Player Matchup

Ganesha
Ganesha
Beauchampson
Ganesha
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,015 Elo+
Solo
Bakasura
Bakasura
KinshipMonstie1
Bakasura
Level 17
God Stats
2W - 3L
1,555 SR
Queue Stats
107W - 133L
1,293 Elo+
Party 3
Amaterasu
Amaterasu
TheAPPA7252
Amaterasu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 15L
1,500 Elo+
Party 3
Geb
Geb
brayden2918
Geb
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 4L
1,450 Elo+
Party 1
Chernobog
Chernobog
pro og kush
Chernobog
Level 26
God Stats
31W - 27L
1,498 SR
Queue Stats
104W - 119L
1,370 Elo+
Party 1
Team Averages
Level 11
1,511 SR
1,326 Elo+

VS

Team Averages
Level 47
1,489 SR
1,327 Elo+
Artemis
Artemis
 
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Azultornado8199
Arachne
Level 16
God Stats
3W - 2L
1,479 SR
Queue Stats
3W - 3L
1,235 Elo+
Solo
Mercury
Mercury
DannonWhit
Mercury
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,097 Elo+
Solo
Ares
Ares
NocDoc1994
Ares
Level 10
God Stats
5W - 6L
1,462 SR
Queue Stats
11W - 15L
1,471 Elo+
Party 2
Tyr
Tyr
jkorn123
Tyr
Level 18
God Stats
12W - 12L
1,504 SR
Queue Stats
18W - 19L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Beauchampson
Ganesha
4
0 / 5 / 1
6,060
275
0
3,908
1,021
Bakasura
16
2 / 8 / 2
9,617
437
6,754
18,809
10,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
TheAPPA7252
Amaterasu
12
1 / 8 / 3
8,098
368
5,288
15,954
12,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 5 / 1
8,301
377
4,726
23,507
19,950
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
pro og kush
Chernobog
14
5 / 10 / 0
9,340
425
12,931
21,376
8,087
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
5 / 3 / 12
11,576
526
17,206
15,516
5,376
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
8 / 2 / 8
10,837
493
10,075
11,252
5,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mercury
DannonWhit
Mercury
18
10 / 2 / 10
11,755
534
15,534
11,604
6,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 4 / 12
10,297
468
8,545
16,419
19,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
6 / 1 / 15
10,910
496
10,630
13,874
17,642
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
91
10
Kills
34
36
Deaths
12
7
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
3
12
3.67
W
8
2
8
6
L
Ganesha
Beauchampson
Ganesha
0
5
1
0.1
W
Mercury
DannonWhit
Mercury
10
2
10
7.5
L
Bakasura
2
8
2
0.38
W
5
4
12
2.75
L
Amaterasu
TheAPPA7252
Amaterasu
1
8
3
0.31
L
2
5
1
0.5
W
6
1
15
13.5
L
Chernobog
pro og kush
Chernobog
5
10
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,699
Damage
61,990
83,554
Taken
68,665
52,061
Mitigated
54,673
17,872
Healing
20,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
17,206
9,869
0
6,445
15,516
5,376
5,355
1,937
13,439
0
83,296
W
10,075
7,409
0
3,547
11,252
5,900
3,588
601
10,546
0
67,933
L
Ganesha
Beauchampson
Ganesha
0
0
0
0
3,908
1,021
18
266
3,570
713
0
W
Mercury
DannonWhit
Mercury
15,534
7,696
0
1,337
11,604
6,261
1,798
545
10,890
0
61,501
L
Bakasura
6,754
4,421
299
4,394
18,809
10,817
1,735
1,203
17,413
0
50,686
W
8,545
1,132
0
1,447
16,419
19,494
816
1,202
14,937
23,320
0
L
Amaterasu
TheAPPA7252
Amaterasu
5,288
1,378
0
2,850
15,954
12,186
1,131
565
15,340
0
25,925
L
4,726
779
1,706
4,075
23,507
19,950
224
2,801
20,276
15,860
0
W
10,630
1,537
1,231
6,938
13,874
17,642
1,471
278
13,363
0
38,889
L
Chernobog
pro og kush
Chernobog
12,931
7,238
0
4,548
21,376
8,087
1,022
2,490
18,410
0
59,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,416
Gold Earned
55,375
288
Minions Killed
387
0
Camps Cleared
0
1,578,922
Distance Traveled
2,185,324
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,576
526
124
6
0
348,140
0
W
Arachne
10,837
493
121
6
0
484,309
3
L
Ganesha
6,060
275
3
0
0
94,243
0
W
Mercury
11,755
534
82
4
0
491,428
1
L
Bakasura
9,617
437
132
6
0
379,675
0
W
Ares
10,297
468
15
1
0
394,279
2
L
Amaterasu
8,098
368
38
2
0
379,677
6
L
Geb
8,301
377
17
1
0
366,291
1
W
Tyr
10,910
496
45
2
0
467,168
0
L
Chernobog
9,340
425
98
4
0
359,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role