Player Matchup

Gilgamesh
Gilgamesh
Thundeyrn
Gilgamesh
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,289 Elo+
Party 1
Cernunnos
Cernunnos
TrippleA1283
Cernunnos
Level 28
God Stats
15W - 12L
1,518 SR
Queue Stats
58W - 63L
1,430 Elo+
Solo
Olorun
Olorun
Unevenbeast007
Olorun
Level 17
God Stats
6W - 2L
1,607 SR
Queue Stats
47W - 43L
1,538 Elo+
Solo
Jormungandr
Jormungandr
VapidJellyfish8
Jormungandr
Level 27
God Stats
26W - 21L
1,490 SR
Queue Stats
143W - 108L
1,492 Elo+
Party 1
Skadi
Skadi
gnilrac87
Skadi
Level 7
God Stats
33W - 21L
1,426 SR
Queue Stats
33W - 21L
1,421 Elo+
Party 1
Team Averages
Level 17
1,508 SR
1,434 Elo+

VS

Team Averages
Level 25
1,466 SR
1,451 Elo+
Tsukuyomi
Tsukuyomi
Fiddikent
Tsukuyomi
Level 29
God Stats
34W - 32L
1,521 SR
Queue Stats
118W - 130L
1,489 Elo+
Solo
Danzaburou
Danzaburou
Maglann
Danzaburou
Level 17
God Stats
0W - 5L
1,177 SR
Queue Stats
17W - 24L
1,448 Elo+
Solo
Ra
Ra
RuralFalconXD
Ra
Level 26
God Stats
18W - 25L
1,616 SR
Queue Stats
104W - 80L
1,614 Elo+
Solo
Sun Wukong
Sun Wukong
Sxnoj
Sun Wukong
Level 25
God Stats
0W - 1L
1,733 SR
Queue Stats
26W - 25L
1,077 Elo+
Solo
Jing Wei
Jing Wei
lilpizzagodalex
Jing Wei
Level 29
God Stats
0W - 2L
1,285 SR
Queue Stats
215W - 111L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Thundeyrn
Gilgamesh
20
3 / 7 / 13
16,000
941
11,845
35,733
39,893
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
TrippleA1283
Cernunnos
20
5 / 7 / 9
15,885
934
19,792
27,685
15,902
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
7 / 4 / 15
16,498
970
26,417
24,801
21,744
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jormungandr
VapidJellyfish8
Jormungandr
20
2 / 0 / 20
16,277
957
25,943
27,387
46,296
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Skadi
gnilrac87
Skadi
20
7 / 4 / 12
15,862
933
20,723
16,060
8,802
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

18

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Fiddikent
Tsukuyomi
20
6 / 16 / 12
17,029
1,002
45,650
38,942
18,632
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Maglann
Danzaburou
20
6 / 1 / 5
17,036
1,002
29,740
11,650
5,307
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
0 / 0 / 0
12,310
724
0
0
0
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Sun Wukong
Sxnoj
Sun Wukong
20
2 / 2 / 9
15,290
899
16,570
33,845
37,113
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jing Wei
20
8 / 5 / 9
17,294
1,017
34,687
27,296
13,787
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
57
24
Kills
22
22
Deaths
24
69
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Fiddikent
Tsukuyomi
6
16
12
0.75
L
Danzaburou
Maglann
Danzaburou
6
1
5
8.5
L
0
0
0
0
L
Sun Wukong
Sxnoj
Sun Wukong
2
2
9
3.25
W
Gilgamesh
Thundeyrn
Gilgamesh
3
7
13
1.36
W
Cernunnos
TrippleA1283
Cernunnos
5
7
9
1.36
W
7
4
15
3.63
W
Jormungandr
VapidJellyfish8
Jormungandr
2
0
20
12
W
Skadi
gnilrac87
Skadi
7
4
12
3.25
L
Jing Wei
8
5
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,720
Damage
126,647
131,666
Taken
111,733
132,637
Mitigated
74,839
23,167
Healing
17,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Fiddikent
Tsukuyomi
45,650
13,262
0
1,589
38,942
18,632
0
20,370
18,148
0
81,203
L
Danzaburou
Maglann
Danzaburou
29,740
11,732
0
3,856
11,650
5,307
0
6,742
4,844
0
92,467
L
0
0
68
0
0
0
0
0
0
926
0
L
Sun Wukong
Sxnoj
Sun Wukong
16,570
2,332
0
10,185
33,845
37,113
0
15,659
17,956
33
41,628
W
Gilgamesh
Thundeyrn
Gilgamesh
11,845
1,916
1,809
1,557
35,733
39,893
0
0
35,733
4,850
25,870
W
Cernunnos
TrippleA1283
Cernunnos
19,792
11,626
0
4,627
27,685
15,902
0
0
27,685
0
66,692
W
26,417
17,333
4,227
10,361
24,801
21,744
0
0
24,801
61,505
0
W
Jormungandr
VapidJellyfish8
Jormungandr
25,943
5,917
0
158
27,387
46,296
0
33
27,354
72,901
0
W
Skadi
gnilrac87
Skadi
20,723
8,088
0
428
16,060
8,802
0
0
16,060
0
36,019
L
Jing Wei
34,687
23,954
0
1,576
27,296
13,787
0
10,151
17,021
0
57,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,522
Gold Earned
78,959
374
Minions Killed
335
13
Camps Cleared
8
1,622,375
Distance Traveled
1,515,106
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
17,029
1,002
75
4
0
375,896
1
L
Danzaburou
17,036
1,002
144
8
0
331,686
0
L
Ra
12,310
724
1
0
1
17,805
0
L
Sun Wukong
15,290
899
71
4
2
367,518
0
W
Gilgamesh
16,000
941
36
2
1
322,415
1
W
Cernunnos
15,885
934
111
7
7
301,585
0
W
Olorun
16,498
970
81
5
0
308,137
1
W
Jormungandr
16,277
957
101
6
4
348,300
0
W
Skadi
15,862
933
45
3
1
341,938
0
L
Jing Wei
17,294
1,017
44
3
5
422,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role