Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Fleminem
Mercury
Level 100
God Stats
91W - 65L
1,588 SR
Queue Stats
228W - 195L
1,507 Elo+
Party 2
Ra
Ra
GawdlyWarrior
Ra
Level 43
God Stats
2W - 2L
1,200 SR
Queue Stats
71W - 55L
1,506 Elo+
Party 1
Mulan
Mulan
pokumxngo
Mulan
Level 27
God Stats
31W - 31L
1,580 SR
Queue Stats
120W - 123L
1,554 Elo+
Party 2
Neith
Neith
slipperysalamder
Neith
Level 53
God Stats
20W - 15L
1,581 SR
Queue Stats
55W - 47L
1,505 Elo+
Party 1
Team Averages
Level 57
1,490 SR
1,514 Elo+

VS

Team Averages
Level 65
1,453 SR
1,448 Elo+
Hera
Hera
AceScorpion9311
Hera
Level 46
God Stats
8W - 4L
1,528 SR
Queue Stats
225W - 269L
1,471 Elo+
Solo
Bellona
Bellona
CrazyAndIrish
Bellona
Level 61
God Stats
32W - 35L
1,447 SR
Queue Stats
165W - 184L
1,432 Elo+
Party 3
Cu Chulainn
Cu Chulainn
ThiccJakeTheDog
Cu Chulainn
Level 67
God Stats
0W - 2L
1,440 SR
Queue Stats
145W - 111L
1,507 Elo+
Party 3
Ares
Ares
TroopLeaderKronk
Ares
Level 102
God Stats
5W - 9L
1,410 SR
Queue Stats
286W - 300L
1,428 Elo+
Party 3
Charybdis
Charybdis
xRachh
Charybdis
Level 47
God Stats
6W - 10L
1,441 SR
Queue Stats
108W - 124L
1,402 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
0 / 0 / 7
5,769
524
2,871
3,262
2,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mercury
Fleminem
Mercury
11
2 / 1 / 5
6,523
593
3,120
7,906
2,320
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
9 / 1 / 4
7,879
716
8,297
4,927
1,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
pokumxngo
Mulan
11
1 / 1 / 1
6,493
590
6,290
8,401
4,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 1 / 3
5,892
536
6,985
7,708
2,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,260
478
2,780
5,869
1,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
9
1 / 1 / 0
5,194
472
4,364
8,140
8,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
ThiccJakeTheDog
Cu Chulainn
10
3 / 4 / 0
6,169
561
6,278
11,454
6,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 3 / 1
5,129
466
2,544
9,536
4,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
xRachh
Charybdis
8
0 / 3 / 1
4,636
421
3,665
6,009
1,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
15
Kills
4
4
Deaths
15
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
0
7
3.5
L
0
4
0
0
L
Bellona
1
1
0
1
W
Mercury
Fleminem
Mercury
2
1
5
4.5
W
9
1
4
11
L
Cu Chulainn
ThiccJakeTheDog
Cu Chulainn
3
4
0
0.75
L
0
3
1
0.17
W
Mulan
pokumxngo
Mulan
1
1
1
1.5
W
3
1
3
4.5
L
Charybdis
xRachh
Charybdis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,563
Damage
19,631
32,204
Taken
41,008
13,061
Mitigated
22,358
13,338
Healing
12,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
2,871
845
2,206
857
3,262
2,296
240
1,117
2,145
14,109
0
L
2,780
572
0
1,553
5,869
1,932
148
2,489
3,182
31,640
0
L
Bellona
4,364
586
0
3,607
8,140
8,371
0
0
7,434
0
19,088
W
Mercury
Fleminem
Mercury
3,120
1,601
0
1,211
7,906
2,320
0
848
7,058
0
41,878
W
8,297
1,316
269
2,085
4,927
1,671
418
2,478
2,449
37,475
0
L
Cu Chulainn
ThiccJakeTheDog
Cu Chulainn
6,278
1,248
0
3,475
11,454
6,323
0
3,789
7,335
6,893
27,402
L
2,544
52
1,138
1,735
9,536
4,078
0
2,248
7,172
15,516
0
W
Mulan
pokumxngo
Mulan
6,290
1,314
0
3,471
8,401
4,596
0
245
7,394
0
33,502
W
6,985
3,614
0
3,239
7,708
2,178
630
2,063
5,645
0
36,635
L
Charybdis
xRachh
Charybdis
3,665
2,204
0
1,170
6,009
1,654
0
2,046
3,923
0
19,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,556
Gold Earned
26,388
332
Minions Killed
231
0
Camps Cleared
0
1,041,392
Distance Traveled
973,348
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,769
524
26
2
0
181,888
1
L
Hera
5,260
478
58
5
0
199,714
3
L
Bellona
5,194
472
35
3
0
194,239
2
W
Mercury
6,523
593
81
7
0
230,833
3
W
Ra
7,879
716
95
9
0
228,462
2
L
Cu Chulainn
6,169
561
72
7
0
203,327
2
L
Ares
5,129
466
23
2
0
211,236
1
W
Mulan
6,493
590
73
7
0
205,429
6
W
Neith
5,892
536
57
5
0
194,780
0
L
Charybdis
4,636
421
43
4
0
164,832
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role