Player Matchup

Fenrir
Fenrir
EgoKnox
Fenrir
Level 27
God Stats
0W - 2L
1,338 SR
Queue Stats
11W - 24L
1,297 Elo+
Party 1
Tiamat
Tiamat
FatherNielsen
Tiamat
Level 109
God Stats
0W - 1L
1,618 SR
Queue Stats
36W - 25L
1,504 Elo+
Solo
Sylvanus
Sylvanus
RayzarAssassin
Sylvanus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,382 Elo+
Party 1
Discordia
Discordia
Rhebie
Discordia
Level 86
God Stats
0W - 1L
1,326 SR
Queue Stats
1W - 4L
1,247 Elo+
Solo
Ymir
Ymir
jack_10312002
Ymir
Level 29
God Stats
1W - 1L
1,836 SR
Queue Stats
18W - 32L
1,332 Elo+
Party 1
Team Averages
Level 54
1,524 SR
1,352 Elo+

VS

Team Averages
Level 134
1,313 SR
1,455 Elo+
Sylvanus
Sylvanus
Ernicles
Sylvanus
Level 159
God Stats
2W - 6L
1,108 SR
Queue Stats
271W - 285L
1,478 Elo+
Party 2
Merlin
Merlin
Lazrin
Merlin
Level 145
God Stats
1W - 3L
1,141 SR
Queue Stats
119W - 128L
1,431 Elo+
Party 3
Raijin
Raijin
SuPeRRaTBoY
Raijin
Level 154
God Stats
2W - 2L
1,315 SR
Queue Stats
197W - 225L
1,496 Elo+
Party 2
Thoth
Thoth
halfyoukai
Thoth
Level 124
God Stats
2W - 0L
1,748 SR
Queue Stats
59W - 54L
1,461 Elo+
Solo
Poseidon
Poseidon
xAirborneMocha
Poseidon
Level 89
God Stats
1W - 1L
1,253 SR
Queue Stats
54W - 57L
1,411 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EgoKnox
Fenrir
20
8 / 9 / 4
13,440
707
14,544
22,836
9,469
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 11 / 7
13,202
695
18,063
24,197
20,838
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
17
1 / 10 / 4
10,693
563
6,558
28,728
35,133
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Discordia
Rhebie
Discordia
20
4 / 8 / 9
14,413
759
31,064
14,950
5,585
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 11 / 5
10,335
544
8,094
29,207
37,028
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ernicles
Sylvanus
20
3 / 6 / 39
13,044
687
16,837
29,947
25,030
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
Lazrin
Merlin
20
6 / 1 / 29
14,912
785
15,250
14,336
5,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
20
13 / 5 / 24
14,570
767
24,546
22,071
11,253
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thoth
19
9 / 7 / 20
13,533
712
19,315
15,222
4,954
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Poseidon
20
18 / 4 / 19
15,410
811
27,749
15,259
4,816
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
180
18
Kills
49
49
Deaths
23
29
Assists
131
Player
Kills
Deaths
Assists
KDA
L
Fenrir
EgoKnox
Fenrir
8
9
4
1.11
W
Sylvanus
Ernicles
Sylvanus
3
6
39
3.75
L
5
11
7
0.77
W
Merlin
Lazrin
Merlin
6
1
29
20.5
L
Sylvanus
1
10
4
0.3
L
Discordia
Rhebie
Discordia
4
8
9
1.06
W
Raijin
13
5
24
5
W
Thoth
9
7
20
2.71
L
0
11
5
0.23
W
Poseidon
18
4
19
6.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,323
Damage
103,697
119,918
Taken
96,835
108,053
Mitigated
51,533
28,145
Healing
50,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
EgoKnox
Fenrir
14,544
5,370
1,762
4,379
22,836
9,469
745
18,504
4,332
0
25,440
W
Sylvanus
Ernicles
Sylvanus
16,837
4,203
14,967
14,017
29,947
25,030
1,736
18,663
11,284
25,303
0
L
18,063
2,205
1,000
3,866
24,197
20,838
33
21,930
2,267
38,067
0
W
Merlin
Lazrin
Merlin
15,250
1,137
2,558
4,568
14,336
5,480
1,083
9,937
4,399
53,835
0
L
Sylvanus
6,558
2,410
7,302
5,013
28,728
35,133
562
27,339
1,389
13,856
0
L
Discordia
Rhebie
Discordia
31,064
1,123
72
544
14,950
5,585
224
13,926
1,024
76,704
0
W
Raijin
24,546
2,856
3,754
6,521
22,071
11,253
1,813
14,603
7,468
47,066
0
W
Thoth
19,315
679
355
578
15,222
4,954
1,917
10,761
4,461
32,313
0
L
8,094
969
1,543
2,664
29,207
37,028
92
21,998
7,209
21,923
0
W
Poseidon
27,749
3,831
1,082
2,524
15,259
4,816
1,650
9,815
5,444
46,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,083
Gold Earned
71,469
191
Minions Killed
218
0
Camps Cleared
0
1,346,174
Distance Traveled
1,593,821
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,440
707
19
1
0
292,605
0
W
Sylvanus
13,044
687
19
1
0
278,677
0
L
Tiamat
13,202
695
32
2
0
272,618
0
W
Merlin
14,912
785
83
4
0
415,308
1
L
Sylvanus
10,693
563
18
1
0
256,604
0
L
Discordia
14,413
759
93
5
0
309,353
3
W
Raijin
14,570
767
48
3
0
281,369
2
W
Thoth
13,533
712
28
1
0
275,496
0
L
Ymir
10,335
544
29
2
0
214,994
0
W
Poseidon
15,410
811
40
2
0
342,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role