Player Matchup

Ares
Ares
Apr0dG3
Ares
Level 13
God Stats
1W - 0L
1,163 SR
Queue Stats
4W - 4L
1,437 Elo+
Solo
Nike
Nike
Beau-Calico
Nike
Level 81
God Stats
6W - 0L
1,806 SR
Queue Stats
97W - 101L
1,381 Elo+
Party 2
Hel
Hel
NNNickiMinaj
Hel
Level 7
God Stats
5W - 2L
1,819 SR
Queue Stats
15W - 12L
1,652 Elo+
Party 2
Izanami
Izanami
UnbridledMidget
Izanami
Level 29
God Stats
13W - 15L
1,679 SR
Queue Stats
127W - 127L
1,456 Elo+
Solo
Arachne
Arachne
nasus1q
Arachne
Level 14
God Stats
2W - 0L
1,727 SR
Queue Stats
60W - 39L
1,576 Elo+
Solo
Team Averages
Level 29
1,639 SR
1,500 Elo+

VS

Team Averages
Level 18
1,479 SR
1,487 Elo+
Nu Wa
Nu Wa
Backwashedtroll
Nu Wa
Level 29
God Stats
18W - 12L
1,576 SR
Queue Stats
141W - 158L
1,406 Elo+
Solo
Hachiman
Hachiman
Chiefs_1_Fanboy
Hachiman
Level 23
God Stats
33W - 40L
1,479 SR
Queue Stats
171W - 167L
1,575 Elo+
Solo
Cthulhu
Cthulhu
NeonSkelly
Cthulhu
Level 17
God Stats
1W - 3L
1,542 SR
Queue Stats
1W - 4L
1,450 Elo+
Party 1
Kukulkan
Kukulkan
ZzMeLoDyZz
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,450 Elo+
Party 1
Mercury
Mercury
lvv1cho-
Mercury
Level 20
God Stats
2W - 3L
1,296 SR
Queue Stats
33W - 32L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Apr0dG3
Ares
7
0 / 10 / 3
6,558
386
1,210
9,082
3,156
15
11 / 3 / 3
10,423
613
11,451
12,744
8,987
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
6 / 2 / 11
9,947
585
10,169
10,583
4,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

17
4 / 0 / 5
10,982
646
5,702
12,815
4,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
nasus1q
Arachne
20
12 / 1 / 6
11,884
699
10,457
14,252
8,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 2
6,090
358
2,170
2,549
453
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
8
4 / 7 / 0
6,666
392
3,447
8,165
1,681
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
NeonSkelly
Cthulhu
12
5 / 7 / 1
8,266
486
5,443
12,046
9,819
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
ZzMeLoDyZz
Kukulkan
11
1 / 10 / 4
7,222
425
8,755
11,474
2,456
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
lvv1cho-
Mercury
12
4 / 9 / 3
7,556
444
8,401
15,237
4,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
24
33
Kills
14
16
Deaths
34
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ares
Apr0dG3
Ares
0
10
3
0.15
L
0
1
2
1
W
11
3
3
4.17
L
Hachiman
4
7
0
0.57
W
6
2
11
5.75
L
Cthulhu
NeonSkelly
Cthulhu
5
7
1
0.79
W
4
0
5
6.5
L
Kukulkan
ZzMeLoDyZz
Kukulkan
1
10
4
0.3
L
Mercury
lvv1cho-
Mercury
4
9
3
0.61
W
Arachne
nasus1q
Arachne
12
1
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,989
Damage
28,216
59,476
Taken
49,471
30,304
Mitigated
18,927
23,178
Healing
3,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Apr0dG3
Ares
1,210
348
0
0
9,082
3,156
79
907
8,175
2,303
0
L
2,170
733
126
241
2,549
453
436
395
2,134
18,010
0
W
11,451
2,531
0
0
12,744
8,987
442
4,656
8,088
6,259
49,443
L
Hachiman
3,447
1,957
0
840
8,165
1,681
0
1,611
6,490
0
21,388
W
10,169
309
4,709
6,363
10,583
4,343
1,124
6,317
4,266
44,579
0
L
Cthulhu
NeonSkelly
Cthulhu
5,443
664
0
245
12,046
9,819
115
2,502
9,397
17,578
0
W
5,702
3,767
0
4,273
12,815
4,984
6,340
2,982
9,833
0
81,780
L
Kukulkan
ZzMeLoDyZz
Kukulkan
8,755
641
0
608
11,474
2,456
0
3,590
7,597
27,373
0
L
Mercury
lvv1cho-
Mercury
8,401
3,608
0
1,240
15,237
4,518
0
3,878
11,165
0
47,594
W
Arachne
nasus1q
Arachne
10,457
6,762
0
7,833
14,252
8,834
180
1,573
12,679
0
100,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,794
Gold Earned
35,800
488
Minions Killed
247
0
Camps Cleared
0
1,688,242
Distance Traveled
1,153,197
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,558
386
5
0
0
332,467
0
L
Nu Wa
6,090
358
42
2
0
100,931
3
W
Nike
10,423
613
98
6
0
302,058
1
L
Hachiman
6,666
392
44
3
0
182,395
1
W
Hel
9,947
585
86
5
0
335,131
1
L
Cthulhu
8,266
486
18
1
0
302,583
0
W
Izanami
10,982
646
161
9
0
323,203
0
L
Kukulkan
7,222
425
51
3
0
276,293
0
L
Mercury
7,556
444
92
5
0
290,995
0
W
Arachne
11,884
699
138
8
0
395,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role