Player Matchup

Achilles
Achilles
JamarionJonson
Achilles
Level 138
God Stats
2W - 2L
1,655 SR
Queue Stats
105W - 102L
1,543 Elo+
Solo
Sylvanus
Sylvanus
MrConsolePleb
Sylvanus
Level 142
God Stats
3W - 5L
1,670 SR
Queue Stats
194W - 175L
1,565 Elo+
Solo
Zeus
Zeus
Raul1441
Zeus
Level 109
God Stats
11W - 7L
1,623 SR
Queue Stats
569W - 570L
1,525 Elo+
Solo
Mercury
Mercury
Treda
Mercury
Level 60
God Stats
0W - 1L
1,744 SR
Queue Stats
15W - 6L
1,764 Elo+
Party 1
Hades
Hades
iTsYaBoiiiiii
Hades
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 5L
1,820 Elo+
Party 1
Team Averages
Level 102
1,639 SR
1,643 Elo+

VS

Team Averages
Level 138
1,473 SR
1,521 Elo+
Cerberus
Cerberus
 
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Pyramydas
Tsukuyomi
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 127L
1,497 Elo+
Solo
Cliodhna
Cliodhna
mactheday
Cliodhna
Level 157
God Stats
3W - 3L
1,365 SR
Queue Stats
881W - 866L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
4 / 5 / 11
9,384
722
10,307
20,450
27,967
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
MrConsolePleb
Sylvanus
15
1 / 4 / 13
8,918
686
9,090
14,472
11,041
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
17
7 / 5 / 8
10,061
774
19,214
11,528
3,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
Treda
Mercury
14
7 / 6 / 6
9,368
721
6,910
9,806
2,563
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
1 / 5 / 13
9,340
718
15,660
19,833
15,103
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
19
7 / 2 / 17
11,265
867
12,704
22,845
24,898
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
 
Janus
18
6 / 4 / 15
10,703
823
15,057
11,470
6,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Terra
 
Terra
16
1 / 3 / 18
9,172
706
4,287
16,015
17,748
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Pyramydas
Tsukuyomi
17
9 / 6 / 12
11,175
860
22,027
14,824
9,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cliodhna
mactheday
Cliodhna
15
2 / 5 / 14
9,345
719
9,872
9,916
5,292
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
101
20
Kills
25
25
Deaths
20
51
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
7
2
17
7.75
W
Janus
 
Janus
6
4
15
3.38
W
Terra
 
Terra
1
3
18
3.33
L
Achilles
4
5
11
1.9
L
Sylvanus
MrConsolePleb
Sylvanus
1
4
13
1.88
W
Tsukuyomi
Pyramydas
Tsukuyomi
9
6
12
2.5
L
Zeus
7
5
8
2.2
L
Mercury
Treda
Mercury
7
6
6
1.67
L
1
5
13
1.5
W
Cliodhna
mactheday
Cliodhna
2
5
14
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,181
Damage
63,947
76,089
Taken
75,070
59,892
Mitigated
64,216
31,625
Healing
33,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
12,704
896
3,974
11,193
22,845
24,898
370
12,204
10,289
29,045
0
W
Janus
 
Janus
15,057
1,519
1,341
1,519
11,470
6,281
1,402
5,390
5,978
34,761
0
W
Terra
 
Terra
4,287
698
7,988
3,596
16,015
17,748
529
10,348
5,430
7,438
0
L
Achilles
10,307
2,724
576
4,593
20,450
27,967
540
9,182
10,720
0
15,712
L
Sylvanus
MrConsolePleb
Sylvanus
9,090
2,386
8,892
4,817
14,472
11,041
629
6,278
7,970
15,939
1,713
W
Tsukuyomi
Pyramydas
Tsukuyomi
22,027
4,000
42
1,685
14,824
9,997
1,186
8,595
6,033
0
37,545
L
Zeus
19,214
961
1,018
1,414
11,528
3,218
578
4,413
6,893
32,650
0
L
Mercury
Treda
Mercury
6,910
3,003
718
282
9,806
2,563
0
3,788
5,871
0
10,495
L
15,660
1,621
1,859
7,456
19,833
15,103
948
8,387
11,107
36,689
0
W
Cliodhna
mactheday
Cliodhna
9,872
1,042
1,401
1,095
9,916
5,292
1,610
5,737
4,137
0
20,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,071
Gold Earned
51,660
122
Minions Killed
160
0
Camps Cleared
0
1,012,786
Distance Traveled
1,143,297
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,265
867
53
4
0
247,157
1
W
Janus
10,703
823
58
4
0
212,704
2
W
Terra
9,172
706
12
1
0
230,943
0
L
Achilles
9,384
722
15
1
0
225,010
4
L
Sylvanus
8,918
686
15
1
0
203,880
4
W
Tsukuyomi
11,175
860
22
2
0
227,425
0
L
Zeus
10,061
774
37
3
0
182,995
0
L
Mercury
9,368
721
9
1
0
206,939
0
L
Hades
9,340
718
46
4
0
193,962
0
W
Cliodhna
9,345
719
15
1
0
225,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role