Player Matchup

Baron Samedi
Baron Samedi
Wiidaz_Qc
Baron Samedi
Level 103
God Stats
8W - 1L
1,638 SR
Queue Stats
62W - 35L
1,649 Elo+
Party 1
Khepri
Khepri
Zeus tahz
Khepri
Level 68
God Stats
29W - 17L
1,592 SR
Queue Stats
133W - 122L
1,576 Elo+
Party 1
Gilgamesh
Gilgamesh
quacks_rule
Gilgamesh
Level 95
God Stats
40W - 39L
1,566 SR
Queue Stats
195W - 148L
1,588 Elo+
Solo
Team Averages
Level 89
1,598 SR
1,604 Elo+

VS

Team Averages
Level 119
1,394 SR
1,461 Elo+
Morgan Le Fay
Morgan Le Fay
Flawless M8A7
Morgan Le Fay
Level 119
God Stats
0W - 2L
1,267 SR
Queue Stats
45W - 44L
1,355 Elo+
Solo
Merlin
Merlin
fightingpanckes
Merlin
Level 129
God Stats
0W - 3L
1,281 SR
Queue Stats
313W - 278L
1,525 Elo+
Party 2
King Arthur
King Arthur
fredwardo1498
King Arthur
Level 108
God Stats
4W - 4L
1,633 SR
Queue Stats
205W - 182L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Wiidaz_Qc
Baron Samedi
17
5 / 2 / 6
12,469
623
16,267
12,333
6,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
Zeus tahz
Khepri
16
0 / 1 / 14
12,872
644
9,523
18,070
27,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
quacks_rule
Gilgamesh
17
11 / 3 / 3
14,129
706
24,882
24,884
14,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Flawless M8A7
Morgan Le Fay
11
0 / 13 / 2
10,226
511
5,761
15,361
5,083
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 2 / 3
12,227
611
25,843
13,281
5,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
fredwardo1498
King Arthur
17
4 / 1 / 2
12,283
614
17,545
29,789
26,370
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
16
Kills
6
6
Deaths
16
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Flawless M8A7
Morgan Le Fay
0
13
2
0.08
W
Baron Samedi
Wiidaz_Qc
Baron Samedi
5
2
6
4
W
Khepri
Zeus tahz
Khepri
0
1
14
7
L
2
2
3
1.75
L
King Arthur
fredwardo1498
King Arthur
4
1
2
5
W
Gilgamesh
quacks_rule
Gilgamesh
11
3
3
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,672
Damage
49,149
55,287
Taken
58,431
48,522
Mitigated
37,373
15,858
Healing
16,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Flawless M8A7
Morgan Le Fay
5,761
909
163
964
15,361
5,083
31
5,557
9,548
23,939
0
W
Baron Samedi
Wiidaz_Qc
Baron Samedi
16,267
956
3,402
3,233
12,333
6,298
327
8,170
3,893
50,089
0
W
Khepri
Zeus tahz
Khepri
9,523
462
120
1,978
18,070
27,424
0
10,015
7,323
27,785
0
L
25,843
677
265
3,692
13,281
5,920
0
4,975
8,160
74,541
0
L
King Arthur
fredwardo1498
King Arthur
17,545
2,554
264
11,624
29,789
26,370
160
14,772
14,277
0
40,386
W
Gilgamesh
quacks_rule
Gilgamesh
24,882
8,258
0
7,125
24,884
14,800
734
14,096
9,797
0
60,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,470
Gold Earned
34,736
205
Minions Killed
227
10
Camps Cleared
7
1,175,643
Distance Traveled
1,018,151
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,226
511
40
2
1
264,405
6
W
Baron Samedi
12,469
623
102
5
0
350,553
1
W
Khepri
12,872
644
33
2
0
443,611
1
L
Merlin
12,227
611
149
7
5
364,045
3
L
King Arthur
12,283
614
38
2
1
389,701
3
W
Gilgamesh
14,129
706
70
4
10
381,479
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role