Player Matchup

Chaac
Chaac
 
Chaac
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Flaamingooh
Yemoja
Level 12
God Stats
8W - 6L
1,577 SR
Queue Stats
10W - 9L
1,474 Elo+
Solo
Scylla
Scylla
FlimsyGrimsy
Scylla
Level 29
God Stats
2W - 2L
1,582 SR
Queue Stats
75W - 84L
1,371 Elo+
Solo
Cupid
Cupid
mevengoenti
Cupid
Level 29
God Stats
38W - 26L
1,588 SR
Queue Stats
122W - 103L
1,520 Elo+
Solo
Team Averages
Level 25
1,549 SR
1,473 Elo+

VS

Team Averages
Level 16
1,536 SR
1,422 Elo+
Cthulhu
Cthulhu
ElVodkaRuso
Cthulhu
Level 10
God Stats
1W - 3L
1,255 SR
Queue Stats
1W - 3L
1,297 Elo+
Solo
Anhur
Anhur
Nick2258
Anhur
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 32L
1,386 Elo+
Party 1
Vulcan
Vulcan
TRSTNGMZ77
Vulcan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,404 Elo+
Solo
Olorun
Olorun
ggamdoongyi
Olorun
Level 11
God Stats
2W - 1L
1,925 SR
Queue Stats
4W - 2L
1,687 Elo+
Party 1
Thor
Thor
ronin6532
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
3 / 0 / 1
10,670
593
2,652
16,030
15,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
 
Morgan Le Fay
14
9 / 2 / 2
10,431
580
6,503
8,408
3,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
12
1 / 0 / 13
9,263
515
3,021
7,541
4,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate

Breastplate

+20
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
15
9 / 1 / 9
10,377
577
6,751
9,694
3,161
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
14 / 2 / 6
10,773
599
18,280
13,334
4,889
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ElVodkaRuso
Cthulhu
13
2 / 7 / 1
8,423
468
5,663
16,338
13,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
Nick2258
Anhur
5
0 / 3 / 1
5,617
312
1,128
4,639
1,107
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
TRSTNGMZ77
Vulcan
5
0 / 6 / 0
5,480
304
1,319
4,312
1,102
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
8
1 / 3 / 2
6,548
364
2,606
4,992
2,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thor
9
1 / 18 / 0
6,564
365
6,053
17,399
5,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
8
36
Kills
4
5
Deaths
37
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
0
1
3.5
W
Morgan Le Fay
 
Morgan Le Fay
9
2
2
5
L
Cthulhu
ElVodkaRuso
Cthulhu
2
7
1
0.36
W
Yemoja
1
0
13
7.5
W
Scylla
9
1
9
13.5
L
Anhur
Nick2258
Anhur
0
3
1
0.17
L
Vulcan
TRSTNGMZ77
Vulcan
0
6
0
0
L
Olorun
1
3
2
0.67
W
14
2
6
8.5
L
Thor
1
18
0
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,207
Damage
16,769
55,007
Taken
47,680
32,238
Mitigated
23,983
26,144
Healing
2,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
2,652
685
0
7,804
16,030
15,911
5,288
1,584
14,446
0
68,985
W
Morgan Le Fay
 
Morgan Le Fay
6,503
1,140
0
450
8,408
3,665
4,035
1,377
6,988
56,516
0
L
Cthulhu
ElVodkaRuso
Cthulhu
5,663
414
0
761
16,338
13,740
0
4,147
12,191
32,957
0
W
Yemoja
3,021
922
5,009
3,680
7,541
4,612
1,467
1,055
6,245
21,282
0
W
Scylla
6,751
1,232
0
2,890
9,694
3,161
1,287
1,886
7,587
54,675
0
L
Anhur
Nick2258
Anhur
1,128
659
0
428
4,639
1,107
0
981
3,607
0
8,571
L
Vulcan
TRSTNGMZ77
Vulcan
1,319
510
0
180
4,312
1,102
0
1,364
2,861
11,878
0
L
Olorun
2,606
1,602
0
848
4,992
2,814
0
1,924
2,948
12,958
0
W
18,280
13,669
739
5,572
13,334
4,889
3,854
2,812
10,153
0
55,972
L
Thor
6,053
1,788
0
486
17,399
5,220
0
7,859
9,540
0
17,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,514
Gold Earned
32,632
484
Minions Killed
137
0
Camps Cleared
0
1,503,482
Distance Traveled
943,310
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,670
593
137
8
0
357,425
2
W
Morgan Le Fay
10,431
580
120
7
0
228,502
2
L
Cthulhu
8,423
468
49
3
0
306,071
0
W
Yemoja
9,263
515
28
2
0
302,754
0
W
Scylla
10,377
577
103
6
0
328,368
0
L
Anhur
5,617
312
22
1
0
95,686
0
L
Vulcan
5,480
304
19
1
0
138,795
3
L
Olorun
6,548
364
18
1
0
102,835
0
W
Cupid
10,773
599
96
5
0
286,433
2
L
Thor
6,564
365
29
2
0
299,923
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role