Player Matchup

Hun Batz
Hun Batz
LOG ExeCuTionZz
Hun Batz
Level 25
God Stats
0W - 2L
1,200 SR
Queue Stats
35W - 28L
1,345 Elo+
Party 1
King Arthur
King Arthur
LOG MaGiC SoNg
King Arthur
Level 14
God Stats
0W - 3L
1,473 SR
Queue Stats
8W - 14L
1,230 Elo+
Party 1
Ymir
Ymir
LOG infernum
Ymir
Level 44
God Stats
6W - 9L
1,630 SR
Queue Stats
115W - 109L
1,392 Elo+
Party 1
Team Averages
Level 28
1,434 SR
1,322 Elo+

VS

Team Averages
Level 53
1,334 SR
1,265 Elo+
Neith
Neith
BootifulGhost
Neith
Level 47
God Stats
145W - 155L
1,444 SR
Queue Stats
216W - 280L
1,276 Elo+
Party 2
Ares
Ares
ITzMasterBlaster
Ares
Level 85
God Stats
7W - 9L
1,399 SR
Queue Stats
533W - 639L
1,293 Elo+
Party 2
Kukulkan
Kukulkan
Redrum187goonz
Kukulkan
Level 26
God Stats
2W - 8L
1,160 SR
Queue Stats
40W - 76L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
12
0 / 8 / 3
9,072
534
10,286
17,817
7,492
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
LOG MaGiC SoNg
King Arthur
11
1 / 7 / 1
8,636
508
4,282
16,487
16,786
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
2 / 4 / 1
8,998
529
10,639
19,479
23,176
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 10
11,794
694
18,482
10,230
5,936
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 2 / 14
11,672
687
10,566
20,659
27,257
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
16
6 / 1 / 11
11,485
676
15,824
13,347
12,613
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
54
3
Kills
19
19
Deaths
3
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
9
0
10
14
W
4
2
14
5.5
L
Hun Batz
0
8
3
0.19
L
King Arthur
LOG MaGiC SoNg
King Arthur
1
7
1
0.21
L
2
4
1
0.63
W
Kukulkan
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,207
Damage
44,872
53,783
Taken
44,236
47,454
Mitigated
45,806
3,887
Healing
12,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,482
9,414
0
3,718
10,230
5,936
1,033
2,361
7,869
0
40,158
W
10,566
1,305
958
840
20,659
27,257
249
5,133
15,526
22,562
0
L
Hun Batz
10,286
3,486
0
0
17,817
7,492
0
7,447
10,370
0
36,608
L
King Arthur
LOG MaGiC SoNg
King Arthur
4,282
466
884
1,297
16,487
16,786
0
9,442
7,045
0
13,090
L
10,639
2,397
621
1,085
19,479
23,176
0
9,887
9,592
21,465
0
W
Kukulkan
15,824
1,730
1,562
5,213
13,347
12,613
747
4,115
9,232
55,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,706
Gold Earned
34,951
95
Minions Killed
171
5
Camps Cleared
5
736,744
Distance Traveled
893,008
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,794
694
53
3
0
287,878
0
W
Ares
11,672
687
20
1
3
302,981
0
L
Hun Batz
9,072
534
55
3
3
250,670
4
L
King Arthur
8,636
508
12
1
0
237,717
1
L
Ymir
8,998
529
28
2
2
248,357
3
W
Kukulkan
11,485
676
98
6
2
302,149
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role