Player Matchup

Jormungandr
Jormungandr
DarkViperVII
Jormungandr
Level 124
God Stats
18W - 17L
1,337 SR
Queue Stats
613W - 644L
1,520 Elo+
Party 1
Gilgamesh
Gilgamesh
Harper A Garvin
Gilgamesh
Level 99
God Stats
23W - 24L
1,560 SR
Queue Stats
194W - 203L
1,508 Elo+
Party 1
Bellona
Bellona
Lotus Dubbo
Bellona
Level 4
God Stats
3W - 3L
1,703 SR
Queue Stats
25W - 25L
1,564 Elo+
Party 1
Heimdallr
Heimdallr
Michael Lore
Heimdallr
Level 16
God Stats
10W - 15L
1,558 SR
Queue Stats
15W - 16L
1,418 Elo+
Party 1
Hades
Hades
ThisGtIsTrash
Hades
Level 131
God Stats
6W - 9L
1,642 SR
Queue Stats
334W - 310L
1,547 Elo+
Party 1
Team Averages
Level 75
1,560 SR
1,511 Elo+

VS

Team Averages
Level 72
1,637 SR
1,536 Elo+
Nemesis
Nemesis
CraftyMonkey_OW
Nemesis
Level 46
God Stats
2W - 0L
1,750 SR
Queue Stats
300W - 255L
1,547 Elo+
Solo
Neith
Neith
Dyla5032
Neith
Level 29
God Stats
3W - 3L
1,883 SR
Queue Stats
59W - 42L
1,571 Elo+
Party 2
Bacchus
Bacchus
GdBlazingPhoenix
Bacchus
Level 98
God Stats
23W - 14L
1,623 SR
Queue Stats
268W - 250L
1,505 Elo+
Party 2
Nu Wa
Nu Wa
Mustang2753
Nu Wa
Level 66
God Stats
87W - 76L
1,613 SR
Queue Stats
210W - 195L
1,549 Elo+
Party 2
Susano
Susano
TheEliteDragonz
Susano
Level 122
God Stats
9W - 12L
1,315 SR
Queue Stats
865W - 812L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DarkViperVII
Jormungandr
12
2 / 6 / 3
7,617
448
7,188
16,535
8,559
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Harper A Garvin
Gilgamesh
14
2 / 6 / 3
7,964
468
5,461
14,466
4,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Lotus Dubbo
Bellona
12
2 / 6 / 0
7,873
463
6,251
12,098
11,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
Michael Lore
Heimdallr
14
0 / 2 / 1
8,041
473
5,351
10,423
3,602
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 4 / 3
9,322
548
9,703
14,978
6,623
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 10
8,874
522
10,237
14,534
6,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
Dyla5032
Neith
15
2 / 3 / 7
8,689
511
5,863
11,551
4,124
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
8 / 0 / 7
9,889
582
7,876
13,698
20,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
5 / 1 / 6
9,701
571
13,526
5,001
1,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 2 / 1
9,405
553
9,039
9,441
3,590
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
54
9
Kills
23
24
Deaths
9
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
3
3
10
2.67
L
Jormungandr
DarkViperVII
Jormungandr
2
6
3
0.58
W
Neith
Dyla5032
Neith
2
3
7
1.83
W
8
0
7
11.5
L
Gilgamesh
Harper A Garvin
Gilgamesh
2
6
3
0.58
L
Bellona
Lotus Dubbo
Bellona
2
6
0
0.33
L
Heimdallr
Michael Lore
Heimdallr
0
2
1
0.25
W
5
1
6
8
W
5
2
1
2.75
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,954
Damage
46,541
68,500
Taken
54,225
35,445
Mitigated
36,687
17,388
Healing
15,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,237
4,387
0
5,703
14,534
6,359
0
5,788
8,746
0
64,513
L
Jormungandr
DarkViperVII
Jormungandr
7,188
1,792
0
2,384
16,535
8,559
0
7,143
9,229
42,628
0
W
Neith
Dyla5032
Neith
5,863
3,186
0
6,234
11,551
4,124
604
2,964
8,587
0
56,277
W
7,876
1,185
0
1,459
13,698
20,681
0
5,391
8,307
27,347
0
L
Gilgamesh
Harper A Garvin
Gilgamesh
5,461
1,304
0
3,937
14,466
4,684
0
2,969
11,444
0
42,807
L
Bellona
Lotus Dubbo
Bellona
6,251
1,494
0
1,293
12,098
11,977
686
644
11,383
9,802
26,648
L
Heimdallr
Michael Lore
Heimdallr
5,351
2,370
0
2,801
10,423
3,602
530
2,656
7,690
0
57,654
W
13,526
2,911
0
1,196
5,001
1,933
1,239
2,748
2,253
75,836
0
W
9,039
1,895
0
1,397
9,441
3,590
1,026
1,420
8,021
0
47,322
L
9,703
287
512
6,461
14,978
6,623
0
7,635
7,051
71,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,817
Gold Earned
46,558
476
Minions Killed
479
0
Camps Cleared
0
1,610,318
Distance Traveled
1,809,450
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,874
522
104
6
0
361,601
4
L
Jormungandr
7,617
448
72
4
0
274,423
7
W
Neith
8,689
511
107
6
0
371,785
0
W
Bacchus
9,889
582
30
2
0
350,765
5
L
Gilgamesh
7,964
468
78
5
0
361,417
0
L
Bellona
7,873
463
62
4
0
322,044
0
L
Heimdallr
8,041
473
114
7
0
341,331
0
W
Nu Wa
9,701
571
141
8
0
348,650
5
W
Susano
9,405
553
97
6
0
376,649
1
L
Hades
9,322
548
150
9
0
311,103
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role