Player Matchup

Neith
Neith
DrakoMordaki
Neith
Level 28
God Stats
1W - 5L
1,297 SR
Queue Stats
34W - 40L
1,632 Elo+
Solo
Osiris
Osiris
NoteIchapo
Osiris
Level 28
God Stats
0W - 2L
1,330 SR
Queue Stats
42W - 49L
1,553 Elo+
Solo
Bastet
Bastet
Testies3
Bastet
Level 29
God Stats
8W - 5L
1,720 SR
Queue Stats
155W - 147L
1,488 Elo+
Solo
Ymir
Ymir
XSilvorexX
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,598 Elo+
Solo
Olorun
Olorun
kanyethegiantyo
Olorun
Level 28
God Stats
9W - 4L
2,042 SR
Queue Stats
162W - 139L
1,622 Elo+
Solo
Team Averages
Level 23
1,578 SR
1,579 Elo+

VS

Team Averages
Level 27
1,558 SR
1,585 Elo+
Chang'e
Chang'e
ChaoticChick23
Chang'e
Level 8
God Stats
2W - 1L
1,310 SR
Queue Stats
11W - 8L
1,446 Elo+
Party 1
Artemis
Artemis
FRAGALICIOUSSS
Artemis
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 0L
1,844 Elo+
Solo
Loki
Loki
Kyatus
Loki
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 50L
1,501 Elo+
Solo
Khepri
Khepri
bb29
Khepri
Level 28
God Stats
36W - 34L
1,597 SR
Queue Stats
77W - 85L
1,495 Elo+
Solo
Sol
Sol
killerofbeast
Sol
Level 68
God Stats
4W - 3L
1,881 SR
Queue Stats
103W - 81L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
4,070
581
3,086
3,047
715
Short Bow

Short Bow

+15%
Attack Speed

Osiris
NoteIchapo
Osiris
6
1 / 1 / 0
4,103
586
2,544
2,919
2,022
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
Testies3
Bastet
8
0 / 3 / 3
4,693
670
1,722
5,015
1,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

6
1 / 2 / 0
4,220
603
1,044
4,103
2,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
2 / 3 / 0
4,742
677
2,718
5,741
1,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 1
4,723
675
1,326
4,160
1,943
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
2 / 0 / 2
4,680
669
3,304
3,291
784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Loki
Kyatus
Loki
8
4 / 1 / 0
5,143
735
1,485
3,142
725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Khepri
bb29
Khepri
7
0 / 1 / 5
4,579
654
1,182
4,693
1,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 1 / 1
5,626
804
4,547
4,349
1,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
4
Kills
10
10
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
L
0
1
1
0.5
W
2
0
2
3
W
Loki
Kyatus
Loki
4
1
0
4
L
Osiris
NoteIchapo
Osiris
1
1
0
1
L
Bastet
Testies3
Bastet
0
3
3
0.5
L
1
2
0
0.5
W
Khepri
bb29
Khepri
0
1
5
2.5
L
2
3
0
0.67
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,114
Damage
11,844
20,825
Taken
19,635
8,494
Mitigated
6,378
7,575
Healing
10,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,326
322
42
2,500
4,160
1,943
0
0
4,160
17,026
0
L
3,086
1,770
0
1,344
3,047
715
0
591
2,456
0
17,069
W
3,304
1,432
0
1,174
3,291
784
0
187
3,104
0
22,293
W
Loki
Kyatus
Loki
1,485
281
0
1,847
3,142
725
0
292
2,850
0
18,481
L
Osiris
NoteIchapo
Osiris
2,544
979
0
1,180
2,919
2,022
0
1,169
1,750
0
11,648
L
Bastet
Testies3
Bastet
1,722
657
0
1,080
5,015
1,712
0
266
4,749
0
24,857
L
1,044
0
48
1,375
4,103
2,207
0
1,092
3,011
10,464
0
W
Khepri
bb29
Khepri
1,182
0
748
1,182
4,693
1,400
0
857
3,836
9,252
0
L
2,718
1,381
12
2,536
5,741
1,838
0
3,485
2,256
21,973
0
W
4,547
2,050
0
2,668
4,349
1,526
0
2,426
1,923
30,366
4,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,828
Gold Earned
24,751
170
Minions Killed
246
0
Camps Cleared
0
627,728
Distance Traveled
722,073
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
4,723
675
48
7
0
133,627
3
L
Neith
4,070
581
37
5
0
128,777
0
W
Artemis
4,680
669
63
9
0
135,704
1
W
Loki
5,143
735
50
7
0
170,163
0
L
Osiris
4,103
586
20
3
0
94,550
2
L
Bastet
4,693
670
52
7
0
143,931
3
L
Ymir
4,220
603
13
2
0
126,254
0
W
Khepri
4,579
654
14
2
0
140,447
2
L
Olorun
4,742
677
48
7
0
134,216
0
W
Sol
5,626
804
71
10
0
142,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role