Player Matchup

Fenrir
Fenrir
TheRookling
Fenrir
Level 3
God Stats
0W - 1L
1,215 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Geb
Geb
YaBoiJSB
Geb
Level 12
God Stats
1W - 4L
1,411 SR
Queue Stats
1W - 6L
1,233 Elo+
Party 1
Hachiman
Hachiman
ZealotMoonzzz
Hachiman
Level 60
God Stats
0W - 2L
1,195 SR
Queue Stats
1W - 4L
1,355 Elo+
Party 1
Team Averages
Level 25
1,274 SR
1,363 Elo+

VS

Team Averages
Level 34
1,335 SR
1,441 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
TexasTappa
Xbalanque
Level 17
God Stats
4W - 5L
1,228 SR
Queue Stats
9W - 17L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
nativeNA
Morgan Le Fay
Level 47
God Stats
2W - 3L
1,276 SR
Queue Stats
28W - 41L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
0 / 10 / 1
6,409
583
2,187
11,513
4,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 3 / 2
7,736
703
6,455
11,730
6,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
ZealotMoonzzz
Hachiman
11
2 / 7 / 1
7,692
699
5,695
10,573
3,172
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
9 / 2 / 11
9,235
840
9,220
7,995
6,498
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
TexasTappa
Xbalanque
13
7 / 1 / 11
9,115
829
8,823
5,645
1,987
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
nativeNA
Morgan Le Fay
12
4 / 2 / 13
8,405
764
8,488
8,876
3,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
55
4
Kills
20
20
Deaths
5
4
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
9
2
11
7.25
W
Xbalanque
TexasTappa
Xbalanque
7
1
11
12.5
L
Fenrir
0
10
1
0.05
L
2
3
2
1
L
Hachiman
ZealotMoonzzz
Hachiman
2
7
1
0.36
W
Morgan Le Fay
nativeNA
Morgan Le Fay
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,337
Damage
26,531
33,816
Taken
22,516
13,913
Mitigated
11,816
3,343
Healing
5,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,220
2,717
0
1,314
7,995
6,498
443
2,278
5,717
0
26,495
W
Xbalanque
TexasTappa
Xbalanque
8,823
5,176
466
1,380
5,645
1,987
1,113
2,089
3,556
0
26,064
L
Fenrir
2,187
228
0
1,313
11,513
4,360
0
2,155
9,358
0
12,555
L
6,455
617
115
1,580
11,730
6,381
0
2,705
9,025
14,805
0
L
Hachiman
ZealotMoonzzz
Hachiman
5,695
2,351
0
335
10,573
3,172
0
3,953
6,620
0
21,646
W
Morgan Le Fay
nativeNA
Morgan Le Fay
8,488
731
0
1,859
8,876
3,331
909
2,897
5,979
30,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,837
Gold Earned
26,755
74
Minions Killed
109
3
Camps Cleared
5
540,546
Distance Traveled
611,922
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,235
840
33
3
2
194,602
2
W
Xbalanque
9,115
829
38
3
1
211,198
1
L
Fenrir
6,409
583
28
3
1
145,299
0
L
Geb
7,736
703
12
1
0
207,280
2
L
Hachiman
7,692
699
34
3
2
187,967
0
W
Morgan Le Fay
8,405
764
38
3
2
206,122
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role