Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
An Evil Person
Ratatoskr
Level 160
God Stats
3W - 2L
1,682 SR
Queue Stats
136W - 133L
1,666 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
CaptainDesdinie
Morgan Le Fay
Level 151
God Stats
4W - 1L
1,952 SR
Queue Stats
13W - 14L
1,641 Elo+
Party 2
Heimdallr
Heimdallr
DEADLY HOUR
Heimdallr
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,609 Elo+
Party 1
Geb
Geb
Plookie
Geb
Level 160
God Stats
1W - 1L
1,521 SR
Queue Stats
352W - 302L
1,656 Elo+
Party 2
Team Averages
Level 148
1,631 SR
1,614 Elo+

VS

Team Averages
Level 138
1,705 SR
1,582 Elo+
Anubis
Anubis
 
Anubis
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AGuyWithGunz
Medusa
Level 126
God Stats
4W - 1L
1,847 SR
Queue Stats
81W - 58L
1,625 Elo+
Solo
Sol
Sol
MaleTrumpet
Sol
Level 152
God Stats
11W - 9L
1,837 SR
Queue Stats
60W - 50L
1,587 Elo+
Solo
Ah Puch
Ah Puch
ParagonISDEAD
Ah Puch
Level 103
God Stats
4W - 2L
1,707 SR
Queue Stats
392W - 397L
1,625 Elo+
Solo
Ne Zha
Ne Zha
popcornAlex
Ne Zha
Level 159
God Stats
7W - 9L
1,635 SR
Queue Stats
305W - 310L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
1 / 4 / 1
6,419
642
5,252
6,341
2,955
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ratatoskr
An Evil Person
Ratatoskr
12
1 / 4 / 1
6,419
642
4,319
6,846
3,453
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
CaptainDesdinie
Morgan Le Fay
13
0 / 5 / 2
6,502
650
5,561
8,431
3,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
DEADLY HOUR
Heimdallr
12
0 / 2 / 1
6,355
636
3,566
6,674
2,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Geb
12
0 / 4 / 2
6,556
656
4,267
12,089
9,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
3 / 0 / 9
8,577
858
6,560
4,877
2,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
15
4 / 0 / 12
8,760
876
7,005
7,141
2,769
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 0 / 11
9,095
910
8,674
8,451
3,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Puch
14
3 / 0 / 11
7,869
787
7,129
3,235
1,137
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
15
4 / 2 / 5
8,767
877
3,658
7,067
2,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
67
2
Kills
19
19
Deaths
2
7
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
1
4
1
0.38
W
Anubis
 
Anubis
3
0
9
7.5
W
Medusa
4
0
12
10
L
Ratatoskr
An Evil Person
Ratatoskr
1
4
1
0.38
L
Morgan Le Fay
CaptainDesdinie
Morgan Le Fay
0
5
2
0.2
L
Heimdallr
DEADLY HOUR
Heimdallr
0
2
1
0.25
W
5
0
11
10.5
W
Ah Puch
3
0
11
8.5
L
Geb
0
4
2
0.25
W
Ne Zha
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,965
Damage
33,026
40,381
Taken
30,771
21,410
Mitigated
12,831
5,987
Healing
12,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
5,252
107
0
664
6,341
2,955
0
3,659
2,500
0
17,769
W
Anubis
 
Anubis
6,560
327
132
3,187
4,877
2,918
528
1,243
3,634
38,794
0
W
Medusa
7,005
3,751
0
2,263
7,141
2,769
1,039
3,786
3,355
0
29,337
L
Ratatoskr
An Evil Person
Ratatoskr
4,319
618
0
1,058
6,846
3,453
0
3,532
3,230
0
18,938
L
Morgan Le Fay
CaptainDesdinie
Morgan Le Fay
5,561
310
0
804
8,431
3,260
0
3,911
4,432
25,891
0
L
Heimdallr
DEADLY HOUR
Heimdallr
3,566
266
0
1,238
6,674
2,020
0
4,483
2,059
0
22,894
W
8,674
2,065
0
4,494
8,451
3,539
1,230
2,664
5,787
29,317
2,375
W
Ah Puch
7,129
223
0
539
3,235
1,137
28
1,078
2,157
17,807
0
L
Geb
4,267
497
0
2,223
12,089
9,722
0
5,998
6,002
11,255
0
W
Ne Zha
3,658
740
0
1,786
7,067
2,468
0
1,428
5,639
0
23,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,251
Gold Earned
43,068
213
Minions Killed
291
7
Camps Cleared
11
985,359
Distance Traveled
1,104,514
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,419
642
29
3
1
212,765
3
W
Anubis
8,577
858
83
8
3
203,169
4
W
Medusa
8,760
876
64
6
1
230,360
1
L
Ratatoskr
6,419
642
37
4
3
205,020
1
L
Morgan Le Fay
6,502
650
61
6
1
185,351
3
L
Heimdallr
6,355
636
67
7
2
186,796
1
W
Sol
9,095
910
68
7
1
228,482
3
W
Ah Puch
7,869
787
27
3
0
212,176
3
L
Geb
6,556
656
19
2
0
195,427
1
W
Ne Zha
8,767
877
49
5
6
230,327
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role