Player Matchup

Olorun
Olorun
CrrPrimetime
Olorun
Level 27
God Stats
5W - 4L
1,460 SR
Queue Stats
144W - 143L
1,503 Elo+
Party 1
Nemesis
Nemesis
ReaperChristian
Nemesis
Level 3
God Stats
4W - 1L
1,500 SR
Queue Stats
227W - 248L
1,167 Elo+
Solo
Sun Wukong
Sun Wukong
Riflemaker
Sun Wukong
Level 29
God Stats
14W - 12L
1,592 SR
Queue Stats
182W - 180L
1,488 Elo+
Party 1
Ares
Ares
Sepehr91
Ares
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
16W - 16L
1,500 Elo+
Solo
He Bo
He Bo
ShooterMcGRB
He Bo
Level 24
God Stats
15W - 6L
1,689 SR
Queue Stats
121W - 127L
1,457 Elo+
Party 1
Team Averages
Level 18
1,548 SR
1,423 Elo+

VS

Team Averages
Level 22
1,550 SR
1,472 Elo+
Scylla
Scylla
Kyatus
Scylla
Level 24
God Stats
5W - 5L
1,466 SR
Queue Stats
53W - 50L
1,492 Elo+
Solo
Bastet
Bastet
Testies3
Bastet
Level 29
God Stats
8W - 5L
1,687 SR
Queue Stats
155W - 147L
1,480 Elo+
Solo
Hercules
Hercules
XanManDan
Hercules
Level 28
God Stats
10W - 10L
1,514 SR
Queue Stats
155W - 175L
1,486 Elo+
Solo
Khepri
Khepri
bb29
Khepri
Level 28
God Stats
36W - 34L
1,582 SR
Queue Stats
77W - 85L
1,486 Elo+
Solo
Medusa
Medusa
berserker9597
Medusa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
2 / 1 / 1
5,951
595
6,387
5,561
1,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

7
2 / 4 / 0
5,104
510
1,764
4,833
1,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Riflemaker
Sun Wukong
9
0 / 3 / 1
5,367
537
3,197
7,255
3,304
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
8
1 / 3 / 1
5,068
507
2,832
5,586
3,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 0 / 0
5,677
568
767
2,662
823
Magic Focus

Magic Focus

+20
Magical Power

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Kyatus
Scylla
10
0 / 0 / 0
5,749
575
1,181
3,346
1,025
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
Testies3
Bastet
12
5 / 1 / 0
6,603
660
2,991
5,678
2,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
XanManDan
Hercules
11
2 / 1 / 4
6,447
645
3,792
5,279
4,494
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Khepri
bb29
Khepri
9
2 / 1 / 3
5,673
567
1,875
7,105
4,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

8
2 / 2 / 2
5,172
517
6,059
5,446
1,836
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
5
Kills
11
11
Deaths
5
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Olorun
2
1
1
2.5
W
Scylla
Kyatus
Scylla
0
0
0
0
L
2
4
0
0.5
L
Sun Wukong
Riflemaker
Sun Wukong
0
3
1
0.17
L
Ares
1
3
1
0.5
L
0
0
0
0
W
Bastet
Testies3
Bastet
5
1
0
5
W
Hercules
XanManDan
Hercules
2
1
4
4
W
Khepri
bb29
Khepri
2
1
3
3.5
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,947
Damage
15,898
25,897
Taken
26,854
10,869
Mitigated
13,710
7,123
Healing
9,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
6,387
2,658
0
2,781
5,561
1,639
0
658
4,903
39,489
0
W
Scylla
Kyatus
Scylla
1,181
82
0
1,913
3,346
1,025
0
767
2,579
32,051
0
L
1,764
928
0
515
4,833
1,660
234
285
4,548
0
13,856
L
Sun Wukong
Riflemaker
Sun Wukong
3,197
698
0
2,181
7,255
3,304
231
0
7,255
0
25,684
L
Ares
2,832
273
0
437
5,586
3,443
0
1,012
4,574
7,207
0
L
767
0
0
1,209
2,662
823
0
1,101
1,561
29,897
0
W
Bastet
Testies3
Bastet
2,991
1,194
0
1,583
5,678
2,106
0
0
5,678
0
42,590
W
Hercules
XanManDan
Hercules
3,792
1,564
0
1,911
5,279
4,494
406
0
5,279
0
28,121
W
Khepri
bb29
Khepri
1,875
309
872
2,236
7,105
4,249
0
4,758
2,347
12,586
0
W
6,059
3,656
0
697
5,446
1,836
0
4,461
985
0
24,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,167
Gold Earned
29,644
250
Minions Killed
286
0
Camps Cleared
0
954,113
Distance Traveled
938,816
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,951
595
70
7
0
179,918
1
W
Scylla
5,749
575
63
6
0
173,196
0
L
Nemesis
5,104
510
31
3
0
186,991
1
L
Sun Wukong
5,367
537
64
6
0
200,418
2
L
Ares
5,068
507
13
1
0
197,067
0
L
He Bo
5,677
568
72
7
0
189,719
0
W
Bastet
6,603
660
80
8
0
205,428
5
W
Hercules
6,447
645
74
7
0
209,575
1
W
Khepri
5,673
567
22
2
0
191,411
4
W
Medusa
5,172
517
47
5
0
159,206
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role