Player Matchup

Vulcan
Vulcan
Ban-_-Nick
Vulcan
Level 64
God Stats
11W - 7L
1,842 SR
Queue Stats
224W - 261L
1,376 Elo+
Party 4
Eset
Eset
CyberStealth_
Eset
Level 25
God Stats
1W - 3L
1,209 SR
Queue Stats
39W - 93L
1,275 Elo+
Party 2
Loki
Loki
PancakeMilkWater
Loki
Level 49
God Stats
1W - 1L
1,758 SR
Queue Stats
141W - 226L
1,321 Elo+
Party 2
Sol
Sol
awquaa-
Sol
Level 33
God Stats
2W - 1L
1,753 SR
Queue Stats
87W - 141L
1,357 Elo+
Party 2
Yemoja
Yemoja
ilyGull-
Yemoja
Level 48
God Stats
31W - 40L
1,452 SR
Queue Stats
267W - 314L
1,377 Elo+
Party 4
Team Averages
Level 44
1,603 SR
1,341 Elo+

VS

Team Averages
Level 84
1,495 SR
1,389 Elo+
Aphrodite
Aphrodite
Axolotl_Khaleesi
Aphrodite
Level 149
God Stats
2W - 0L
1,463 SR
Queue Stats
52W - 51L
1,414 Elo+
Party 3
Medusa
Medusa
HahaFTW
Medusa
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 46L
1,352 Elo+
Party 1
Cerberus
Cerberus
HellishFairy
Cerberus
Level 61
God Stats
4W - 0L
1,600 SR
Queue Stats
88W - 96L
1,399 Elo+
Party 3
Loki
Loki
SupremeOrcaxd
Loki
Level 45
God Stats
3W - 3L
1,420 SR
Queue Stats
32W - 27L
1,404 Elo+
Party 3
Izanami
Izanami
nothingelse666
Izanami
Level 126
God Stats
6W - 6L
1,492 SR
Queue Stats
237W - 240L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Ban-_-Nick
Vulcan
13
2 / 2 / 1
7,617
544
6,459
7,187
2,503
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 7 / 1
5,760
411
4,066
10,738
3,035
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 4 / 1
6,501
464
3,922
8,731
2,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sol
10
2 / 7 / 2
6,373
455
5,631
9,181
2,250
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Yemoja
ilyGull-
Yemoja
12
4 / 1 / 2
7,590
542
6,165
10,510
6,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
14
7 / 0 / 7
8,158
583
8,951
10,513
4,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Medusa
HahaFTW
Medusa
12
1 / 2 / 8
6,921
494
5,159
6,863
3,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
HellishFairy
Cerberus
12
3 / 1 / 8
7,341
524
7,300
14,501
9,322
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 2 / 6
6,774
484
3,441
6,152
2,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
8 / 3 / 4
7,997
571
9,436
8,323
3,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
8
Kills
21
21
Deaths
8
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
7
0
7
10.5
L
Vulcan
Ban-_-Nick
Vulcan
2
2
1
1.25
L
0
7
1
0.07
W
Medusa
HahaFTW
Medusa
1
2
8
2.5
W
Cerberus
HellishFairy
Cerberus
3
1
8
7
L
0
4
1
0.13
W
2
2
6
2.5
L
Sol
2
7
2
0.43
L
Yemoja
ilyGull-
Yemoja
4
1
2
5
W
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,243
Damage
34,287
46,347
Taken
46,352
16,285
Mitigated
21,985
9,245
Healing
24,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
8,951
1,009
4,091
8,229
10,513
4,229
179
5,056
5,457
47,543
0
L
Vulcan
Ban-_-Nick
Vulcan
6,459
1,268
0
1,195
7,187
2,503
216
3,004
4,091
41,739
0
L
4,066
658
301
1,135
10,738
3,035
344
6,679
4,059
24,518
0
W
Medusa
HahaFTW
Medusa
5,159
1,219
270
1,464
6,863
3,040
96
3,977
2,886
0
18,069
W
Cerberus
HellishFairy
Cerberus
7,300
578
169
5,527
14,501
9,322
62
5,788
8,713
46,435
0
L
3,922
815
0
2,392
8,731
2,184
0
3,464
5,147
0
35,917
W
3,441
1,095
0
1,349
6,152
2,357
1,061
1,768
4,384
0
26,798
L
Sol
5,631
1,193
156
1,685
9,181
2,250
673
1,551
7,510
25,041
995
L
Yemoja
ilyGull-
Yemoja
6,165
1,054
213
2,168
10,510
6,313
93
1,553
8,459
24,032
0
W
9,436
5,217
0
3,245
8,323
3,037
496
5,534
2,789
0
51,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,841
Gold Earned
37,191
278
Minions Killed
372
0
Camps Cleared
0
1,358,253
Distance Traveled
1,373,758
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,158
583
83
6
0
276,439
2
L
Vulcan
7,617
544
90
6
0
276,970
6
L
Eset
5,760
411
40
3
0
258,222
2
W
Medusa
6,921
494
32
2
0
286,109
1
W
Cerberus
7,341
524
114
8
0
272,389
3
L
Loki
6,501
464
71
5
0
297,728
1
W
Loki
6,774
484
51
4
0
292,389
0
L
Sol
6,373
455
43
3
0
260,751
2
L
Yemoja
7,590
542
34
2
0
264,582
3
W
Izanami
7,997
571
92
7
0
246,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role