Player Matchup

Bellona
Bellona
KobaHataki
Bellona
Level 106
God Stats
28W - 33L
1,353 SR
Queue Stats
239W - 243L
1,395 Elo+
Solo
Anhur
Anhur
Lfgamer8
Anhur
Level 106
God Stats
13W - 10L
1,545 SR
Queue Stats
348W - 390L
1,407 Elo+
Solo
Erlang Shen
Erlang Shen
N1K0LA1AN
Erlang Shen
Level 58
God Stats
2W - 4L
1,500 SR
Queue Stats
86W - 100L
1,464 Elo+
Party 2
Cerberus
Cerberus
maridalvacoelho9
Cerberus
Level 57
God Stats
12W - 10L
1,388 SR
Queue Stats
286W - 331L
1,387 Elo+
Solo
Ra
Ra
reimon311
Ra
Level 96
God Stats
1W - 0L
1,571 SR
Queue Stats
8W - 12L
1,319 Elo+
Party 2
Team Averages
Level 85
1,471 SR
1,394 Elo+

VS

Team Averages
Level 108
1,586 SR
1,505 Elo+
Skadi
Skadi
 
Skadi
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Deacon_st_joh813
Hera
Level 151
God Stats
3W - 1L
1,611 SR
Queue Stats
81W - 78L
1,472 Elo+
Party 1
Artio
Artio
Nothing3142
Artio
Level 47
God Stats
5W - 4L
1,704 SR
Queue Stats
7W - 5L
1,688 Elo+
Party 1
Cliodhna
Cliodhna
denilsonkw
Cliodhna
Level 127
God Stats
16W - 15L
1,535 SR
Queue Stats
1,017W - 1,120L
1,431 Elo+
Solo
Pele
Pele
lucassddwsd-gg
Pele
Level 92
God Stats
4W - 3L
1,580 SR
Queue Stats
9W - 8L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KobaHataki
Bellona
11
6 / 1 / 1
7,241
557
5,433
8,198
5,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anhur
Lfgamer8
Anhur
12
3 / 1 / 1
7,692
592
3,466
6,223
1,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
N1K0LA1AN
Erlang Shen
10
1 / 1 / 3
6,357
489
4,293
7,823
5,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 1 / 6
6,735
518
5,428
8,395
5,570
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 0 / 4
6,960
535
2,685
5,155
1,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
0 / 3 / 1
5,838
449
3,001
7,068
1,349
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 3 / 0
6,637
511
4,134
6,599
2,008
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 1 / 2
5,854
450
1,109
3,858
2,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
denilsonkw
Cliodhna
12
1 / 2 / 1
6,660
512
5,255
8,554
2,702
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

9
1 / 3 / 0
5,737
441
2,990
7,897
2,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
12
Kills
4
4
Deaths
12
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
3
1
0.17
L
1
3
0
0.33
W
Bellona
KobaHataki
Bellona
6
1
1
6.5
W
Anhur
Lfgamer8
Anhur
3
1
1
3.5
W
Erlang Shen
N1K0LA1AN
Erlang Shen
1
1
3
2.5
L
1
1
2
2
L
Cliodhna
denilsonkw
Cliodhna
1
2
1
0.75
L
1
3
0
0.33
W
2
1
6
5
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,305
Damage
16,489
35,794
Taken
33,976
20,461
Mitigated
10,736
13,505
Healing
10,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
3,001
1,076
0
2,431
7,068
1,349
0
2,674
4,384
0
34,525
L
4,134
1,579
0
2,323
6,599
2,008
80
1,946
4,561
39,222
0
W
Bellona
KobaHataki
Bellona
5,433
2,141
0
3,594
8,198
5,855
0
1,451
6,747
0
37,166
W
Anhur
Lfgamer8
Anhur
3,466
2,265
0
1,562
6,223
1,739
252
205
6,018
0
48,434
W
Erlang Shen
N1K0LA1AN
Erlang Shen
4,293
1,144
0
2,026
7,823
5,418
410
1,355
6,468
0
26,129
L
1,109
246
280
840
3,858
2,596
0
1,109
2,711
4,846
0
L
Cliodhna
denilsonkw
Cliodhna
5,255
689
0
2,416
8,554
2,702
500
784
7,642
0
32,741
L
2,990
712
0
2,586
7,897
2,081
0
1,308
6,565
0
27,078
W
5,428
414
0
3,979
8,395
5,570
0
979
7,416
32,536
0
W
2,685
116
417
1,927
5,155
1,879
342
1,314
3,841
45,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,985
Gold Earned
30,726
392
Minions Killed
288
0
Camps Cleared
0
1,304,094
Distance Traveled
1,206,592
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,838
449
74
6
0
232,534
3
L
Hera
6,637
511
83
6
0
233,007
1
W
Bellona
7,241
557
68
5
0
259,527
4
W
Anhur
7,692
592
99
8
0
217,366
0
W
Erlang Shen
6,357
489
47
4
0
289,396
2
L
Artio
5,854
450
6
0
0
237,640
0
L
Cliodhna
6,660
512
78
6
0
218,193
0
L
Pele
5,737
441
47
4
0
285,218
12
W
Cerberus
6,735
518
83
6
0
259,564
4
W
Ra
6,960
535
95
7
0
278,241
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role