Player Matchup

Zeus
Zeus
ChromaticBlue52
Zeus
Level 103
God Stats
1W - 1L
1,656 SR
Queue Stats
11W - 25L
1,232 Elo+
Solo
Nemesis
Nemesis
PayneTrayne133
Nemesis
Level 27
God Stats
8W - 7L
1,611 SR
Queue Stats
107W - 96L
1,384 Elo+
Party 1
Vamana
Vamana
SpruceTrash991
Vamana
Level 25
God Stats
3W - 0L
1,819 SR
Queue Stats
84W - 88L
1,323 Elo+
Party 1
Team Averages
Level 52
1,695 SR
1,313 Elo+

VS

Team Averages
Level 29
1,300 SR
1,173 Elo+
Geb
Geb
Starnixx
Geb
Level 11
God Stats
0W - 2L
1,437 SR
Queue Stats
7W - 38L
1,203 Elo+
Party 2
Pele
Pele
UENamn
Pele
Level 64
God Stats
34W - 68L
1,396 SR
Queue Stats
287W - 420L
1,291 Elo+
Solo
Anubis
Anubis
ZacnotZak
Anubis
Level 13
God Stats
3W - 17L
1,066 SR
Queue Stats
10W - 50L
1,025 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 11
9,545
682
14,267
5,960
1,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
9 / 0 / 8
10,528
752
14,786
12,281
5,918
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
5 / 2 / 8
9,808
701
4,757
9,475
8,674
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 4
7,799
557
4,645
13,132
13,005
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
UENamn
Pele
11
2 / 4 / 2
8,632
617
11,454
13,333
4,830
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
ZacnotZak
Anubis
11
2 / 11 / 1
8,614
615
5,200
14,232
6,433
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
17
Kills
4
4
Deaths
17
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
2
11
4.25
W
9
0
8
13
W
5
2
8
4.5
L
0
2
4
1
L
Pele
UENamn
Pele
2
4
2
0.75
L
Anubis
ZacnotZak
Anubis
2
11
1
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,810
Damage
21,299
27,716
Taken
40,697
16,169
Mitigated
24,268
6,172
Healing
4,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,267
1,054
60
1,099
5,960
1,577
176
2,439
3,521
39,172
0
W
14,786
7,359
0
2,770
12,281
5,918
523
4,619
7,662
0
43,569
W
4,757
2,723
0
2,243
9,475
8,674
0
3,550
5,925
0
16,976
L
4,645
594
0
0
13,132
13,005
0
5,573
7,559
11,042
0
L
Pele
UENamn
Pele
11,454
1,922
0
2,858
13,333
4,830
0
3,214
10,119
0
32,322
L
Anubis
ZacnotZak
Anubis
5,200
679
0
1,419
14,232
6,433
0
5,669
8,563
18,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,881
Gold Earned
25,045
142
Minions Killed
99
8
Camps Cleared
2
776,460
Distance Traveled
770,655
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,545
682
72
5
2
245,874
0
W
Nemesis
10,528
752
52
4
5
291,437
2
W
Vamana
9,808
701
18
1
1
239,149
0
L
Geb
7,799
557
10
1
0
300,374
0
L
Pele
8,632
617
53
4
1
274,042
4
L
Anubis
8,614
615
36
3
1
196,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role