Player Matchup

Ne Zha
Ne Zha
Killer Dawg122
Ne Zha
Level 82
God Stats
14W - 13L
1,619 SR
Queue Stats
287W - 344L
1,427 Elo+
Party 1
Bacchus
Bacchus
PackOfMinions
Bacchus
Level 57
God Stats
23W - 9L
1,683 SR
Queue Stats
214W - 290L
1,429 Elo+
Party 1
Baron Samedi
Baron Samedi
oZarkz US
Baron Samedi
Level 64
God Stats
16W - 16L
1,320 SR
Queue Stats
159W - 234L
1,394 Elo+
Party 1
Team Averages
Level 68
1,540 SR
1,417 Elo+

VS

Team Averages
Level 45
1,443 SR
1,269 Elo+
Ymir
Ymir
CatboiDual
Ymir
Level 69
God Stats
229W - 286L
1,475 SR
Queue Stats
273W - 374L
1,412 Elo+
Solo
Neith
Neith
ElSacoDeWeas1313
Neith
Level 55
God Stats
9W - 19L
1,354 SR
Queue Stats
39W - 120L
1,138 Elo+
Solo
Yemoja
Yemoja
TRSTNGMZ77
Yemoja
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 2 / 8
9,069
824
12,829
9,399
3,847
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
13
6 / 0 / 11
8,712
792
10,696
8,537
12,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
oZarkz US
Baron Samedi
12
3 / 0 / 14
8,237
749
11,431
7,243
3,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 0
7,722
702
5,475
19,444
8,171
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 4 / 1
6,517
592
4,477
9,093
2,117
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Yemoja
TRSTNGMZ77
Yemoja
8
0 / 7 / 1
6,564
597
3,174
11,866
8,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
3
18
Kills
1
2
Deaths
18
33
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
L
0
4
1
0.13
W
9
2
8
6.5
W
Bacchus
6
0
11
11.5
L
Yemoja
TRSTNGMZ77
Yemoja
0
7
1
0.07
W
Baron Samedi
oZarkz US
Baron Samedi
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,956
Damage
13,126
25,179
Taken
40,403
19,341
Mitigated
19,089
9,728
Healing
7,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,475
592
307
5,451
19,444
8,171
175
8,902
10,069
22,809
0
L
4,477
1,822
0
619
9,093
2,117
317
3,645
5,235
0
14,806
W
12,829
3,982
0
1,579
9,399
3,847
432
2,981
6,418
0
30,973
W
Bacchus
10,696
1,869
0
2,174
8,537
12,345
480
3,020
5,517
22,425
0
L
Yemoja
TRSTNGMZ77
Yemoja
3,174
574
608
870
11,866
8,801
105
8,583
2,851
10,149
0
W
Baron Samedi
oZarkz US
Baron Samedi
11,431
1,799
2,644
3,331
7,243
3,149
1,151
3,032
4,211
28,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,018
Gold Earned
20,803
107
Minions Killed
85
7
Camps Cleared
1
594,994
Distance Traveled
496,883
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,722
702
42
4
0
162,044
0
L
Neith
6,517
592
33
3
0
170,524
3
W
Ne Zha
9,069
824
35
3
1
198,853
4
W
Bacchus
8,712
792
30
3
3
212,245
0
L
Yemoja
6,564
597
10
1
1
164,315
4
W
Baron Samedi
8,237
749
42
4
3
183,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role