Player Matchup

Skadi
Skadi
DocNubi
Skadi
Level 21
God Stats
2W - 3L
1,766 SR
Queue Stats
10W - 17L
1,376 Elo+
Solo
Odin
Odin
papawj
Odin
Level 144
God Stats
3W - 1L
1,741 SR
Queue Stats
245W - 128L
1,765 Elo+
Party 2
Ra
Ra
patchsx
Ra
Level 8
God Stats
2W - 1L
1,798 SR
Queue Stats
43W - 9L
1,892 Elo+
Party 2
Team Averages
Level 58
1,768 SR
1,678 Elo+

VS

Team Averages
Level 13
1,625 SR
1,629 Elo+
Chernobog
Chernobog
QuantumDynamics
Chernobog
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
mainingaccount
Scylla
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 4L
1,888 Elo+
Party 1
Ares
Ares
wafflingwind240
Ares
Level 7
God Stats
2W - 0L
1,874 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DocNubi
Skadi
10
3 / 7 / 0
7,503
625
7,994
11,455
2,594
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
papawj
Odin
12
3 / 8 / 2
8,996
750
5,638
19,643
13,973
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 10 / 3
7,203
600
6,232
10,203
3,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
QuantumDynamics
Chernobog
13
5 / 4 / 17
9,410
784
14,893
11,517
4,411
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
16 / 1 / 8
10,869
906
16,403
8,872
3,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
4 / 1 / 14
9,435
786
6,453
11,074
9,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
64
6
Kills
25
25
Deaths
6
5
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Skadi
DocNubi
Skadi
3
7
0
0.43
W
Chernobog
QuantumDynamics
Chernobog
5
4
17
3.38
W
16
1
8
20
L
Odin
papawj
Odin
3
8
2
0.5
L
0
10
3
0.15
W
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,864
Damage
37,749
41,301
Taken
31,463
19,632
Mitigated
17,529
4,184
Healing
6,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
DocNubi
Skadi
7,994
4,000
0
869
11,455
2,594
25
4,211
7,108
0
15,502
W
Chernobog
QuantumDynamics
Chernobog
14,893
8,582
0
3,413
11,517
4,411
1,534
1,517
9,765
0
36,407
W
16,403
1,629
240
2,060
8,872
3,408
478
1,317
7,387
39,934
0
L
Odin
papawj
Odin
5,638
551
10
1,877
19,643
13,973
0
11,252
8,014
0
16,985
L
6,232
216
597
831
10,203
3,065
0
6,940
3,029
20,406
0
W
6,453
744
0
954
11,074
9,710
323
2,799
7,935
15,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,702
Gold Earned
29,714
95
Minions Killed
132
2
Camps Cleared
6
546,977
Distance Traveled
584,640
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,503
625
26
2
1
162,650
1
W
Chernobog
9,410
784
56
5
2
178,651
0
W
Scylla
10,869
906
57
5
4
206,848
5
L
Odin
8,996
750
39
3
0
191,898
1
L
Ra
7,203
600
30
3
1
192,429
1
W
Ares
9,435
786
19
2
0
199,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role