Player Matchup

Cthulhu
Cthulhu
CAPITAINE firre
Cthulhu
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Eset
Eset
Darkyo_s
Eset
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,243 Elo+
Party 1
Da Ji
Da Ji
PRECISIONo_O
Da Ji
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 56L
1,519 Elo+
Solo
Thanatos
Thanatos
Rebel_Slayer03
Thanatos
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 6L
1,652 Elo+
Solo
Sol
Sol
WolffTheRebel
Sol
Level 25
God Stats
13W - 16L
1,702 SR
Queue Stats
174W - 230L
1,463 Elo+
Solo
Team Averages
Level 11
1,540 SR
1,475 Elo+

VS

Team Averages
Level 21
1,650 SR
1,475 Elo+
Danzaburou
Danzaburou
Lucastheboy19
Danzaburou
Level 17
God Stats
22W - 12L
1,588 SR
Queue Stats
37W - 41L
1,441 Elo+
Solo
Ra
Ra
OG SnakeEyez
Ra
Level 17
God Stats
7W - 6L
1,840 SR
Queue Stats
97W - 110L
1,590 Elo+
Solo
Loki
Loki
Tiddymanx
Loki
Level 28
God Stats
16W - 7L
1,330 SR
Queue Stats
84W - 83L
1,417 Elo+
Solo
Kukulkan
Kukulkan
Urbanson7610
Kukulkan
Level 15
God Stats
2W - 0L
1,813 SR
Queue Stats
17W - 20L
1,444 Elo+
Solo
Guan Yu
Guan Yu
fusingtiger23
Guan Yu
Level 29
God Stats
7W - 4L
1,676 SR
Queue Stats
96W - 99L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
6,970
436
6,041
7,776
8,193
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
9
1 / 8 / 0
6,129
383
2,483
10,275
3,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 6 / 2
7,047
440
4,231
12,691
3,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thanatos
12
3 / 6 / 0
7,021
439
3,865
8,781
2,593
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
0 / 7 / 1
6,460
404
4,208
11,148
3,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Lucastheboy19
Danzaburou
15
9 / 1 / 5
9,670
604
7,364
7,834
3,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
6 / 0 / 7
10,582
661
7,910
6,532
2,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Loki
15
9 / 0 / 3
9,529
596
9,084
10,831
3,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Urbanson7610
Kukulkan
15
3 / 2 / 1
9,681
605
5,548
5,242
1,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
14
2 / 2 / 3
8,573
536
4,469
13,278
12,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
5
Kills
29
30
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Eset
1
8
0
0.13
W
Danzaburou
Lucastheboy19
Danzaburou
9
1
5
11.5
W
6
0
7
9.5
L
1
6
2
0.33
L
Thanatos
3
6
0
0.5
W
Loki
9
0
3
10.5
W
Kukulkan
Urbanson7610
Kukulkan
3
2
1
1.75
L
0
7
1
0.07
W
Guan Yu
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,828
Damage
34,375
50,671
Taken
43,717
21,083
Mitigated
23,068
10,615
Healing
19,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,041
494
90
686
7,776
8,193
0
0
7,385
30,800
0
L
Eset
2,483
769
0
1,792
10,275
3,138
0
2,587
7,466
15,526
0
W
Danzaburou
Lucastheboy19
Danzaburou
7,364
2,599
0
2,920
7,834
3,316
2,012
2,386
5,313
0
46,867
W
7,910
867
390
3,313
6,532
2,007
1,309
1,706
4,826
63,955
0
L
4,231
1,064
0
2,170
12,691
3,510
0
2,608
9,477
0
27,188
L
Thanatos
3,865
1,381
0
3,922
8,781
2,593
0
2,801
5,657
0
24,455
W
Loki
9,084
2,794
0
4,088
10,831
3,811
390
2,753
7,991
0
56,677
W
Kukulkan
Urbanson7610
Kukulkan
5,548
353
0
1,081
5,242
1,666
2,346
766
4,476
58,010
0
L
4,208
591
0
1,955
11,148
3,649
0
4,382
6,343
26,470
4,366
W
Guan Yu
4,469
708
844
7,278
13,278
12,268
0
4,021
8,541
0
35,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,627
Gold Earned
48,035
249
Minions Killed
512
0
Camps Cleared
0
1,440,268
Distance Traveled
1,601,094
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,970
436
57
4
0
278,791
1
L
Eset
6,129
383
23
1
0
279,578
0
W
Danzaburou
9,670
604
84
5
0
312,494
3
W
Ra
10,582
661
145
9
0
357,754
0
L
Da Ji
7,047
440
61
4
0
275,689
2
L
Thanatos
7,021
439
52
3
0
322,157
0
W
Loki
9,529
596
92
6
0
339,737
1
W
Kukulkan
9,681
605
123
8
0
296,444
3
L
Sol
6,460
404
56
4
0
284,053
1
W
Guan Yu
8,573
536
68
4
0
294,665
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role