Player Matchup

Scylla
Scylla
ChaazeY
Scylla
Level 134
God Stats
8W - 3L
1,573 SR
Queue Stats
364W - 343L
1,525 Elo+
Solo
Heimdallr
Heimdallr
Esbroken
Heimdallr
Level 82
God Stats
1W - 1L
1,438 SR
Queue Stats
17W - 20L
1,429 Elo+
Party 2
Fenrir
Fenrir
LepardGecko95
Fenrir
Level 105
God Stats
1W - 0L
1,602 SR
Queue Stats
2W - 1L
1,574 Elo+
Solo
Bellona
Bellona
Ralepc
Bellona
Level 27
God Stats
4W - 1L
1,682 SR
Queue Stats
41W - 38L
1,517 Elo+
Party 2
Sylvanus
Sylvanus
o STIITCH o
Sylvanus
Level 152
God Stats
15W - 6L
1,668 SR
Queue Stats
506W - 479L
1,577 Elo+
Solo
Team Averages
Level 100
1,593 SR
1,524 Elo+

VS

Team Averages
Level 70
1,526 SR
1,573 Elo+
Cthulhu
Cthulhu
ImAbord
Cthulhu
Level 84
God Stats
12W - 6L
1,687 SR
Queue Stats
313W - 249L
1,569 Elo+
Solo
Medusa
Medusa
Nyletac
Medusa
Level 42
God Stats
0W - 1L
1,472 SR
Queue Stats
4W - 7L
1,489 Elo+
Party 1
Bastet
Bastet
SojuciyYah
Bastet
Level 107
God Stats
10W - 6L
1,666 SR
Queue Stats
159W - 145L
1,550 Elo+
Party 1
Thoth
Thoth
XxExtendoMagzxX
Thoth
Level 86
God Stats
0W - 1L
1,478 SR
Queue Stats
27W - 20L
1,565 Elo+
Party 1
Hercules
Hercules
ºNαofumiº
Hercules
Level 29
God Stats
2W - 2L
1,326 SR
Queue Stats
109W - 54L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ChaazeY
Scylla
20
9 / 0 / 15
13,732
808
27,523
15,110
6,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
Esbroken
Heimdallr
20
7 / 5 / 11
12,856
756
16,906
18,539
10,140
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 0 / 11
13,294
782
12,565
17,782
14,337
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
Ralepc
Bellona
17
3 / 3 / 19
12,511
736
10,784
19,267
23,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
o STIITCH o
Sylvanus
19
6 / 3 / 18
12,311
724
13,079
23,697
33,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ImAbord
Cthulhu
17
1 / 4 / 6
10,533
620
17,125
18,135
17,587
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Nyletac
Medusa
13
0 / 11 / 3
8,904
524
5,875
15,459
4,503
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
SojuciyYah
Bastet
20
6 / 4 / 2
12,321
725
23,071
19,051
7,240
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
0 / 7 / 4
9,674
569
12,651
10,181
3,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
ºNαofumiº
Hercules
18
4 / 6 / 3
11,219
660
13,956
32,233
43,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
29
32
Kills
11
11
Deaths
32
74
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Scylla
ChaazeY
Scylla
9
0
15
16.5
W
Heimdallr
Esbroken
Heimdallr
7
5
11
2.5
L
Cthulhu
ImAbord
Cthulhu
1
4
6
1
W
7
0
11
12.5
L
Medusa
Nyletac
Medusa
0
11
3
0.14
W
Bellona
Ralepc
Bellona
3
3
19
4.17
L
Bastet
SojuciyYah
Bastet
6
4
2
1.75
L
0
7
4
0.29
W
Sylvanus
o STIITCH o
Sylvanus
6
3
18
5
L
Hercules
ºNαofumiº
Hercules
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,857
Damage
72,678
94,395
Taken
95,059
87,540
Mitigated
75,674
29,449
Healing
19,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
ChaazeY
Scylla
27,523
4,084
250
3,761
15,110
6,691
666
6,651
8,337
63,859
0
W
Heimdallr
Esbroken
Heimdallr
16,906
8,356
0
3,354
18,539
10,140
1,154
5,802
12,635
0
54,969
L
Cthulhu
ImAbord
Cthulhu
17,125
794
0
3,394
18,135
17,587
58
9,975
7,806
47,634
0
W
12,565
2,022
0
1,437
17,782
14,337
450
3,645
13,824
0
24,394
L
Medusa
Nyletac
Medusa
5,875
2,635
207
1,748
15,459
4,503
1
5,540
9,794
0
14,975
W
Bellona
Ralepc
Bellona
10,784
3,065
2,190
1,762
19,267
23,241
58
6,905
12,228
485
33,434
L
Bastet
SojuciyYah
Bastet
23,071
5,381
0
2,366
19,051
7,240
0
8,401
10,513
0
64,208
L
12,651
75
0
0
10,181
3,262
543
3,783
6,317
34,980
0
W
Sylvanus
o STIITCH o
Sylvanus
13,079
3,282
8,515
8,180
23,697
33,131
790
7,332
15,585
28,358
4,023
L
Hercules
ºNαofumiº
Hercules
13,956
2,555
0
11,452
32,233
43,082
0
11,607
20,314
0
26,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,704
Gold Earned
52,651
328
Minions Killed
321
7
Camps Cleared
8
1,589,477
Distance Traveled
1,516,975
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,732
808
115
7
3
318,356
1
W
Heimdallr
12,856
756
110
6
2
283,434
1
L
Cthulhu
10,533
620
64
4
0
293,605
1
W
Fenrir
13,294
782
26
2
0
378,488
0
L
Medusa
8,904
524
27
2
0
234,452
0
W
Bellona
12,511
736
40
2
1
306,575
0
L
Bastet
12,321
725
122
7
4
349,762
0
L
Thoth
9,674
569
58
3
2
288,245
0
W
Sylvanus
12,311
724
37
2
1
302,624
2
L
Hercules
11,219
660
50
3
2
350,911
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role