Player Matchup

Jing Wei
Jing Wei
FTfrogy
Jing Wei
Level 13
God Stats
5W - 5L
1,715 SR
Queue Stats
10W - 21L
969 Elo+
Party 2
Bellona
Bellona
JoshuaIRR
Bellona
Level 6
God Stats
0W - 2L
1,288 SR
Queue Stats
1W - 18L
901 Elo+
Party 2
Cthulhu
Cthulhu
MonsterXenno
Cthulhu
Level 4
God Stats
2W - 6L
1,715 SR
Queue Stats
3W - 9L
1,339 Elo+
Party 2
Ratatoskr
Ratatoskr
Repriseheart
Ratatoskr
Level 13
God Stats
6W - 6L
1,444 SR
Queue Stats
13W - 29L
938 Elo+
Party 2
Bastet
Bastet
barrabas000
Bastet
Level 16
God Stats
20W - 9L
1,873 SR
Queue Stats
83W - 71L
1,671 Elo+
Solo
Team Averages
Level 10
1,607 SR
1,164 Elo+

VS

Team Averages
Level 33
1,601 SR
1,596 Elo+
Ganesha
Ganesha
L337Rhodes
Ganesha
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,657 Elo+
Party 1
Bellona
Bellona
Lerkinz
Bellona
Level 6
God Stats
2W - 0L
1,675 SR
Queue Stats
8W - 6L
1,657 Elo+
Party 1
Gilgamesh
Gilgamesh
PainRedefined07
Gilgamesh
Level 138
God Stats
1W - 0L
1,828 SR
Queue Stats
31W - 27L
1,526 Elo+
Party 1
Hachiman
Hachiman
Panzullo
Hachiman
Level 4
God Stats
20W - 20L
1,500 SR
Queue Stats
25W - 27L
1,657 Elo+
Party 1
Eset
Eset
PrietoDelPezon
Eset
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FTfrogy
Jing Wei
10
2 / 6 / 1
6,607
472
5,692
9,024
2,359
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
JoshuaIRR
Bellona
9
1 / 8 / 1
5,911
422
2,929
10,614
6,713
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
MonsterXenno
Cthulhu
10
0 / 4 / 2
5,997
428
3,892
7,858
4,323
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ratatoskr
Repriseheart
Ratatoskr
8
0 / 5 / 0
5,570
398
1,512
7,703
1,957
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
14
5 / 2 / 1
9,128
652
13,266
11,102
3,540
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
L337Rhodes
Ganesha
10
0 / 0 / 10
6,279
449
4,399
7,361
4,454
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Lerkinz
Bellona
11
4 / 2 / 4
7,242
517
6,178
8,095
4,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
PainRedefined07
Gilgamesh
12
3 / 1 / 5
7,711
551
5,666
11,864
6,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
Panzullo
Hachiman
11
6 / 3 / 4
7,164
512
5,374
7,737
2,356
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
12 / 2 / 0
9,125
652
9,080
8,834
2,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
8
Kills
25
25
Deaths
8
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
FTfrogy
Jing Wei
2
6
1
0.42
L
Bellona
JoshuaIRR
Bellona
1
8
1
0.19
W
Ganesha
L337Rhodes
Ganesha
0
0
10
5
W
Bellona
Lerkinz
Bellona
4
2
4
3
L
Cthulhu
MonsterXenno
Cthulhu
0
4
2
0.25
W
Gilgamesh
PainRedefined07
Gilgamesh
3
1
5
5.5
W
Hachiman
Panzullo
Hachiman
6
3
4
2.67
W
12
2
0
6
L
Ratatoskr
Repriseheart
Ratatoskr
0
5
0
0
L
Bastet
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,291
Damage
30,697
46,301
Taken
43,891
18,892
Mitigated
20,709
6,080
Healing
9,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
FTfrogy
Jing Wei
5,692
3,970
0
1,030
9,024
2,359
234
3,292
5,638
0
34,809
L
Bellona
JoshuaIRR
Bellona
2,929
746
0
146
10,614
6,713
0
3,072
7,358
0
12,776
W
Ganesha
L337Rhodes
Ganesha
4,399
544
270
521
7,361
4,454
0
991
6,370
18,370
0
W
Bellona
Lerkinz
Bellona
6,178
1,500
0
571
8,095
4,905
0
274
7,821
0
23,620
L
Cthulhu
MonsterXenno
Cthulhu
3,892
678
0
712
7,858
4,323
574
3,954
3,809
17,213
0
W
Gilgamesh
PainRedefined07
Gilgamesh
5,666
1,739
0
3,648
11,864
6,228
0
818
11,046
0
51,654
W
Hachiman
Panzullo
Hachiman
5,374
3,229
0
1,833
7,737
2,356
955
898
6,839
0
26,118
W
9,080
1,096
277
2,448
8,834
2,766
422
911
7,923
52,319
0
L
Ratatoskr
Repriseheart
Ratatoskr
1,512
489
0
495
7,703
1,957
0
1,953
5,620
0
27,532
L
Bastet
13,266
2,729
0
3,697
11,102
3,540
11
655
10,397
0
51,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,213
Gold Earned
37,521
242
Minions Killed
332
0
Camps Cleared
0
1,401,972
Distance Traveled
1,341,607
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,607
472
62
4
0
271,854
2
L
Bellona
5,911
422
13
1
0
249,829
0
W
Ganesha
6,279
449
5
0
0
249,287
1
W
Bellona
7,242
517
52
4
0
304,592
3
L
Cthulhu
5,997
428
25
2
0
285,169
0
W
Gilgamesh
7,711
551
107
8
0
289,671
0
W
Hachiman
7,164
512
67
5
0
240,331
0
W
Eset
9,125
652
101
7
0
257,726
3
L
Ratatoskr
5,570
398
50
4
0
288,740
0
L
Bastet
9,128
652
92
7
0
306,380
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role