Player Matchup

Cthulhu
Cthulhu
Badasshuhn3
Cthulhu
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,575 Elo+
Party 2
Thor
Thor
BlackZémos
Thor
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hel
Hel
KingOfTheKappa_
Hel
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,690 Elo+
Party 2
Sol
Sol
KuroNoYojimbo
Sol
Level 160
God Stats
2W - 0L
2,018 SR
Queue Stats
77W - 36L
1,722 Elo+
Party 2
Sun Wukong
Sun Wukong
knuffi93
Sun Wukong
Level 59
God Stats
3W - 0L
1,473 SR
Queue Stats
43W - 22L
1,616 Elo+
Party 2
Team Averages
Level 59
1,598 SR
1,621 Elo+

VS

Team Averages
Level 75
1,583 SR
1,481 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
 
Nike
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Bankai0
Yemoja
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 68L
1,556 Elo+
Party 3
Achilles
Achilles
Bistoufle
Achilles
Level 117
God Stats
2W - 2L
1,914 SR
Queue Stats
173W - 195L
1,481 Elo+
Party 1
Ah Puch
Ah Puch
ironheartsss
Ah Puch
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,368 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Badasshuhn3
Cthulhu
19
1 / 4 / 16
11,752
735
21,935
23,398
32,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
5 / 7 / 9
11,643
728
14,685
19,658
9,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
6 / 1 / 10
12,042
753
17,216
20,416
11,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

19
5 / 3 / 10
11,799
737
29,673
20,803
19,112
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
knuffi93
Sun Wukong
17
3 / 5 / 10
10,748
672
24,733
17,848
11,093
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
16
1 / 4 / 14
10,218
639
11,478
26,468
35,771
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nike
 
Nike
16
2 / 4 / 12
9,743
609
19,426
29,577
24,613
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
Bankai0
Yemoja
18
1 / 2 / 15
10,644
665
5,394
16,373
19,116
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
Bistoufle
Achilles
18
9 / 2 / 9
11,217
701
26,033
35,190
35,373
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
ironheartsss
Ah Puch
19
7 / 8 / 4
12,121
758
24,738
19,454
8,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
74
20
Kills
20
20
Deaths
20
55
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
1
4
14
2
L
Nike
 
Nike
2
4
12
2
W
Cthulhu
Badasshuhn3
Cthulhu
1
4
16
2.25
L
Yemoja
Bankai0
Yemoja
1
2
15
4.25
L
Achilles
Bistoufle
Achilles
9
2
9
6.75
W
5
7
9
1.36
W
6
1
10
11
W
5
3
10
3.33
L
Ah Puch
ironheartsss
Ah Puch
7
8
4
1.13
W
Sun Wukong
knuffi93
Sun Wukong
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,242
Damage
87,069
102,123
Taken
127,062
83,746
Mitigated
123,123
53,900
Healing
68,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
11,478
760
1,653
3,432
26,468
35,771
405
12,819
12,922
16,662
0
L
Nike
 
Nike
19,426
2,385
2,715
9,506
29,577
24,613
425
13,561
15,436
0
31,835
W
Cthulhu
Badasshuhn3
Cthulhu
21,935
2,264
3,332
4,273
23,398
32,443
770
12,696
10,702
30,205
0
L
Yemoja
Bankai0
Yemoja
5,394
2,363
24,921
6,402
16,373
19,116
212
7,719
8,300
19,780
0
L
Achilles
Bistoufle
Achilles
26,033
2,953
2,546
13,679
35,190
35,373
489
19,781
14,903
0
42,283
W
14,685
3,064
0
477
19,658
9,785
1,080
6,211
13,447
0
23,597
W
17,216
815
24,174
14,506
20,416
11,313
1,014
6,895
13,521
34,597
0
W
29,673
14,870
287
4,618
20,803
19,112
2,630
8,155
12,648
50,797
0
L
Ah Puch
ironheartsss
Ah Puch
24,738
1,927
894
2,406
19,454
8,250
47
12,585
6,677
51,267
0
W
Sun Wukong
knuffi93
Sun Wukong
24,733
2,385
769
1,464
17,848
11,093
314
7,653
10,195
0
35,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,984
Gold Earned
53,943
168
Minions Killed
126
0
Camps Cleared
0
1,475,535
Distance Traveled
1,408,798
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
10,218
639
3
0
0
288,199
0
L
Nike
9,743
609
15
1
0
306,857
0
W
Cthulhu
11,752
735
34
2
0
271,441
0
L
Yemoja
10,644
665
28
2
0
247,125
0
L
Achilles
11,217
701
18
1
0
355,637
1
W
Thor
11,643
728
11
1
0
296,800
0
W
Hel
12,042
753
38
2
0
333,803
0
W
Sol
11,799
737
66
4
0
266,290
0
L
Ah Puch
12,121
758
62
4
0
210,980
0
W
Sun Wukong
10,748
672
19
1
0
307,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role