Player Matchup

Cerberus
Cerberus
Platinum V
Certny
Cerberus
Platinum V
Level 137
God Stats
1W - 1L
1,741 SR
Queue Stats
170W - 176L
1,496 MMR
Solo
Mercury
Mercury
Gold III
Gurb slurb
Mercury
Gold III
Level 114
God Stats
5W - 2L
1,845 SR
Queue Stats
68W - 62L
1,594 MMR
Solo
Baron Samedi
Baron Samedi
Platinum V
Liliggxz
Baron Samedi
Platinum V
Level 158
God Stats
40W - 36L
1,577 SR
Queue Stats
786W - 806L
1,593 MMR
Solo
Chiron
Chiron
Gold III
Terp Deity
Chiron
Gold III
Level 66
God Stats
4W - 6L
1,668 SR
Queue Stats
77W - 70L
1,656 MMR
Solo
Chang'e
Chang'e
Platinum III
TheJoker1624
Chang'e
Platinum III
Level 160
God Stats
32W - 33L
1,655 SR
Queue Stats
421W - 421L
1,669 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 127
1,697 SR
1,601 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 133
1,591 SR
1,601 MMR
Geb
Geb
Silver II
CRAZ3YxB0Y
Geb
Silver II
Level 123
God Stats
1W - 0L
1,583 SR
Queue Stats
15W - 21L
1,466 MMR
Solo
Ymir
Ymir
Platinum V
ClipClapSlipSlap
Ymir
Platinum V
Level 127
God Stats
3W - 2L
1,428 SR
Queue Stats
303W - 308L
1,750 MMR
Solo
Scylla
Scylla
Platinum III
DonMowen
Scylla
Platinum III
Level 142
God Stats
9W - 5L
1,687 SR
Queue Stats
151W - 149L
1,826 MMR
Solo
Arachne
Arachne
Gold IV
TinJuice
Arachne
Gold IV
Level 118
God Stats
15W - 13L
1,545 SR
Queue Stats
486W - 490L
1,473 MMR
Solo
Hou Yi
Hou Yi
Gold II
kira10yagami22
Hou Yi
Gold II
Level 154
God Stats
12W - 16L
1,713 SR
Queue Stats
287W - 283L
1,490 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Certny
Cerberus
9
0 / 5 / 5
8,510
315
7,355
14,552
7,626
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
Gurb slurb
Mercury
20
5 / 10 / 4
14,625
542
12,218
30,906
11,839
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Liliggxz
Baron Samedi
19
7 / 9 / 5
13,055
484
26,098
30,385
13,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
Terp Deity
Chiron
20
6 / 8 / 5
13,715
508
24,005
19,990
5,916
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
TheJoker1624
Chang'e
18
2 / 7 / 4
12,153
450
18,548
26,980
29,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
TiamatPersephoneArtioGilgameshAthena

VS

Bans
Morgan Le FayKing ArthurLokiCthulhuTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 15
13,670
506
12,132
33,376
29,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
4 / 4 / 5
15,208
563
15,520
28,998
33,636
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
DonMowen
Scylla
20
8 / 5 / 11
15,174
562
17,518
18,064
6,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
TinJuice
Arachne
20
12 / 4 / 9
16,187
600
23,612
25,651
13,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
11 / 6 / 9
15,646
579
28,606
30,345
11,164
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
88
20
Kills
39
39
Deaths
20
23
Assists
49
Player
Kills
Deaths
Assists
KDA
W
4
1
15
11.5
L
Cerberus
Certny
Cerberus
0
5
5
0.5
W
4
4
5
1.63
W
Scylla
DonMowen
Scylla
8
5
11
2.7
L
Mercury
Gurb slurb
Mercury
5
10
4
0.7
L
Baron Samedi
Liliggxz
Baron Samedi
7
9
5
1.06
L
Chiron
Terp Deity
Chiron
6
8
5
1.06
L
Chang'e
TheJoker1624
Chang'e
2
7
4
0.57
W
Arachne
TinJuice
Arachne
12
4
9
4.13
W
11
6
9
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,224
Damage
97,388
122,813
Taken
136,434
68,443
Mitigated
93,940
40,779
Healing
52,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,132
1,497
898
15,531
33,376
29,205
385
11,904
21,234
35,583
0
L
Cerberus
Certny
Cerberus
7,355
924
0
4,217
14,552
7,626
360
6,537
7,927
21,132
0
W
15,520
4,239
0
10,201
28,998
33,636
1,101
16,299
11,588
106,411
0
W
Scylla
DonMowen
Scylla
17,518
2,942
28
3,460
18,064
6,704
1,808
5,184
12,820
106,486
0
L
Mercury
Gurb slurb
Mercury
12,218
6,153
0
6,486
30,906
11,839
1,681
7,887
22,823
0
144,008
L
Baron Samedi
Liliggxz
Baron Samedi
26,098
2,254
3,708
10,199
30,385
13,076
344
9,837
20,293
89,228
0
L
Chiron
Terp Deity
Chiron
24,005
6,990
1,010
3,668
19,990
5,916
928
5,104
14,768
0
103,903
L
Chang'e
TheJoker1624
Chang'e
18,548
640
2,342
9,149
26,980
29,986
367
15,206
11,688
79,064
0
W
Arachne
TinJuice
Arachne
23,612
16,861
0
9,394
25,651
13,231
6,392
8,579
16,998
0
127,572
W
28,606
14,974
0
13,058
30,345
11,164
3,811
9,369
20,883
0
126,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,058
Gold Earned
75,885
700
Minions Killed
656
0
Camps Cleared
0
2,168,845
Distance Traveled
2,476,469
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
13,670
506
9
0
0
468,798
1
L
Cerberus
8,510
315
36
1
0
260,861
6
W
Ymir
15,208
563
184
7
0
478,685
1
W
Scylla
15,174
562
174
6
0
501,899
11
L
Mercury
14,625
542
212
8
0
529,586
2
L
Baron Samedi
13,055
484
149
6
0
460,396
2
L
Chiron
13,715
508
154
6
0
495,657
6
L
Chang'e
12,153
450
149
6
0
422,345
4
W
Arachne
16,187
600
153
6
0
619,041
4
W
Hou Yi
15,646
579
136
5
0
408,046
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role