Player Matchup

Heimdallr
Heimdallr
Masters
 
Heimdallr
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Masters
GamesSeriuos
Mulan
Masters
Level 126
God Stats
3W - 0L
1,915 SR
Queue Stats
122W - 75L
2,805 MMR
Solo
Tyr
Tyr
Masters
Nukripers
Tyr
Masters
Level 102
God Stats
5W - 0L
1,945 SR
Queue Stats
128W - 88L
2,964 MMR
Solo
Athena
Athena
Diamond III
Oashisu
Athena
Diamond III
Level 57
God Stats
2W - 0L
1,747 SR
Queue Stats
38W - 15L
2,520 MMR
Solo
Persephone
Persephone
Masters
wapisimo
Persephone
Masters
Level 156
God Stats
2W - 2L
1,448 SR
Queue Stats
125W - 130L
2,578 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 120
1,711 SR
2,474 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 123
1,553 SR
2,247 MMR
Rama
Rama
Masters
 
Rama
Masters
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond I
 
Cu Chulainn
Diamond I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Masters
Giℓbert
Chang'e
Masters
Level 149
God Stats
0W - 1L
1,726 SR
Queue Stats
123W - 67L
3,026 MMR
Solo
Yemoja
Yemoja
Diamond II
Lei171
Yemoja
Diamond II
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 52L
2,558 MMR
Solo
Kali
Kali
Masters
MisterRobott
Kali
Masters
Level 157
God Stats
1W - 2L
1,541 SR
Queue Stats
506W - 480L
2,649 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
18
6 / 4 / 3
10,613
624
10,298
14,613
5,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
6 / 2 / 8
11,169
657
16,251
17,810
9,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 0 / 2
10,613
624
13,351
13,357
17,706
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
Oashisu
Athena
13
1 / 2 / 9
8,862
521
4,928
13,791
13,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
wapisimo
Persephone
17
7 / 0 / 4
11,440
673
12,329
7,852
2,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
SetGebMorgan Le FayArtioOlorun

VS

Bans
OdinSylvanusGilgameshSobekAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
3 / 6 / 4
8,998
529
12,992
15,765
4,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
 
Cu Chulainn
15
0 / 6 / 0
8,766
516
7,674
20,438
15,556
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Giℓbert
Chang'e
14
0 / 4 / 4
8,139
479
4,131
10,159
3,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Lei171
Yemoja
12
1 / 4 / 5
7,627
449
6,029
15,397
11,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
4 / 5 / 1
6,968
410
4,662
9,621
3,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
25
Kills
8
8
Deaths
25
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
6
4
3
1.88
L
Rama
 
Rama
3
6
4
0.83
L
Cu Chulainn
 
Cu Chulainn
0
6
0
0
W
6
2
8
5
L
Chang'e
Giℓbert
Chang'e
0
4
4
0.5
L
Yemoja
Lei171
Yemoja
1
4
5
0.88
L
4
5
1
0.9
W
5
0
2
6
W
Athena
Oashisu
Athena
1
2
9
2.75
W
Persephone
wapisimo
Persephone
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,157
Damage
35,488
67,423
Taken
71,380
48,675
Mitigated
38,201
26,521
Healing
20,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
10,298
5,302
0
5,543
14,613
5,480
623
1,496
13,117
0
89,478
L
Rama
 
Rama
12,992
9,826
0
3,143
15,765
4,693
0
3,302
12,403
0
71,322
L
Cu Chulainn
 
Cu Chulainn
7,674
2,355
0
3,870
20,438
15,556
0
362
20,076
4,766
57,643
W
16,251
3,954
0
8,264
17,810
9,338
445
3,622
14,188
0
102,425
L
Chang'e
Giℓbert
Chang'e
4,131
486
798
3,642
10,159
3,360
0
4,551
5,422
54,071
0
L
Yemoja
Lei171
Yemoja
6,029
1,466
2,848
3,720
15,397
11,291
0
6,166
9,027
24,887
0
L
4,662
2,037
0
2,589
9,621
3,301
0
2,545
6,920
0
24,913
W
13,351
2,441
0
8,123
13,357
17,706
0
1,338
12,019
435
69,703
W
Athena
Oashisu
Athena
4,928
1,626
0
1,838
13,791
13,183
13
3,384
10,407
24,255
0
W
Persephone
wapisimo
Persephone
12,329
1,385
0
2,753
7,852
2,968
110
1,826
6,026
91,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,697
Gold Earned
40,498
625
Minions Killed
496
0
Camps Cleared
0
1,879,105
Distance Traveled
1,430,720
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,613
624
139
8
0
333,293
3
L
Rama
8,998
529
133
8
0
266,663
7
L
Cu Chulainn
8,766
516
153
9
0
314,472
3
W
Mulan
11,169
657
153
9
0
377,717
0
L
Chang'e
8,139
479
119
7
0
277,614
4
L
Yemoja
7,627
449
36
2
0
332,691
1
L
Kali
6,968
410
55
3
0
239,280
0
W
Tyr
10,613
624
130
8
0
409,073
8
W
Athena
8,862
521
37
2
0
387,527
6
W
Persephone
11,440
673
166
10
0
371,495
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role