Player Matchup

Fenrir
Fenrir
HipsterFox37
Fenrir
Level 38
God Stats
162W - 83L
1,619 SR
Queue Stats
373W - 228L
1,568 Elo+
Party 2
Agni
Agni
KingSizedLion
Agni
Level 80
God Stats
8W - 6L
1,680 SR
Queue Stats
763W - 546L
1,587 Elo+
Party 2
Janus
Janus
LaceGame
Janus
Level 39
God Stats
1W - 6L
1,306 SR
Queue Stats
39W - 45L
1,523 Elo+
Solo
Izanami
Izanami
Mufasa_72
Izanami
Level 49
God Stats
18W - 17L
1,561 SR
Queue Stats
405W - 440L
1,434 Elo+
Solo
Bacchus
Bacchus
ThotHunter6969
Bacchus
Level 41
God Stats
3W - 2L
1,775 SR
Queue Stats
60W - 39L
1,567 Elo+
Solo
Team Averages
Level 49
1,588 SR
1,536 Elo+

VS

Team Averages
Level 99
1,509 SR
1,540 Elo+
Geb
Geb
DBD Haaddock 7
Geb
Level 159
God Stats
1W - 0L
1,470 SR
Queue Stats
35W - 28L
1,614 Elo+
Party 1
Izanami
Izanami
EpiclyEpixx
Izanami
Level 27
God Stats
42W - 40L
1,347 SR
Queue Stats
122W - 101L
1,469 Elo+
Party 1
Cliodhna
Cliodhna
Mannny
Cliodhna
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,510 Elo+
Party 1
Freya
Freya
Mr_Slycooper30
Freya
Level 49
God Stats
3W - 2L
1,703 SR
Queue Stats
71W - 76L
1,500 Elo+
Solo
Nox
Nox
cChadly
Nox
Level 143
God Stats
2W - 0L
1,526 SR
Queue Stats
120W - 76L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
4 / 8 / 1
10,996
1,000
8,952
15,322
7,074
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
0 / 4 / 6
9,988
908
9,566
9,850
3,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
LaceGame
Janus
16
2 / 5 / 4
10,233
930
12,332
8,380
2,078
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
Mufasa_72
Izanami
16
0 / 3 / 2
9,926
902
6,689
7,725
2,905
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 6 / 4
9,836
894
7,521
17,731
16,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

154

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 17
11,157
1,014
6,078
8,493
9,509
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
EpiclyEpixx
Izanami
17
1 / 1 / 16
10,457
951
8,191
8,769
2,883
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cliodhna
Mannny
Cliodhna
18
8 / 3 / 11
11,989
1,090
15,773
14,294
5,493
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
2 / 2 / 11
10,269
934
7,901
8,686
3,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nox
19
12 / 1 / 11
13,206
1,201
17,034
8,788
3,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
92
8
Kills
26
26
Deaths
8
17
Assists
66
Player
Kills
Deaths
Assists
KDA
W
3
1
17
11.5
W
Izanami
EpiclyEpixx
Izanami
1
1
16
9
L
Fenrir
4
8
1
0.56
L
0
4
6
0.75
L
Janus
LaceGame
Janus
2
5
4
0.8
W
Cliodhna
Mannny
Cliodhna
8
3
11
4.5
W
2
2
11
3.75
L
Izanami
Mufasa_72
Izanami
0
3
2
0.33
L
2
6
4
0.67
W
Nox
12
1
11
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,060
Damage
54,977
59,008
Taken
49,030
31,498
Mitigated
24,477
1,868
Healing
4,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,078
591
136
1,180
8,493
9,509
0
4,946
3,503
14,198
0
W
Izanami
EpiclyEpixx
Izanami
8,191
4,621
0
0
8,769
2,883
0
5,391
3,062
0
31,663
L
Fenrir
8,952
1,080
0
361
15,322
7,074
0
10,410
4,690
0
18,199
L
9,566
124
0
426
9,850
3,028
0
4,198
5,606
28,486
0
L
Janus
LaceGame
Janus
12,332
578
0
230
8,380
2,078
0
1,615
6,711
34,208
0
W
Cliodhna
Mannny
Cliodhna
15,773
1,775
0
162
14,294
5,493
0
7,908
6,153
0
32,692
W
7,901
2,586
0
1,640
8,686
3,269
0
5,760
2,794
20,724
0
L
Izanami
Mufasa_72
Izanami
6,689
2,775
0
160
7,725
2,905
0
4,819
2,814
0
47,562
L
7,521
214
0
691
17,731
16,413
0
9,181
8,174
10,085
0
W
Nox
17,034
1,254
196
782
8,788
3,323
0
4,593
4,099
37,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,979
Gold Earned
57,078
215
Minions Killed
204
8
Camps Cleared
8
1,090,110
Distance Traveled
1,095,027
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,157
1,014
18
2
1
222,356
0
W
Izanami
10,457
951
72
7
1
219,041
0
L
Fenrir
10,996
1,000
13
1
3
234,637
5
L
Agni
9,988
908
36
3
2
231,860
1
L
Janus
10,233
930
51
5
2
196,643
0
W
Cliodhna
11,989
1,090
38
3
3
223,182
2
W
Freya
10,269
934
29
3
0
212,523
4
L
Izanami
9,926
902
108
10
1
205,822
3
L
Bacchus
9,836
894
7
1
0
221,148
0
W
Nox
13,206
1,201
47
4
3
217,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role