Player Matchup

Baron Samedi
Baron Samedi
LetsGøBrandon
Baron Samedi
Level 27
God Stats
14W - 9L
1,725 SR
Queue Stats
62W - 59L
1,656 Elo+
Solo
Xbalanque
Xbalanque
Littletyke1
Xbalanque
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 21L
1,624 Elo+
Solo
Cliodhna
Cliodhna
RiotExcision
Cliodhna
Level 26
God Stats
4W - 8L
1,437 SR
Queue Stats
119W - 130L
1,597 Elo+
Solo
Agni
Agni
danilolazo
Agni
Level 5
God Stats
20W - 9L
1,914 SR
Queue Stats
30W - 18L
1,919 Elo+
Solo
Sylvanus
Sylvanus
dumntee
Sylvanus
Level 6
God Stats
6W - 6L
1,748 SR
Queue Stats
10W - 7L
1,779 Elo+
Solo
Team Averages
Level 18
1,665 SR
1,715 Elo+

VS

Team Averages
Level 37
1,555 SR
1,671 Elo+
Artio
Artio
 
Artio
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
chiefstoner
Thor
Level 29
God Stats
3W - 2L
1,545 SR
Queue Stats
121W - 55L
1,761 Elo+
Solo
Eset
Eset
minibebo
Eset
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 8L
1,754 Elo+
Party 1
Neith
Neith
xXxelsotoxXx
Neith
Level 4
God Stats
3W - 2L
1,729 SR
Queue Stats
10W - 5L
1,839 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LetsGøBrandon
Baron Samedi
10
1 / 4 / 1
6,496
433
3,024
6,753
3,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
Littletyke1
Xbalanque
11
1 / 7 / 1
7,223
482
5,799
10,295
2,747
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
RiotExcision
Cliodhna
11
2 / 7 / 1
6,989
466
4,571
11,350
3,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 6 / 1
6,792
453
7,292
7,898
2,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
dumntee
Sylvanus
6
0 / 2 / 0
5,274
352
1,809
3,093
1,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
4 / 0 / 9
8,990
599
8,882
12,683
12,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ra
 
Ra
14
3 / 3 / 3
8,758
584
3,300
8,317
3,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
12 / 1 / 3
10,553
704
8,381
9,386
3,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
13
0 / 0 / 16
8,535
569
4,105
9,823
6,828
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 1 / 1
9,645
643
4,987
6,249
2,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
58
5
Kills
26
26
Deaths
5
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
4
0
9
8.5
W
Ra
 
Ra
3
3
3
1.5
L
Baron Samedi
LetsGøBrandon
Baron Samedi
1
4
1
0.38
L
Xbalanque
Littletyke1
Xbalanque
1
7
1
0.21
L
Cliodhna
RiotExcision
Cliodhna
2
7
1
0.36
W
12
1
3
13.5
L
1
6
1
0.25
L
Sylvanus
dumntee
Sylvanus
0
2
0
0
W
Eset
0
0
16
8
W
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,495
Damage
29,655
39,389
Taken
46,458
12,783
Mitigated
29,057
8,024
Healing
22,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
8,882
1,331
560
5,487
12,683
12,698
477
3,509
9,026
40,724
0
W
Ra
 
Ra
3,300
363
2,919
3,403
8,317
3,290
1,567
2,150
6,044
52,564
0
L
Baron Samedi
LetsGøBrandon
Baron Samedi
3,024
384
0
2,002
6,753
3,678
0
2,811
3,852
21,900
4,163
L
Xbalanque
Littletyke1
Xbalanque
5,799
2,322
0
1,416
10,295
2,747
0
4,760
5,349
0
33,090
L
Cliodhna
RiotExcision
Cliodhna
4,571
724
0
2,586
11,350
3,006
0
2,598
8,470
0
36,952
W
8,381
2,107
0
4,260
9,386
3,586
236
866
8,504
0
73,155
L
7,292
402
0
1,249
7,898
2,077
0
3,965
3,710
29,171
0
L
Sylvanus
dumntee
Sylvanus
1,809
658
0
771
3,093
1,275
0
1,021
1,721
10,514
3,647
W
Eset
4,105
693
1,629
2,406
9,823
6,828
0
3,601
5,928
19,214
0
W
4,987
2,185
0
1,526
6,249
2,655
5,112
986
5,207
0
62,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,774
Gold Earned
46,481
276
Minions Killed
488
0
Camps Cleared
0
1,038,742
Distance Traveled
1,375,454
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,990
599
95
6
0
278,975
2
W
Ra
8,758
584
113
8
0
271,922
6
L
Baron Samedi
6,496
433
55
4
0
200,761
3
L
Xbalanque
7,223
482
59
4
0
261,794
2
L
Cliodhna
6,989
466
73
5
0
243,916
0
W
Thor
10,553
704
124
8
0
303,875
1
L
Agni
6,792
453
62
4
0
254,983
2
L
Sylvanus
5,274
352
27
2
0
77,288
2
W
Eset
8,535
569
33
2
0
277,656
7
W
Neith
9,645
643
123
8
0
243,026
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role