Player Matchup

Ares
Ares
ApexS9191
Ares
Level 6
God Stats
2W - 0L
1,710 SR
Queue Stats
11W - 11L
1,408 Elo+
Solo
Neith
Neith
FUZZYblueSPYDER
Neith
Level 22
God Stats
1W - 1L
1,211 SR
Queue Stats
32W - 39L
1,366 Elo+
Solo
Zeus
Zeus
SlightTurtle58
Zeus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,547 Elo+
Solo
Gilgamesh
Gilgamesh
Sto0pK1d
Gilgamesh
Level 16
God Stats
2W - 1L
1,440 SR
Queue Stats
4W - 2L
1,508 Elo+
Solo
Thor
Thor
darkfire31
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,443 Elo+
Solo
Team Averages
Level 10
1,472 SR
1,454 Elo+

VS

Team Averages
Level 23
1,636 SR
1,398 Elo+
Yemoja
Yemoja
Ambob
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 50L
1,607 Elo+
Solo
Kukulkan
Kukulkan
Jaime0mar
Kukulkan
Level 26
God Stats
27W - 31L
1,452 SR
Queue Stats
88W - 97L
1,360 Elo+
Solo
Sun Wukong
Sun Wukong
LoRezBootyHoez
Sun Wukong
Level 28
God Stats
37W - 45L
1,931 SR
Queue Stats
257W - 288L
1,563 Elo+
Solo
Ares
Ares
MCgabby7286
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,032 Elo+
Solo
Skadi
Skadi
SeikaKun5150
Skadi
Level 28
God Stats
5W - 2L
1,796 SR
Queue Stats
94W - 89L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
2 / 0 / 0
5,100
510
2,320
3,889
2,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
1 / 0 / 0
5,303
530
3,942
5,229
1,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
2 / 0 / 1
5,652
565
7,251
4,378
1,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Sto0pK1d
Gilgamesh
7
4 / 6 / 0
5,590
559
3,982
7,826
2,186
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 1 / 3
5,865
587
4,526
7,058
2,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ambob
Yemoja
10
0 / 0 / 0
5,302
530
3,514
7,258
2,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Jaime0mar
Kukulkan
9
0 / 2 / 0
5,261
526
2,836
5,679
1,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
LoRezBootyHoez
Sun Wukong
9
0 / 0 / 0
5,256
526
2,676
8,102
2,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 7 / 0
4,027
403
448
6,665
2,642
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

11
7 / 2 / 0
6,708
671
5,072
6,647
2,448
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
11
Kills
7
7
Deaths
11
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Ambob
Yemoja
0
0
0
0
W
Ares
2
0
0
2
W
1
0
0
1
L
Kukulkan
Jaime0mar
Kukulkan
0
2
0
0
L
Sun Wukong
LoRezBootyHoez
Sun Wukong
0
0
0
0
L
0
7
0
0
L
7
2
0
3.5
W
2
0
1
2.5
W
Gilgamesh
Sto0pK1d
Gilgamesh
4
6
0
0.67
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,021
Damage
14,546
28,380
Taken
34,351
9,875
Mitigated
12,733
9,436
Healing
9,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Ambob
Yemoja
3,514
391
629
1,205
7,258
2,876
0
1,144
6,114
24,511
0
W
Ares
2,320
314
0
360
3,889
2,395
0
1,436
2,321
11,603
0
W
3,942
1,709
0
2,935
5,229
1,724
552
3,127
2,102
0
27,357
L
Kukulkan
Jaime0mar
Kukulkan
2,836
638
0
1,780
5,679
1,853
45
3,896
1,783
30,640
0
L
Sun Wukong
LoRezBootyHoez
Sun Wukong
2,676
792
260
3,729
8,102
2,914
0
2,968
5,134
0
27,310
L
448
194
0
84
6,665
2,642
21
1,563
5,102
3,009
0
L
5,072
2,740
0
1,517
6,647
2,448
26
0
6,647
0
37,468
W
7,251
565
0
2,640
4,378
1,319
0
1,183
3,069
44,807
0
W
Gilgamesh
Sto0pK1d
Gilgamesh
3,982
2,019
0
646
7,826
2,186
280
0
7,826
0
14,676
W
4,526
1,511
0
2,855
7,058
2,251
0
764
6,264
0
32,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,510
Gold Earned
26,554
257
Minions Killed
250
0
Camps Cleared
0
939,181
Distance Traveled
883,811
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,302
530
34
3
0
166,606
0
W
Ares
5,100
510
24
2
0
202,242
1
W
Neith
5,303
530
53
5
0
163,758
3
L
Kukulkan
5,261
526
74
7
0
179,983
0
L
Sun Wukong
5,256
526
60
6
0
218,045
0
L
Ares
4,027
403
10
1
0
143,310
5
L
Skadi
6,708
671
72
7
0
175,867
0
W
Zeus
5,652
565
77
8
0
180,005
5
W
Gilgamesh
5,590
559
30
3
0
191,684
2
W
Thor
5,865
587
73
7
0
201,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role