
W
Discordia
algebro
Discordia
5
6
11
1.75
W
Tyr
lilzel
Tyr
4
6
10
1.5
W
Bacchus
linglang5952
Bacchus
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,096
Damage
73,539
96,901
Taken
90,442
75,637
Mitigated
65,334
22,366
Healing
26,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
12,510
5,897
85
7,703
17,843
7,267
5,506
1,873
15,886
0
109,237
L
Sylvanus
Crossphase123
Sylvanus
5,830
1,595
3,017
4,409
19,982
24,916
0
10,859
8,942
22,752
7,168
L
11,787
1,799
0
5,927
18,689
10,576
0
7,604
10,711
0
77,845
W
Poseidon
Jackson8739
Poseidon
21,864
5,121
0
8,297
21,611
10,009
2,076
5,900
15,511
102,967
14,858
L
20,937
1,405
131
3,841
19,898
10,214
0
13,507
6,040
103,323
0
L
Achilles
PhoenixKojin
Achilles
9,145
2,525
0
2,377
21,575
23,088
626
7,398
14,021
0
56,482
L
13,397
4,659
0
2,664
16,757
6,843
1,396
5,253
11,367
0
112,474
W
Discordia
algebro
Discordia
10,796
1,060
116
1,371
10,884
3,525
1,043
3,826
6,774
62,852
0
W
Tyr
lilzel
Tyr
14,208
1,157
0
7,233
23,092
27,947
122
7,523
15,265
0
72,906
W
Bacchus
linglang5952
Bacchus
14,161
1,600
0
1,902
17,012
16,586
138
6,172
10,708
42,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,805
Gold Earned
63,730
604
Minions Killed
631
0
Camps Cleared
0
2,182,300
Distance Traveled
2,351,164
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
13,619
567
170
7
0
449,007
2
L
Sylvanus
9,657
402
61
3
0
401,040
1
L
Mulan
12,143
506
110
5
0
470,226
5
W
Poseidon
13,308
555
158
7
0
485,919
6
L
Agni
12,388
516
173
7
0
417,714
4
L
Achilles
11,396
475
103
4
0
479,929
0
L
Ullr
13,221
551
157
7
0
413,391
6
W
Discordia
11,514
480
101
4
0
455,269
6
W
Tyr
12,844
535
150
6
0
490,785
5
W
Bacchus
12,445
519
52
2
0
470,184
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role