Player Matchup

Merlin
Merlin
 
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Arapothus
Danzaburou
Level 157
God Stats
9W - 6L
1,666 SR
Queue Stats
491W - 455L
1,474 Elo+
Solo
Yemoja
Yemoja
DK M0NSTER
Yemoja
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
356W - 350L
1,412 Elo+
Solo
Thanatos
Thanatos
Indian1497
Thanatos
Level 113
God Stats
5W - 6L
1,500 SR
Queue Stats
248W - 246L
1,506 Elo+
Solo
Zhong Kui
Zhong Kui
stlewis113
Zhong Kui
Level 105
God Stats
67W - 56L
1,502 SR
Queue Stats
450W - 461L
1,516 Elo+
Solo
Team Averages
Level 121
1,534 SR
1,482 Elo+

VS

Team Averages
Level 93
1,490 SR
1,505 Elo+
Tsukuyomi
Tsukuyomi
Beerbongg
Tsukuyomi
Level 89
God Stats
2W - 4L
1,500 SR
Queue Stats
182W - 195L
1,521 Elo+
Solo
Fenrir
Fenrir
GREEDS_EMITTER
Fenrir
Level 88
God Stats
2W - 2L
1,517 SR
Queue Stats
10W - 12L
1,506 Elo+
Solo
Ullr
Ullr
JUSBVN
Ullr
Level 78
God Stats
3W - 1L
1,272 SR
Queue Stats
83W - 77L
1,487 Elo+
Solo
Nu Wa
Nu Wa
Mhbri008
Nu Wa
Level 102
God Stats
105W - 87L
1,609 SR
Queue Stats
181W - 208L
1,481 Elo+
Solo
Tyr
Tyr
et_mar_11
Tyr
Level 107
God Stats
49W - 46L
1,550 SR
Queue Stats
295W - 284L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
0 / 3 / 0
8,961
472
4,496
7,714
2,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Arapothus
Danzaburou
13
1 / 6 / 0
8,508
448
7,318
14,371
4,956
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
DK M0NSTER
Yemoja
13
0 / 2 / 2
8,081
425
3,542
14,620
13,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
Indian1497
Thanatos
16
6 / 6 / 1
10,164
535
11,200
17,018
7,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
stlewis113
Zhong Kui
15
2 / 6 / 3
9,075
478
10,073
14,092
13,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Beerbongg
Tsukuyomi
18
6 / 3 / 6
10,939
576
13,608
15,179
5,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 0 / 7
8,825
464
7,451
12,400
9,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ullr
JUSBVN
Ullr
17
7 / 1 / 3
10,079
530
11,334
10,121
3,496
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Mhbri008
Nu Wa
16
4 / 2 / 5
9,967
525
8,443
6,804
2,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
5 / 3 / 6
10,284
541
10,588
15,707
8,329
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
9
Kills
23
23
Deaths
9
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
3
0
0
L
Danzaburou
Arapothus
Danzaburou
1
6
0
0.17
W
Tsukuyomi
Beerbongg
Tsukuyomi
6
3
6
3
L
Yemoja
DK M0NSTER
Yemoja
0
2
2
0.5
W
1
0
7
4.5
L
Thanatos
Indian1497
Thanatos
6
6
1
1.08
W
Ullr
JUSBVN
Ullr
7
1
3
8.5
W
Nu Wa
Mhbri008
Nu Wa
4
2
5
3.25
W
5
3
6
2.67
L
Zhong Kui
stlewis113
Zhong Kui
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,629
Damage
51,424
67,815
Taken
60,211
41,302
Mitigated
28,658
24,327
Healing
18,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,496
152
0
1,229
7,714
2,670
0
1,962
5,752
70,718
0
L
Danzaburou
Arapothus
Danzaburou
7,318
3,284
0
2,377
14,371
4,956
1,032
532
13,839
0
57,422
W
Tsukuyomi
Beerbongg
Tsukuyomi
13,608
2,727
0
4,594
15,179
5,218
0
5,149
9,754
0
75,651
L
Yemoja
DK M0NSTER
Yemoja
3,542
556
3,136
2,925
14,620
13,369
274
2,009
12,611
24,269
0
W
7,451
1,764
259
5,415
12,400
9,434
0
3,016
9,303
0
29,855
L
Thanatos
Indian1497
Thanatos
11,200
2,691
0
11,891
17,018
7,277
0
3,094
13,924
0
51,959
W
Ullr
JUSBVN
Ullr
11,334
5,328
0
913
10,121
3,496
3,046
1,600
8,521
0
70,938
W
Nu Wa
Mhbri008
Nu Wa
8,443
2,927
0
2,000
6,804
2,181
50
2,530
4,166
57,857
0
W
10,588
656
0
5,816
15,707
8,329
0
4,548
11,115
0
56,263
L
Zhong Kui
stlewis113
Zhong Kui
10,073
1,587
0
2,769
14,092
13,030
938
998
13,094
48,568
5,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,789
Gold Earned
50,094
482
Minions Killed
515
0
Camps Cleared
0
1,558,568
Distance Traveled
1,769,686
10
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,961
472
160
8
0
310,202
5
L
Danzaburou
8,508
448
108
6
0
313,997
0
W
Tsukuyomi
10,939
576
138
7
0
378,368
7
L
Yemoja
8,081
425
32
2
0
343,271
3
W
Fenrir
8,825
464
43
2
0
341,447
5
L
Thanatos
10,164
535
96
5
0
335,021
2
W
Ullr
10,079
530
108
6
0
349,892
5
W
Nu Wa
9,967
525
120
6
0
344,996
7
W
Tyr
10,284
541
106
6
0
354,983
4
L
Zhong Kui
9,075
478
86
5
0
256,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role