Player Matchup

Zhong Kui
Zhong Kui
Coolbitz
Zhong Kui
Level 116
God Stats
1W - 1L
1,297 SR
Queue Stats
263W - 154L
1,710 Elo+
Party 2
Neith
Neith
MisterSaff
Neith
Level 129
God Stats
25W - 6L
1,861 SR
Queue Stats
357W - 246L
1,688 Elo+
Party 2
Fenrir
Fenrir
TheShadyDoctor
Fenrir
Level 128
God Stats
2W - 0L
1,631 SR
Queue Stats
195W - 134L
1,712 Elo+
Party 2
Team Averages
Level 124
1,596 SR
1,703 Elo+

VS

Team Averages
Level 119
1,538 SR
1,671 Elo+
Achilles
Achilles
BigBadBandito
Achilles
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 55L
1,765 Elo+
Party 1
Anubis
Anubis
Kirjaden
Anubis
Level 44
God Stats
2W - 1L
1,385 SR
Queue Stats
2W - 3L
1,478 Elo+
Solo
Thor
Thor
Rozer123
Thor
Level 156
God Stats
18W - 12L
1,728 SR
Queue Stats
105W - 83L
1,770 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Coolbitz
Zhong Kui
12
5 / 1 / 6
7,935
794
9,426
5,190
3,302
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
11
6 / 1 / 5
7,832
783
11,055
7,305
1,837
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 3 / 10
7,308
731
6,178
7,853
9,288
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BigBadBandito
Achilles
9
1 / 4 / 3
6,295
630
5,352
12,704
8,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
Kirjaden
Anubis
9
0 / 6 / 3
6,046
605
2,437
8,048
3,494
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thor
10
4 / 3 / 1
7,389
739
8,101
9,160
3,005
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
13
Kills
5
5
Deaths
13
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Achilles
BigBadBandito
Achilles
1
4
3
0.63
W
Zhong Kui
Coolbitz
Zhong Kui
5
1
6
8
L
Anubis
Kirjaden
Anubis
0
6
3
0.25
W
Neith
6
1
5
8.5
L
Thor
4
3
1
1.5
W
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,659
Damage
15,890
20,348
Taken
29,912
14,427
Mitigated
15,447
3,806
Healing
2,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BigBadBandito
Achilles
5,352
1,841
0
1,652
12,704
8,948
0
4,384
8,320
0
12,329
W
Zhong Kui
Coolbitz
Zhong Kui
9,426
921
0
1,027
5,190
3,302
742
734
4,247
30,242
0
L
Anubis
Kirjaden
Anubis
2,437
201
0
488
8,048
3,494
0
2,750
5,298
9,522
0
W
Neith
11,055
4,059
0
1,620
7,305
1,837
240
603
6,615
0
22,121
L
Thor
8,101
1,335
0
0
9,160
3,005
0
2,533
6,627
0
19,384
W
6,178
2,207
0
1,159
7,853
9,288
386
1,445
6,003
0
14,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,075
Gold Earned
19,730
82
Minions Killed
63
5
Camps Cleared
3
568,572
Distance Traveled
521,865
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,295
630
16
2
1
187,703
1
W
Zhong Kui
7,935
794
49
5
3
186,519
1
L
Anubis
6,046
605
22
2
1
157,424
1
W
Neith
7,832
783
19
2
1
188,030
1
L
Thor
7,389
739
25
3
1
176,738
4
W
Fenrir
7,308
731
14
1
1
194,023
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role