Player Matchup

Baron Samedi
Baron Samedi
CrystalQuinn
Baron Samedi
Level 22
God Stats
10W - 10L
1,372 SR
Queue Stats
56W - 71L
1,274 Elo+
Solo
Jing Wei
Jing Wei
FTfrogy
Jing Wei
Level 13
God Stats
5W - 5L
1,516 SR
Queue Stats
10W - 21L
963 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JoshuaIRR
Tsukuyomi
Level 6
God Stats
0W - 6L
983 SR
Queue Stats
1W - 18L
896 Elo+
Party 2
Cthulhu
Cthulhu
MonsterXenno
Cthulhu
Level 4
God Stats
2W - 6L
1,516 SR
Queue Stats
3W - 9L
1,273 Elo+
Party 2
Ratatoskr
Ratatoskr
Repriseheart
Ratatoskr
Level 13
God Stats
6W - 6L
1,360 SR
Queue Stats
13W - 29L
934 Elo+
Party 2
Team Averages
Level 12
1,349 SR
1,068 Elo+

VS

Team Averages
Level 25
1,457 SR
1,432 Elo+
Nemesis
Nemesis
 
Nemesis
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Buccinator997
Ymir
Level 28
God Stats
23W - 18L
1,318 SR
Queue Stats
273W - 316L
1,414 Elo+
Party 1
Olorun
Olorun
IlIIMachinellII
Olorun
Level 29
God Stats
4W - 1L
1,503 SR
Queue Stats
121W - 126L
1,405 Elo+
Party 1
Apollo
Apollo
SoloNoe
Apollo
Level 22
God Stats
14W - 11L
1,466 SR
Queue Stats
69W - 68L
1,391 Elo+
Party 1
Cliodhna
Cliodhna
jonazpr23
Cliodhna
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
110W - 104L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CrystalQuinn
Baron Samedi
12
3 / 4 / 2
7,359
526
5,806
9,449
2,695
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
FTfrogy
Jing Wei
10
1 / 12 / 2
6,363
455
2,078
11,577
2,340
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
JoshuaIRR
Tsukuyomi
10
2 / 7 / 0
6,390
456
3,129
10,067
3,959
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
MonsterXenno
Cthulhu
10
0 / 6 / 1
5,817
416
1,480
7,916
3,227
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ratatoskr
Repriseheart
Ratatoskr
9
1 / 4 / 0
6,120
437
1,649
7,254
1,833
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
6 / 3 / 1
8,168
583
3,740
8,602
3,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
5 / 0 / 12
9,279
663
4,772
8,859
7,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
4 / 1 / 1
9,157
654
5,115
5,744
2,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
SoloNoe
Apollo
15
12 / 0 / 9
9,871
705
14,561
5,744
2,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
jonazpr23
Cliodhna
14
6 / 3 / 2
8,644
617
6,628
8,579
3,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
58
7
Kills
33
33
Deaths
7
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
6
3
1
2.17
W
5
0
12
11
L
Baron Samedi
CrystalQuinn
Baron Samedi
3
4
2
1
L
Jing Wei
FTfrogy
Jing Wei
1
12
2
0.17
W
4
1
1
4.5
L
Tsukuyomi
JoshuaIRR
Tsukuyomi
2
7
0
0.29
L
Cthulhu
MonsterXenno
Cthulhu
0
6
1
0.08
L
Ratatoskr
Repriseheart
Ratatoskr
1
4
0
0.25
W
Apollo
SoloNoe
Apollo
12
0
9
16.5
W
Cliodhna
jonazpr23
Cliodhna
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,142
Damage
34,816
46,263
Taken
37,528
14,054
Mitigated
19,666
3,369
Healing
9,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,740
1,638
0
2,990
8,602
3,824
489
535
8,067
0
45,759
W
4,772
583
151
2,118
8,859
7,680
629
1,550
7,309
37,223
0
L
Baron Samedi
CrystalQuinn
Baron Samedi
5,806
200
325
1,958
9,449
2,695
0
1,362
8,087
23,777
0
L
Jing Wei
FTfrogy
Jing Wei
2,078
1,189
0
375
11,577
2,340
503
2,799
8,778
0
19,576
W
5,115
1,802
0
1,006
5,744
2,625
4,749
921
4,823
46,468
5,318
L
Tsukuyomi
JoshuaIRR
Tsukuyomi
3,129
658
0
370
10,067
3,959
236
3,300
6,767
0
17,700
L
Cthulhu
MonsterXenno
Cthulhu
1,480
385
0
341
7,916
3,227
96
1,252
6,664
17,919
0
L
Ratatoskr
Repriseheart
Ratatoskr
1,649
651
0
0
7,254
1,833
0
673
6,581
0
29,706
W
Apollo
SoloNoe
Apollo
14,561
8,425
0
1,000
5,744
2,352
5,429
559
5,185
0
56,577
W
Cliodhna
jonazpr23
Cliodhna
6,628
640
0
2,388
8,579
3,185
207
3,770
4,809
0
42,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,049
Gold Earned
45,119
196
Minions Killed
427
0
Camps Cleared
0
1,298,696
Distance Traveled
1,322,197
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,168
583
81
6
0
300,002
0
W
Ymir
9,279
663
56
4
0
252,509
1
L
Baron Samedi
7,359
526
40
3
0
241,293
3
L
Jing Wei
6,363
455
40
3
0
278,303
1
W
Olorun
9,157
654
106
8
0
236,278
4
L
Tsukuyomi
6,390
456
32
2
0
258,751
0
L
Cthulhu
5,817
416
26
2
0
231,135
0
L
Ratatoskr
6,120
437
58
4
0
289,214
1
W
Apollo
9,871
705
100
7
0
274,541
1
W
Cliodhna
8,644
617
84
6
0
258,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role