Player Matchup

Fafnir
Fafnir
Fireseal970
Fafnir
Level 29
God Stats
4W - 0L
1,891 SR
Queue Stats
5W - 2L
1,533 Elo+
Solo
Cliodhna
Cliodhna
Freaxx98
Cliodhna
Level 26
God Stats
6W - 5L
1,500 SR
Queue Stats
89W - 47L
1,696 Elo+
Solo
He Bo
He Bo
JackNicke1Je3
He Bo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 149L
1,561 Elo+
Solo
Cabrakan
Cabrakan
grzybencjusZ
Cabrakan
Level 15
God Stats
13W - 4L
1,775 SR
Queue Stats
57W - 43L
1,558 Elo+
Solo
Ravana
Ravana
iHatteSadds-
Ravana
Level 4
God Stats
2W - 1L
1,785 SR
Queue Stats
4W - 2L
1,591 Elo+
Solo
Team Averages
Level 18
1,690 SR
1,588 Elo+

VS

Team Averages
Level 19
1,657 SR
1,596 Elo+
Fenrir
Fenrir
FENNRIR516
Fenrir
Level 4
God Stats
1W - 2L
1,691 SR
Queue Stats
2W - 6L
1,650 Elo+
Solo
Izanami
Izanami
HANCHANGSUK
Izanami
Level 23
God Stats
3W - 1L
1,862 SR
Queue Stats
44W - 39L
1,579 Elo+
Solo
Sobek
Sobek
XThun32
Sobek
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,632 Elo+
Solo
Zeus
Zeus
Xerexas
Zeus
Level 26
God Stats
5W - 2L
1,644 SR
Queue Stats
152W - 149L
1,512 Elo+
Solo
Bellona
Bellona
aShortMan
Bellona
Level 28
God Stats
31W - 25L
1,586 SR
Queue Stats
289W - 294L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
11
2 / 0 / 4
7,012
539
3,970
6,772
4,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cliodhna
Freaxx98
Cliodhna
14
8 / 0 / 2
8,129
625
9,068
8,053
2,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 0 / 0
8,403
646
6,864
6,555
2,201
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
grzybencjusZ
Cabrakan
11
6 / 2 / 3
7,265
559
7,845
7,227
3,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
11
0 / 2 / 3
6,290
484
1,578
4,973
1,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FENNRIR516
Fenrir
9
2 / 6 / 1
6,301
485
3,370
7,801
3,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
HANCHANGSUK
Izanami
5
0 / 2 / 0
4,651
358
1,045
2,630
862
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sobek
XThun32
Sobek
8
0 / 5 / 0
5,461
420
4,226
12,548
10,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zeus
Xerexas
Zeus
11
1 / 5 / 1
6,364
490
1,598
7,710
2,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
aShortMan
Bellona
10
1 / 3 / 2
6,020
463
4,816
9,197
6,072
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
21
Kills
4
4
Deaths
21
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
FENNRIR516
Fenrir
2
6
1
0.42
W
Fafnir
2
0
4
4
W
Cliodhna
Freaxx98
Cliodhna
8
0
2
9
L
Izanami
HANCHANGSUK
Izanami
0
2
0
0
W
5
0
0
5
L
Sobek
XThun32
Sobek
0
5
0
0
L
Zeus
Xerexas
Zeus
1
5
1
0.3
L
Bellona
aShortMan
Bellona
1
3
2
0.67
W
Cabrakan
grzybencjusZ
Cabrakan
6
2
3
3.75
W
Ravana
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,325
Damage
15,055
33,580
Taken
39,886
15,555
Mitigated
23,402
13,835
Healing
7,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
FENNRIR516
Fenrir
3,370
611
0
1,009
7,801
3,477
0
1,819
5,908
0
23,638
W
Fafnir
3,970
1,391
0
2,327
6,772
4,972
550
2,049
4,723
15,433
0
W
Cliodhna
Freaxx98
Cliodhna
9,068
1,633
0
2,670
8,053
2,722
296
1,830
6,223
0
56,439
L
Izanami
HANCHANGSUK
Izanami
1,045
670
0
105
2,630
862
105
1,209
1,377
0
12,761
W
6,864
232
0
4,070
6,555
2,201
1,535
0
6,555
55,870
0
L
Sobek
XThun32
Sobek
4,226
626
108
2,870
12,548
10,398
0
4,025
8,493
18,889
0
L
Zeus
Xerexas
Zeus
1,598
451
0
1,903
7,710
2,593
0
4,857
2,619
28,492
0
L
Bellona
aShortMan
Bellona
4,816
709
0
1,730
9,197
6,072
0
6,557
2,556
0
26,157
W
Cabrakan
grzybencjusZ
Cabrakan
7,845
1,323
0
1,902
7,227
3,996
0
1,570
5,657
34,146
0
W
Ravana
1,578
598
0
2,866
4,973
1,664
321
439
4,534
0
34,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,099
Gold Earned
28,797
383
Minions Killed
216
0
Camps Cleared
0
1,259,784
Distance Traveled
1,065,418
8
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,301
485
43
3
0
226,777
3
W
Fafnir
7,012
539
25
2
0
227,757
1
W
Cliodhna
8,129
625
120
9
0
283,878
2
L
Izanami
4,651
358
34
3
0
135,241
4
W
He Bo
8,403
646
119
9
0
249,606
2
L
Sobek
5,461
420
25
2
0
219,236
6
L
Zeus
6,364
490
60
5
0
212,107
6
L
Bellona
6,020
463
54
4
0
272,057
6
W
Cabrakan
7,265
559
51
4
0
249,328
0
W
Ravana
6,290
484
68
5
0
249,215
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role