Player Matchup

Cliodhna
Cliodhna
BeniShinmon-
Cliodhna
Level 7
God Stats
6W - 3L
1,376 SR
Queue Stats
36W - 34L
1,243 Elo+
Solo
Cabrakan
Cabrakan
SAGE_Lonelyz
Cabrakan
Level 44
God Stats
31W - 21L
1,450 SR
Queue Stats
144W - 155L
1,381 Elo+
Party 2
Kukulkan
Kukulkan
SpartanZ9
Kukulkan
Level 8
God Stats
13W - 4L
1,720 SR
Queue Stats
15W - 7L
1,391 Elo+
Party 2
Loki
Loki
TheOneGodINO
Loki
Level 18
God Stats
4W - 1L
1,974 SR
Queue Stats
14W - 28L
1,343 Elo+
Solo
Hel
Hel
YoItsRuku
Hel
Level 9
God Stats
3W - 2L
1,722 SR
Queue Stats
38W - 44L
1,254 Elo+
Solo
Team Averages
Level 17
1,649 SR
1,322 Elo+

VS

Team Averages
Level 13
1,532 SR
1,344 Elo+
Ra
Ra
JaSide03
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,284 Elo+
Solo
Cthulhu
Cthulhu
NeonSkelly
Cthulhu
Level 17
God Stats
1W - 3L
1,444 SR
Queue Stats
1W - 4L
1,329 Elo+
Party 1
Neith
Neith
ZzMeLoDyZz
Neith
Level 4
God Stats
1W - 2L
1,542 SR
Queue Stats
2W - 6L
1,329 Elo+
Party 1
Tyr
Tyr
jkorn123
Tyr
Level 18
God Stats
12W - 12L
1,516 SR
Queue Stats
18W - 19L
1,347 Elo+
Solo
Achilles
Achilles
lts wired
Achilles
Level 21
God Stats
20W - 16L
1,657 SR
Queue Stats
34W - 29L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BeniShinmon-
Cliodhna
20
14 / 2 / 5
15,725
562
29,187
21,076
12,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
SAGE_Lonelyz
Cabrakan
19
11 / 2 / 6
14,331
512
24,154
24,772
35,627
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
SpartanZ9
Kukulkan
18
4 / 3 / 9
11,927
426
13,033
10,488
6,763
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
8 / 4 / 4
13,491
482
12,822
15,921
6,530
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 1 / 14
15,215
543
21,442
26,048
32,900
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 14 / 3
10,786
385
8,646
24,499
10,248
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
NeonSkelly
Cthulhu
16
2 / 9 / 7
10,799
386
15,274
23,510
33,176
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
15
3 / 13 / 3
10,876
388
10,866
20,999
6,678
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 2 / 4
12,038
430
17,177
29,861
23,235
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
lts wired
Achilles
18
1 / 7 / 1
10,789
385
9,352
25,726
35,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
30
44
Kills
12
12
Deaths
45
38
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
BeniShinmon-
Cliodhna
14
2
5
8.25
L
1
14
3
0.18
L
Cthulhu
NeonSkelly
Cthulhu
2
9
7
0.61
W
Cabrakan
SAGE_Lonelyz
Cabrakan
11
2
6
7
W
Kukulkan
SpartanZ9
Kukulkan
4
3
9
2.83
W
8
4
4
2.5
W
7
1
14
14
L
Neith
3
13
3
0.35
L
5
2
4
3.5
L
Achilles
lts wired
Achilles
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,638
Damage
61,315
98,305
Taken
124,595
94,001
Mitigated
108,427
36,125
Healing
24,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
BeniShinmon-
Cliodhna
29,187
7,117
0
5,524
21,076
12,181
8,495
4,656
16,070
0
130,445
L
8,646
2,703
190
1,669
24,499
10,248
780
6,561
17,938
54,938
0
L
Cthulhu
NeonSkelly
Cthulhu
15,274
2,166
802
962
23,510
33,176
0
14,137
9,373
51,109
0
W
Cabrakan
SAGE_Lonelyz
Cabrakan
24,154
2,476
0
817
24,772
35,627
2,003
9,006
15,430
96,719
0
W
Kukulkan
SpartanZ9
Kukulkan
13,033
843
0
1,428
10,488
6,763
1,374
3,865
6,623
52,994
0
W
12,822
2,491
0
2,000
15,921
6,530
1,535
6,181
9,382
0
59,604
W
21,442
2,420
8,925
17,431
26,048
32,900
1,287
6,638
18,004
113,543
0
L
Neith
10,866
2,623
0
2,593
20,999
6,678
44
11,289
9,710
0
47,715
L
17,177
1,255
713
11,219
29,861
23,235
36
15,795
14,066
15,985
20,205
L
Achilles
lts wired
Achilles
9,352
1,767
0
5,917
25,726
35,090
648
10,847
14,879
0
54,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,689
Gold Earned
55,288
698
Minions Killed
351
0
Camps Cleared
0
2,599,649
Distance Traveled
2,299,253
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
15,725
562
187
7
0
541,635
0
L
Ra
10,786
385
100
4
0
296,593
0
L
Cthulhu
10,799
386
59
2
0
520,272
0
W
Cabrakan
14,331
512
143
5
0
501,749
6
W
Kukulkan
11,927
426
72
3
0
500,229
1
W
Loki
13,491
482
107
4
0
529,252
2
W
Hel
15,215
543
189
7
0
526,784
3
L
Neith
10,876
388
80
3
0
424,796
0
L
Tyr
12,038
430
33
1
0
564,312
1
L
Achilles
10,789
385
79
3
0
493,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role