Player Matchup

Set
Set
Impimpnamedoz
Set
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,431 Elo+
Party 1
Vamana
Vamana
RavenOpal
Vamana
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,327 Elo+
Party 1
Olorun
Olorun
RedFeather91
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,581 Elo+
Solo
Danzaburou
Danzaburou
VeryCleverBoy
Danzaburou
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 124L
1,477 Elo+
Solo
Fafnir
Fafnir
Zesta4032
Fafnir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,573 Elo+
Party 1
Team Averages
Level 20
1,500 SR
1,478 Elo+

VS

Team Averages
Level 14
1,471 SR
1,388 Elo+
Vamana
Vamana
CharlesAntoine2
Vamana
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,433 Elo+
Solo
Skadi
Skadi
JatzirySavedra
Skadi
Level 12
God Stats
1W - 2L
1,144 SR
Queue Stats
12W - 13L
1,365 Elo+
Solo
Ymir
Ymir
LORDS275
Ymir
Level 4
God Stats
3W - 0L
1,660 SR
Queue Stats
5W - 4L
1,289 Elo+
Solo
Nemesis
Nemesis
bethzylol
Nemesis
Level 23
God Stats
2W - 2L
1,453 SR
Queue Stats
53W - 53L
1,329 Elo+
Solo
Scylla
Scylla
o SHE Sleazy o
Scylla
Level 28
God Stats
14W - 10L
1,600 SR
Queue Stats
73W - 63L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 4
7,642
425
7,417
17,977
10,970
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vamana
RavenOpal
Vamana
7
0 / 3 / 0
5,963
331
118
6,446
3,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Olorun
11
3 / 5 / 3
7,501
417
8,198
14,258
5,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
VeryCleverBoy
Danzaburou
14
1 / 3 / 2
8,501
472
6,658
7,698
2,386
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Zesta4032
Fafnir
11
2 / 6 / 1
7,683
427
3,429
16,111
18,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 5
8,727
485
6,731
10,217
6,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
8 / 2 / 3
9,878
549
9,849
7,338
2,611
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
9
0 / 5 / 1
6,676
371
2,645
8,211
7,393
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
bethzylol
Nemesis
18
5 / 1 / 2
10,766
598
9,612
10,855
5,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 1 / 5
8,930
496
11,716
9,166
3,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
9
Kills
20
21
Deaths
9
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
L
3
4
4
1.25
W
8
2
3
4.75
W
Ymir
0
5
1
0.1
L
Vamana
RavenOpal
Vamana
0
3
0
0
L
Olorun
3
5
3
0.9
L
Danzaburou
VeryCleverBoy
Danzaburou
1
3
2
0.67
L
Fafnir
Zesta4032
Fafnir
2
6
1
0.42
W
Nemesis
bethzylol
Nemesis
5
1
2
6
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,820
Damage
40,553
62,490
Taken
45,787
39,835
Mitigated
24,942
15,249
Healing
10,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,731
1,878
0
2,617
10,217
6,228
870
1,982
8,235
0
23,310
L
7,417
2,567
711
4,472
17,977
10,970
0
4,600
13,151
0
35,687
W
9,849
6,144
0
1,242
7,338
2,611
1,389
1,738
5,600
0
58,149
W
Ymir
2,645
43
0
391
8,211
7,393
417
2,840
5,371
11,474
0
L
Vamana
RavenOpal
Vamana
118
77
0
869
6,446
3,083
0
1,084
5,362
0
17,842
L
Olorun
8,198
2,708
176
6,159
14,258
5,267
838
5,921
8,112
43,862
0
L
Danzaburou
VeryCleverBoy
Danzaburou
6,658
2,105
0
2,013
7,698
2,386
1,572
0
7,538
0
44,779
L
Fafnir
Zesta4032
Fafnir
3,429
1,165
0
849
16,111
18,129
238
2,756
12,888
17,609
0
W
Nemesis
bethzylol
Nemesis
9,612
5,884
0
2,468
10,855
5,508
4,247
995
9,860
0
87,053
W
11,716
674
78
3,676
9,166
3,202
1,260
4,072
5,053
62,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,290
Gold Earned
44,977
265
Minions Killed
390
0
Camps Cleared
0
1,578,375
Distance Traveled
1,642,367
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,727
485
35
2
0
399,475
0
L
Set
7,642
425
49
3
0
357,590
3
W
Skadi
9,878
549
102
6
0
305,602
0
W
Ymir
6,676
371
17
1
0
207,552
0
L
Vamana
5,963
331
29
2
0
251,183
0
L
Olorun
7,501
417
68
4
0
286,233
2
L
Danzaburou
8,501
472
97
5
0
354,615
6
L
Fafnir
7,683
427
22
1
0
328,754
0
W
Nemesis
10,766
598
150
8
0
399,546
5
W
Scylla
8,930
496
86
5
0
330,192
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role