Player Matchup

Bakasura
Bakasura
Donezinhobr
Bakasura
Level 86
God Stats
1W - 6L
1,228 SR
Queue Stats
316W - 384L
1,346 Elo+
Party 2
Danzaburou
Danzaburou
Falcom_01
Danzaburou
Level 65
God Stats
2W - 12L
1,180 SR
Queue Stats
215W - 302L
1,453 Elo+
Party 2
Achilles
Achilles
Loira_Zika24
Achilles
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 5L
1,841 Elo+
Party 2
Amaterasu
Amaterasu
Stormtrooper_379
Amaterasu
Level 95
God Stats
7W - 6L
1,578 SR
Queue Stats
169W - 224L
1,397 Elo+
Party 2
Hel
Hel
mc7436633mc74366
Hel
Level 39
God Stats
0W - 3L
1,145 SR
Queue Stats
157W - 188L
1,430 Elo+
Solo
Team Averages
Level 58
1,326 SR
1,494 Elo+

VS

Team Averages
Level 96
1,418 SR
1,470 Elo+
Anubis
Anubis
 
Anubis
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
DragãoGTI
Serqet
Level 160
God Stats
20W - 18L
1,618 SR
Queue Stats
527W - 567L
1,517 Elo+
Party 1
Loki
Loki
Joao ReisP
Loki
Level 126
God Stats
2W - 3L
1,285 SR
Queue Stats
236W - 231L
1,409 Elo+
Party 3
Danzaburou
Danzaburou
Machovirgem35
Danzaburou
Level 47
God Stats
4W - 2L
1,186 SR
Queue Stats
179W - 178L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Donezinhobr
Bakasura
9
1 / 4 / 0
5,118
512
531
6,282
2,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
Falcom_01
Danzaburou
9
0 / 3 / 0
4,908
491
1,239
6,949
1,716
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Achilles
Loira_Zika24
Achilles
9
2 / 1 / 0
5,135
514
3,151
7,230
2,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
7
0 / 2 / 1
4,666
467
1,729
7,651
2,445
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
1 / 5 / 1
4,544
454
2,548
6,337
1,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
2 / 0 / 2
6,571
657
2,502
1,812
603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
 
Baron Samedi
9
3 / 1 / 7
5,772
577
4,522
5,407
3,954
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Serqet
DragãoGTI
Serqet
10
5 / 1 / 4
5,987
599
5,166
4,247
1,191
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
3 / 2 / 2
5,613
561
2,103
4,268
1,049
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Machovirgem35
Danzaburou
10
2 / 0 / 2
6,341
634
5,602
4,023
1,079
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
4
Kills
15
15
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
0
2
3
W
Baron Samedi
 
Baron Samedi
3
1
7
6.5
L
Bakasura
Donezinhobr
Bakasura
1
4
0
0.25
W
Serqet
DragãoGTI
Serqet
5
1
4
7
L
Danzaburou
Falcom_01
Danzaburou
0
3
0
0
W
3
2
2
2
L
Achilles
Loira_Zika24
Achilles
2
1
0
2
W
Danzaburou
Machovirgem35
Danzaburou
2
0
2
3
L
Amaterasu
0
2
1
0.25
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,198
Damage
19,895
34,449
Taken
19,757
10,576
Mitigated
7,876
10,961
Healing
6,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
2,502
363
0
598
1,812
603
470
162
1,610
36,560
0
W
Baron Samedi
 
Baron Samedi
4,522
574
279
3,097
5,407
3,954
808
808
4,507
22,552
0
L
Bakasura
Donezinhobr
Bakasura
531
396
0
1,656
6,282
2,460
0
2,075
4,151
0
18,036
W
Serqet
DragãoGTI
Serqet
5,166
1,437
0
0
4,247
1,191
183
950
3,175
0
21,392
L
Danzaburou
Falcom_01
Danzaburou
1,239
109
0
1,981
6,949
1,716
0
907
6,042
0
30,596
W
2,103
683
0
1,591
4,268
1,049
0
362
3,858
0
21,222
L
Achilles
Loira_Zika24
Achilles
3,151
1,006
0
2,466
7,230
2,494
0
1,005
6,225
0
26,357
W
Danzaburou
Machovirgem35
Danzaburou
5,602
1,872
0
1,198
4,023
1,079
647
0
4,023
0
37,331
L
Amaterasu
1,729
583
629
2,266
7,651
2,445
0
1,510
6,141
0
11,833
L
2,548
685
372
1,591
6,337
1,461
0
1,527
4,571
14,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,371
Gold Earned
30,284
214
Minions Killed
273
0
Camps Cleared
0
933,982
Distance Traveled
929,624
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,571
657
81
8
0
164,508
3
W
Baron Samedi
5,772
577
26
3
0
157,448
1
L
Bakasura
5,118
512
48
5
0
197,312
1
W
Serqet
5,987
599
46
5
0
222,131
3
L
Danzaburou
4,908
491
57
6
0
186,292
0
W
Loki
5,613
561
42
4
0
212,548
0
L
Achilles
5,135
514
48
5
0
210,420
2
W
Danzaburou
6,341
634
78
8
0
172,989
2
L
Amaterasu
4,666
467
29
3
0
173,763
0
L
Hel
4,544
454
32
3
0
166,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role