Player Matchup

King Arthur
King Arthur
Riduurok
King Arthur
Level 17
God Stats
0W - 2L
1,309 SR
Queue Stats
11W - 12L
1,453 Elo+
Solo
Izanami
Izanami
co_kain1015
Izanami
Level 17
God Stats
0W - 3L
1,244 SR
Queue Stats
1W - 8L
1,010 Elo+
Party 2
Apollo
Apollo
proprime
Apollo
Level 32
God Stats
0W - 2L
1,265 SR
Queue Stats
5W - 11L
734 Elo+
Party 2
Team Averages
Level 22
1,273 SR
1,066 Elo+

VS

Team Averages
Level 49
1,349 SR
1,177 Elo+
Ra
Ra
ST00LSTUFF3R
Ra
Level 15
God Stats
13W - 13L
1,400 SR
Queue Stats
87W - 98L
1,093 Elo+
Party 1
Ares
Ares
STOOLPUNCH3R
Ares
Level 67
God Stats
39W - 39L
1,500 SR
Queue Stats
121W - 145L
1,198 Elo+
Party 1
Skadi
Skadi
TheShadoW619
Skadi
Level 65
God Stats
4W - 9L
1,148 SR
Queue Stats
259W - 412L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Riduurok
King Arthur
10
2 / 12 / 0
7,738
595
6,090
16,224
8,232
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
co_kain1015
Izanami
10
0 / 5 / 1
7,168
551
5,763
10,394
3,747
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
proprime
Apollo
11
0 / 3 / 2
7,416
570
5,186
7,628
2,706
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 12
9,769
751
8,857
9,181
6,062
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
6 / 1 / 10
9,480
729
5,751
11,063
15,859
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
9 / 0 / 8
10,753
827
13,226
7,442
3,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
50
2
Kills
20
20
Deaths
2
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Riduurok
King Arthur
2
12
0
0.17
W
5
1
12
11
W
6
1
10
11
W
9
0
8
13
L
Izanami
co_kain1015
Izanami
0
5
1
0.1
L
Apollo
proprime
Apollo
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,039
Damage
27,834
34,246
Taken
27,686
14,685
Mitigated
25,137
654
Healing
7,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Riduurok
King Arthur
6,090
1,698
0
654
16,224
8,232
0
6,491
9,733
0
15,700
W
8,857
993
1,429
2,411
9,181
6,062
450
530
8,651
33,787
0
W
5,751
190
509
1,231
11,063
15,859
330
0
11,063
9,851
0
W
13,226
8,150
288
1,611
7,442
3,216
2,079
31
7,411
0
61,584
L
Izanami
co_kain1015
Izanami
5,763
2,463
0
0
10,394
3,747
0
5,317
5,077
0
27,798
L
Apollo
proprime
Apollo
5,186
2,701
0
0
7,628
2,706
0
3,200
4,428
0
22,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,322
Gold Earned
30,002
98
Minions Killed
153
3
Camps Cleared
7
481,384
Distance Traveled
708,408
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,738
595
19
1
2
148,494
0
W
Ra
9,769
751
61
5
2
220,550
0
W
Ares
9,480
729
10
1
1
261,897
0
W
Skadi
10,753
827
82
6
4
225,961
1
L
Izanami
7,168
551
41
3
1
165,335
0
L
Apollo
7,416
570
38
3
0
167,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role