Player Matchup

Mulan
Mulan
 
Mulan
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Aquiles115
Ao Kuang
Level 126
God Stats
3W - 6L
1,464 SR
Queue Stats
719W - 488L
1,677 Elo+
Party 1
Charybdis
Charybdis
ayePlex
Charybdis
Level 63
God Stats
3W - 2L
1,745 SR
Queue Stats
24W - 19L
1,577 Elo+
Party 1
Cerberus
Cerberus
edge1234
Cerberus
Level 47
God Stats
8W - 3L
1,893 SR
Queue Stats
42W - 33L
1,530 Elo+
Party 2
Janus
Janus
vsCosmo
Janus
Level 44
God Stats
8W - 8L
1,623 SR
Queue Stats
333W - 304L
1,617 Elo+
Party 1
Team Averages
Level 84
1,645 SR
1,580 Elo+

VS

Team Averages
Level 122
1,684 SR
1,848 Elo+
Nox
Nox
AyNalChan
Nox
Level 18
God Stats
11W - 0L
1,931 SR
Queue Stats
506W - 36L
2,078 Elo+
Party 3
Chiron
Chiron
ChinchillaButter
Chiron
Level 144
God Stats
11W - 3L
1,747 SR
Queue Stats
1,291W - 135L
2,037 Elo+
Party 3
Da Ji
Da Ji
Ratmilk
Da Ji
Level 160
God Stats
18W - 0L
2,087 SR
Queue Stats
2,281W - 184L
2,073 Elo+
Party 3
Agni
Agni
TBPDJ
Agni
Level 127
God Stats
3W - 3L
1,163 SR
Queue Stats
569W - 514L
1,527 Elo+
Solo
Cliodhna
Cliodhna
xxNoctXxx
Cliodhna
Level 159
God Stats
14W - 12L
1,491 SR
Queue Stats
671W - 695L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
4 / 2 / 1
6,498
650
8,063
9,668
6,712
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
Aquiles115
Ao Kuang
9
1 / 5 / 1
5,391
539
2,385
8,133
1,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
ayePlex
Charybdis
11
1 / 3 / 0
5,863
586
1,713
6,432
1,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
edge1234
Cerberus
6
0 / 4 / 2
4,514
451
1,547
9,542
3,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
vsCosmo
Janus
9
1 / 6 / 1
5,004
500
1,864
6,762
1,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 8
5,626
563
3,871
4,207
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 0 / 4
6,861
686
5,800
4,364
1,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
Ratmilk
Da Ji
12
12 / 0 / 2
7,645
765
9,259
7,114
2,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
TBPDJ
Agni
10
1 / 2 / 10
6,331
633
5,299
3,974
1,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
xxNoctXxx
Cliodhna
10
1 / 4 / 4
5,828
583
5,302
9,114
4,453
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
7
Kills
20
20
Deaths
7
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
4
2
1
2.25
L
Ao Kuang
Aquiles115
Ao Kuang
1
5
1
0.3
W
3
1
8
7
W
3
0
4
5
W
Da Ji
Ratmilk
Da Ji
12
0
2
13
W
Agni
TBPDJ
Agni
1
2
10
3
L
Charybdis
ayePlex
Charybdis
1
3
0
0.33
L
Cerberus
edge1234
Cerberus
0
4
2
0.25
L
Janus
vsCosmo
Janus
1
6
1
0.25
W
Cliodhna
xxNoctXxx
Cliodhna
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,572
Damage
29,531
40,537
Taken
28,773
14,951
Mitigated
11,239
9,855
Healing
10,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
8,063
1,251
0
3,117
9,668
6,712
0
1,077
8,553
1,202
33,293
L
Ao Kuang
Aquiles115
Ao Kuang
2,385
411
0
799
8,133
1,907
0
1,117
6,958
28,324
0
W
3,871
631
79
1,022
4,207
2,004
0
1,163
3,044
16,413
0
W
5,800
3,737
447
2,932
4,364
1,170
0
640
3,724
0
47,085
W
Da Ji
Ratmilk
Da Ji
9,259
4,104
0
2,362
7,114
2,396
0
2,468
4,646
0
41,941
W
Agni
TBPDJ
Agni
5,299
267
0
837
3,974
1,216
0
1,578
2,396
32,222
0
L
Charybdis
ayePlex
Charybdis
1,713
716
0
3,412
6,432
1,446
0
987
5,445
0
36,229
L
Cerberus
edge1234
Cerberus
1,547
120
0
2,507
9,542
3,666
0
3,833
5,497
5,853
0
L
Janus
vsCosmo
Janus
1,864
0
0
20
6,762
1,220
0
1,730
4,914
24,931
0
W
Cliodhna
xxNoctXxx
Cliodhna
5,302
943
0
2,602
9,114
4,453
0
546
8,568
0
26,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,270
Gold Earned
32,291
285
Minions Killed
322
0
Camps Cleared
0
1,050,403
Distance Traveled
1,129,084
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,498
650
88
9
0
218,465
1
L
Ao Kuang
5,391
539
60
6
0
211,885
0
W
Nox
5,626
563
22
2
0
220,064
3
W
Chiron
6,861
686
101
10
0
220,165
2
W
Da Ji
7,645
765
76
8
0
245,319
3
W
Agni
6,331
633
76
8
0
220,441
2
L
Charybdis
5,863
586
75
8
0
193,154
3
L
Cerberus
4,514
451
15
2
0
210,302
4
L
Janus
5,004
500
47
5
0
216,597
3
W
Cliodhna
5,828
583
47
5
0
223,095
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role