Player Matchup

Fenrir
Fenrir
Ironmanturbo7
Fenrir
Level 24
God Stats
11W - 6L
1,650 SR
Queue Stats
74W - 63L
1,350 Elo+
Solo
Medusa
Medusa
Jayrunit
Medusa
Level 26
God Stats
19W - 16L
1,812 SR
Queue Stats
214W - 250L
1,382 Elo+
Party 1
Cerberus
Cerberus
chibush
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 87L
1,228 Elo+
Solo
Fafnir
Fafnir
tatyana2012
Fafnir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,095 Elo+
Solo
Yemoja
Yemoja
twabeee
Yemoja
Level 17
God Stats
4W - 2L
1,638 SR
Queue Stats
69W - 105L
1,301 Elo+
Party 1
Team Averages
Level 22
1,620 SR
1,271 Elo+

VS

Team Averages
Level 19
1,475 SR
1,244 Elo+
Cthulhu
Cthulhu
FaKe_Mimi
Cthulhu
Level 16
God Stats
2W - 4L
1,074 SR
Queue Stats
49W - 79L
1,190 Elo+
Party 2
Hel
Hel
Kenitzi
Hel
Level 32
God Stats
5W - 7L
1,471 SR
Queue Stats
36W - 33L
1,225 Elo+
Party 2
Neith
Neith
King_Scarface0
Neith
Level 5
God Stats
8W - 0L
1,500 SR
Queue Stats
45W - 41L
1,200 Elo+
Solo
Tsukuyomi
Tsukuyomi
OneBolverkOrTwo
Tsukuyomi
Level 25
God Stats
4W - 1L
1,613 SR
Queue Stats
86W - 101L
1,257 Elo+
Solo
Bellona
Bellona
pattogaray96
Bellona
Level 16
God Stats
7W - 2L
1,717 SR
Queue Stats
78W - 59L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 7 / 15
14,340
1,024
14,077
28,862
15,154
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
Jayrunit
Medusa
20
16 / 7 / 4
17,196
1,228
44,133
29,758
13,390
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
chibush
Cerberus
20
6 / 12 / 11
14,504
1,036
17,473
37,735
30,050
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fafnir
14
0 / 0 / 0
10,509
751
0
122
125
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Yemoja
twabeee
Yemoja
20
0 / 5 / 17
14,037
1,003
14,227
23,921
12,368
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Team 1 Tickets

0

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FaKe_Mimi
Cthulhu
20
5 / 4 / 21
14,545
1,039
21,194
26,969
30,619
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hel
20
3 / 2 / 17
13,604
972
20,640
13,288
7,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
2 / 6 / 15
13,124
937
23,598
14,045
6,259
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
OneBolverkOrTwo
Tsukuyomi
20
9 / 8 / 11
15,043
1,075
18,430
21,845
16,981
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bellona
pattogaray96
Bellona
20
12 / 5 / 11
16,633
1,188
27,117
21,943
24,927
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
106
25
Kills
31
31
Deaths
25
47
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
FaKe_Mimi
Cthulhu
5
4
21
3.88
L
3
7
15
1.5
L
Medusa
Jayrunit
Medusa
16
7
4
2.57
W
Hel
3
2
17
5.75
W
2
6
15
1.58
W
Tsukuyomi
OneBolverkOrTwo
Tsukuyomi
9
8
11
1.81
L
Cerberus
chibush
Cerberus
6
12
11
0.96
W
Bellona
pattogaray96
Bellona
12
5
11
3.5
L
Fafnir
0
0
0
0
L
Yemoja
twabeee
Yemoja
0
5
17
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,910
Damage
110,979
120,398
Taken
98,090
71,087
Mitigated
85,976
14,451
Healing
26,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
FaKe_Mimi
Cthulhu
21,194
3,208
0
1,264
26,969
30,619
0
8,373
18,596
36,052
0
L
14,077
3,799
0
1,174
28,862
15,154
0
10,346
18,516
0
25,155
L
Medusa
Jayrunit
Medusa
44,133
32,864
0
2,377
29,758
13,390
0
8,622
21,136
0
66,389
W
Hel
20,640
3,193
10,090
7,297
13,288
7,190
0
6,469
6,819
40,303
0
W
23,598
16,742
0
1,042
14,045
6,259
0
3,586
10,459
0
51,801
W
Tsukuyomi
OneBolverkOrTwo
Tsukuyomi
18,430
5,805
0
2,884
21,845
16,981
0
7,381
14,464
0
33,826
L
Cerberus
chibush
Cerberus
17,473
2,295
0
5,543
37,735
30,050
0
17,412
20,323
27,415
0
W
Bellona
pattogaray96
Bellona
27,117
11,763
1,555
2,090
21,943
24,927
0
5,891
16,052
2,452
48,448
L
Fafnir
0
0
0
0
122
125
0
122
0
0
0
L
Yemoja
twabeee
Yemoja
14,227
4,964
2,389
2,968
23,921
12,368
0
6,525
17,396
51,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,586
Gold Earned
72,949
177
Minions Killed
239
8
Camps Cleared
4
935,312
Distance Traveled
1,288,850
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,545
1,039
35
3
0
293,024
0
L
Fenrir
14,340
1,024
30
2
1
242,527
1
L
Medusa
17,196
1,228
48
3
3
226,251
0
W
Hel
13,604
972
53
4
0
270,694
0
W
Neith
13,124
937
61
4
1
226,613
0
W
Tsukuyomi
15,043
1,075
30
2
1
249,756
0
L
Cerberus
14,504
1,036
20
1
1
254,677
2
W
Bellona
16,633
1,188
60
4
2
248,763
0
L
Fafnir
10,509
751
0
0
0
18,613
0
L
Yemoja
14,037
1,003
79
6
3
193,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role