Player Matchup

Loki
Loki
AbOrTIoN_-KiNg
Loki
Level 105
God Stats
10W - 8L
1,638 SR
Queue Stats
144W - 124L
1,494 Elo+
Party 3
Persephone
Persephone
Burnt_Witch8X
Persephone
Level 120
God Stats
98W - 112L
1,437 SR
Queue Stats
308W - 343L
1,361 Elo+
Party 2
Eset
Eset
Disc_onect
Eset
Level 108
God Stats
3W - 3L
1,309 SR
Queue Stats
151W - 119L
1,531 Elo+
Party 2
Ratatoskr
Ratatoskr
SirWhiteNuts
Ratatoskr
Level 108
God Stats
5W - 7L
1,579 SR
Queue Stats
271W - 263L
1,442 Elo+
Solo
Izanami
Izanami
ruzw
Izanami
Level 93
God Stats
6W - 9L
1,423 SR
Queue Stats
68W - 57L
1,475 Elo+
Party 3
Team Averages
Level 107
1,477 SR
1,461 Elo+

VS

Team Averages
Level 107
1,476 SR
1,455 Elo+
Athena
Athena
 
Athena
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
CWMortalGrizzly
Bakasura
Level 88
God Stats
7W - 4L
1,328 SR
Queue Stats
207W - 198L
1,445 Elo+
Solo
Sol
Sol
DeadShotTTV
Sol
Level 122
God Stats
1W - 0L
1,427 SR
Queue Stats
32W - 34L
1,437 Elo+
Party 1
Nike
Nike
JuG Ghost
Nike
Level 85
God Stats
3W - 1L
1,642 SR
Queue Stats
23W - 32L
1,426 Elo+
Party 1
Merlin
Merlin
thewolfblack108
Merlin
Level 121
God Stats
1W - 2L
1,484 SR
Queue Stats
92W - 61L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 7
10,269
571
10,201
15,342
5,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
Burnt_Witch8X
Persephone
11
0 / 5 / 1
7,353
409
7,301
10,564
5,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 1 / 9
11,100
617
13,682
12,507
4,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
SirWhiteNuts
Ratatoskr
15
4 / 8 / 3
9,541
530
6,504
14,021
7,780
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
ruzw
Izanami
14
1 / 6 / 4
8,273
460
5,508
10,577
3,290
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
4 / 3 / 5
9,818
545
5,655
15,664
14,257
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
16
6 / 5 / 1
9,825
546
9,752
14,874
6,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 3 / 6
9,832
546
11,285
14,876
5,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nike
17
8 / 3 / 4
11,178
621
15,534
13,997
11,822
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
0 / 4 / 3
8,408
467
5,138
9,849
4,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
42
18
Kills
23
23
Deaths
18
24
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
4
3
5
2.17
L
7
3
7
3.5
L
Persephone
Burnt_Witch8X
Persephone
0
5
1
0.1
W
Bakasura
6
5
1
1.3
W
5
3
6
2.67
L
6
1
9
10.5
W
Nike
8
3
4
3.33
L
Ratatoskr
SirWhiteNuts
Ratatoskr
4
8
3
0.69
L
Izanami
ruzw
Izanami
1
6
4
0.5
W
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,196
Damage
47,364
63,011
Taken
69,260
25,543
Mitigated
43,368
12,325
Healing
22,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
5,655
1,146
2,180
3,844
15,664
14,257
114
4,904
10,760
27,710
0
L
10,201
2,922
0
3,922
15,342
5,276
0
3,461
11,480
0
69,105
L
Persephone
Burnt_Witch8X
Persephone
7,301
244
348
1,688
10,564
5,077
391
6,457
3,726
31,718
0
W
Bakasura
9,752
6,616
239
7,212
14,874
6,921
1,647
4,613
10,261
0
58,191
W
11,285
2,842
0
6,558
14,876
5,746
4,479
5,168
9,708
69,406
7,946
L
13,682
414
401
3,225
12,507
4,120
126
6,092
6,114
93,546
0
W
Nike
15,534
2,729
0
125
13,997
11,822
512
1,259
12,738
12,047
60,961
L
Ratatoskr
SirWhiteNuts
Ratatoskr
6,504
1,578
0
1,760
14,021
7,780
638
2,881
11,127
0
44,049
L
Izanami
ruzw
Izanami
5,508
4,176
0
981
10,577
3,290
0
6,094
4,428
0
53,326
W
5,138
211
50
1,909
9,849
4,622
672
5,039
4,810
55,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,536
Gold Earned
49,061
540
Minions Killed
529
0
Camps Cleared
0
1,725,262
Distance Traveled
1,732,913
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,818
545
50
3
0
352,372
2
L
Loki
10,269
571
113
6
0
391,950
6
L
Persephone
7,353
409
52
3
0
315,712
2
W
Bakasura
9,825
546
132
7
0
398,267
1
W
Sol
9,832
546
116
6
0
317,313
0
L
Eset
11,100
617
169
9
0
343,816
3
W
Nike
11,178
621
135
8
0
335,263
2
L
Ratatoskr
9,541
530
98
5
0
349,766
4
L
Izanami
8,273
460
108
6
0
324,018
2
W
Merlin
8,408
467
96
5
0
329,698
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role