Player Matchup

Cliodhna
Cliodhna
FridayThe13thM
Cliodhna
Level 28
God Stats
1W - 4L
1,298 SR
Queue Stats
55W - 78L
1,340 Elo+
Party 2
Persephone
Persephone
Inflames123
Persephone
Level 109
God Stats
4W - 2L
1,512 SR
Queue Stats
22W - 12L
1,368 Elo+
Party 1
Bellona
Bellona
Thanabolic
Bellona
Level 17
God Stats
1W - 1L
1,312 SR
Queue Stats
14W - 10L
1,368 Elo+
Party 1
Charybdis
Charybdis
jackentasche
Charybdis
Level 26
God Stats
4W - 7L
1,343 SR
Queue Stats
47W - 56L
1,378 Elo+
Party 2
Ares
Ares
tobitosen
Ares
Level 48
God Stats
4W - 9L
1,410 SR
Queue Stats
61W - 79L
1,348 Elo+
Party 2
Team Averages
Level 46
1,375 SR
1,360 Elo+

VS

Team Averages
Level 60
1,480 SR
1,432 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
KamyKatze
Zeus
Level 121
God Stats
2W - 6L
1,384 SR
Queue Stats
90W - 77L
1,481 Elo+
Party 4
Hun Batz
Hun Batz
Killerbii28
Hun Batz
Level 25
God Stats
3W - 8L
1,320 SR
Queue Stats
34W - 33L
1,469 Elo+
Party 4
King Arthur
King Arthur
Kuroooo
King Arthur
Level 33
God Stats
6W - 10L
1,493 SR
Queue Stats
18W - 29L
1,345 Elo+
Solo
Ares
Ares
skyfall5554
Ares
Level 22
God Stats
1W - 1L
1,702 SR
Queue Stats
26W - 38L
1,364 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
9
1 / 2 / 2
5,507
501
2,333
6,340
1,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
Inflames123
Persephone
10
3 / 1 / 1
6,630
603
3,654
4,592
1,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Thanabolic
Bellona
11
5 / 0 / 3
6,712
610
4,450
6,055
5,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charybdis
jackentasche
Charybdis
8
2 / 0 / 2
5,149
468
3,522
2,889
660
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
9
3 / 0 / 3
5,883
535
2,925
4,738
3,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
0 / 2 / 0
4,845
440
1,912
5,898
1,456
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zeus
10
0 / 3 / 3
5,396
491
1,689
4,554
1,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
Killerbii28
Hun Batz
10
3 / 1 / 0
5,761
524
2,648
5,556
2,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Kuroooo
King Arthur
6
0 / 5 / 0
4,400
400
2,827
5,857
2,223
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 3 / 2
4,449
404
1,053
6,441
3,676
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
14
Kills
3
3
Deaths
14
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
2
0
0
W
Cliodhna
1
2
2
1
W
Persephone
Inflames123
Persephone
3
1
1
3.5
L
Zeus
0
3
3
0.5
L
Hun Batz
Killerbii28
Hun Batz
3
1
0
3
L
King Arthur
Kuroooo
King Arthur
0
5
0
0
W
Bellona
Thanabolic
Bellona
5
0
3
6.5
W
Charybdis
jackentasche
Charybdis
2
0
2
3
L
0
3
2
0.33
W
Ares
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,884
Damage
10,129
24,614
Taken
28,306
12,761
Mitigated
10,757
8,412
Healing
6,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
1,912
613
0
2,490
5,898
1,456
0
1,484
4,414
0
24,704
W
Cliodhna
2,333
360
0
2,158
6,340
1,848
0
340
6,000
0
22,347
W
Persephone
Inflames123
Persephone
3,654
134
0
1,277
4,592
1,346
466
1,671
2,920
34,497
0
L
Zeus
1,689
233
0
838
4,554
1,261
0
1,915
2,505
29,957
0
L
Hun Batz
Killerbii28
Hun Batz
2,648
720
0
2,267
5,556
2,141
0
1,054
4,398
0
30,027
L
King Arthur
Kuroooo
King Arthur
2,827
645
0
888
5,857
2,223
0
0
5,474
0
13,076
W
Bellona
Thanabolic
Bellona
4,450
1,272
0
1,524
6,055
5,555
810
32
6,023
0
31,973
W
Charybdis
jackentasche
Charybdis
3,522
2,831
0
980
2,889
660
940
87
2,802
0
20,171
L
1,053
189
0
0
6,441
3,676
0
2,189
4,154
5,749
0
W
Ares
2,925
97
0
2,473
4,738
3,352
365
756
3,982
12,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,881
Gold Earned
24,851
260
Minions Killed
209
0
Camps Cleared
0
1,069,265
Distance Traveled
915,965
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,845
440
47
4
0
196,134
0
W
Cliodhna
5,507
501
57
5
0
226,738
0
W
Persephone
6,630
603
68
6
0
210,220
3
L
Zeus
5,396
491
56
5
0
180,676
1
L
Hun Batz
5,761
524
58
5
0
212,685
0
L
King Arthur
4,400
400
29
3
0
128,604
0
W
Bellona
6,712
610
72
7
0
223,521
2
W
Charybdis
5,149
468
48
4
0
184,210
5
L
Ares
4,449
404
19
2
0
197,866
0
W
Ares
5,883
535
15
1
0
224,576
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role