Player Matchup

Achilles
Achilles
HANCHANGSUK
Achilles
Level 23
God Stats
9W - 2L
1,973 SR
Queue Stats
44W - 39L
1,566 Elo+
Solo
Zhong Kui
Zhong Kui
Suedeh3ad
Zhong Kui
Level 29
God Stats
10W - 11L
1,511 SR
Queue Stats
420W - 422L
1,566 Elo+
Solo
Geb
Geb
XThun32
Geb
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,582 Elo+
Solo
Neith
Neith
xXxelsotoxXx
Neith
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
10W - 5L
1,648 Elo+
Solo
Pele
Pele
xdasianbouu
Pele
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 35L
1,548 Elo+
Solo
Team Averages
Level 17
1,597 SR
1,582 Elo+

VS

Team Averages
Level 22
1,513 SR
1,626 Elo+
Cthulhu
Cthulhu
Grogdog69
Cthulhu
Level 27
God Stats
3W - 8L
1,391 SR
Queue Stats
60W - 71L
1,499 Elo+
Party 1
Mulan
Mulan
Koreangochu
Mulan
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
21W - 15L
1,681 Elo+
Party 2
Nemesis
Nemesis
Pintobeaned
Nemesis
Level 29
God Stats
18W - 11L
1,672 SR
Queue Stats
108W - 101L
1,529 Elo+
Party 1
Ah Puch
Ah Puch
SybilsAbra
Ah Puch
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 102L
1,530 Elo+
Party 1
Jing Wei
Jing Wei
h2772245
Jing Wei
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,890 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HANCHANGSUK
Achilles
11
0 / 0 / 2
5,884
490
2,765
6,362
5,216
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
Suedeh3ad
Zhong Kui
13
4 / 0 / 4
7,469
622
6,761
4,988
4,605
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Geb
9
2 / 1 / 4
6,178
515
3,072
9,282
7,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
6 / 0 / 2
6,904
575
11,222
6,038
2,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
4 / 1 / 4
7,272
606
6,391
9,958
3,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Grogdog69
Cthulhu
7
0 / 3 / 1
4,691
391
3,912
9,972
4,567
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 1 / 0
6,875
573
6,112
8,073
6,273
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nemesis
Pintobeaned
Nemesis
9
0 / 5 / 1
5,648
471
1,744
9,188
2,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
SybilsAbra
Ah Puch
9
1 / 4 / 0
5,592
466
4,341
7,242
2,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
h2772245
Jing Wei
9
0 / 3 / 1
5,204
434
4,757
6,871
1,473
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
16
Kills
2
2
Deaths
16
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Grogdog69
Cthulhu
0
3
1
0.17
W
Achilles
HANCHANGSUK
Achilles
0
0
2
1
L
1
1
0
1
L
Nemesis
Pintobeaned
Nemesis
0
5
1
0.1
W
Zhong Kui
Suedeh3ad
Zhong Kui
4
0
4
6
L
Ah Puch
SybilsAbra
Ah Puch
1
4
0
0.25
W
Geb
2
1
4
4
L
Jing Wei
h2772245
Jing Wei
0
3
1
0.17
W
6
0
2
7
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,211
Damage
20,866
36,628
Taken
41,346
22,994
Mitigated
17,378
13,931
Healing
5,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Grogdog69
Cthulhu
3,912
606
0
586
9,972
4,567
0
1,813
8,159
16,018
0
W
Achilles
HANCHANGSUK
Achilles
2,765
617
0
1,634
6,362
5,216
0
798
5,564
0
22,278
L
6,112
658
0
2,723
8,073
6,273
0
377
7,696
8,824
30,297
L
Nemesis
Pintobeaned
Nemesis
1,744
652
0
639
9,188
2,730
0
2,345
6,843
0
28,643
W
Zhong Kui
Suedeh3ad
Zhong Kui
6,761
1,085
0
3,884
4,988
4,605
0
2,139
2,849
43,648
0
L
Ah Puch
SybilsAbra
Ah Puch
4,341
516
0
438
7,242
2,335
196
4,472
2,770
28,149
0
W
Geb
3,072
788
196
2,338
9,282
7,163
0
2,497
6,785
17,378
0
L
Jing Wei
h2772245
Jing Wei
4,757
3,151
0
1,433
6,871
1,473
0
826
6,045
0
24,439
W
11,222
5,065
0
1,883
6,038
2,575
324
1,581
4,457
0
48,638
W
6,391
2,296
0
3,996
9,958
3,435
0
2,876
7,082
0
47,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,707
Gold Earned
28,010
352
Minions Killed
285
0
Camps Cleared
0
1,169,137
Distance Traveled
1,158,449
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,691
391
24
2
0
209,511
3
W
Achilles
5,884
490
50
4
0
214,036
4
L
Mulan
6,875
573
88
7
0
242,578
5
L
Nemesis
5,648
471
68
6
0
253,949
0
W
Zhong Kui
7,469
622
93
8
0
236,863
3
L
Ah Puch
5,592
466
59
5
0
208,527
2
W
Geb
6,178
515
26
2
0
229,368
6
L
Jing Wei
5,204
434
46
4
0
243,884
2
W
Neith
6,904
575
83
7
0
203,344
2
W
Pele
7,272
606
100
8
0
285,526
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role