Player Matchup

Achilles
Achilles
Diamond IV
AlphaReckless
Achilles
Diamond IV
Level 130
God Stats
3W - 5L
1,791 SR
Queue Stats
69W - 62L
2,117 MMR
Solo
Ne Zha
Ne Zha
Masters
FatNuggets
Ne Zha
Masters
Level 160
God Stats
0W - 1L
1,846 SR
Queue Stats
113W - 115L
2,292 MMR
Solo
Ganesha
Ganesha
Platinum I
Healbulance
Ganesha
Platinum I
Level 160
God Stats
0W - 4L
1,312 SR
Queue Stats
70W - 73L
2,114 MMR
Solo
Tiamat
Tiamat
Diamond I
truancii
Tiamat
Diamond I
Level 158
God Stats
3W - 7L
1,536 SR
Queue Stats
128W - 103L
2,385 MMR
Solo
Skadi
Skadi
Masters
zNiv
Skadi
Masters
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 222L
2,136 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 153
1,597 SR
2,209 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 139
1,613 SR
2,208 MMR
Fenrir
Fenrir
Diamond IV
Maeivsträsa
Fenrir
Diamond IV
Level 160
God Stats
1W - 2L
1,791 SR
Queue Stats
280W - 276L
2,207 MMR
Party 1
Hachiman
Hachiman
Diamond II
Remitom
Hachiman
Diamond II
Level 157
God Stats
7W - 5L
1,673 SR
Queue Stats
608W - 603L
2,236 MMR
Solo
The Morrigan
The Morrigan
Diamond II
Xanderpitz
The Morrigan
Diamond II
Level 158
God Stats
80W - 70L
1,706 SR
Queue Stats
276W - 273L
2,321 MMR
Party 1
Bacchus
Bacchus
Masters
Xýlo
Bacchus
Masters
Level 158
God Stats
3W - 3L
1,549 SR
Queue Stats
736W - 707L
2,218 MMR
Solo
Mulan
Mulan
Platinum III
vervvxvvyvvgb
Mulan
Platinum III
Level 60
God Stats
6W - 6L
1,345 SR
Queue Stats
108W - 93L
2,058 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AlphaReckless
Achilles
12
2 / 4 / 4
6,861
490
9,231
14,640
12,675
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ne Zha
FatNuggets
Ne Zha
12
2 / 4 / 3
6,953
497
6,471
10,935
2,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
Healbulance
Ganesha
12
0 / 1 / 5
6,970
498
2,132
8,997
6,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
truancii
Tiamat
13
4 / 0 / 3
7,470
534
7,062
3,608
1,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
zNiv
Skadi
10
1 / 2 / 1
6,384
456
4,237
4,644
789
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
OdinArtioGebOlorunLoki

VS

Bans
SolSylvanusCthulhuKhepriTerra
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
6 / 2 / 2
7,942
567
5,395
11,965
4,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hachiman
Remitom
Hachiman
15
4 / 1 / 0
8,776
627
5,000
6,889
1,733
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
Xanderpitz
The Morrigan
13
0 / 2 / 2
7,601
543
3,764
6,083
1,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Xýlo
Bacchus
10
1 / 3 / 1
6,522
466
4,629
9,228
8,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 2 / 4
7,495
535
9,273
12,618
7,513
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
9
Kills
11
11
Deaths
10
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
AlphaReckless
Achilles
2
4
4
1
L
Ne Zha
FatNuggets
Ne Zha
2
4
3
0.88
L
Ganesha
Healbulance
Ganesha
0
1
5
2.5
W
Fenrir
6
2
2
3.5
W
Hachiman
Remitom
Hachiman
4
1
0
4
W
The Morrigan
Xanderpitz
The Morrigan
0
2
2
0.5
W
Bacchus
Xýlo
Bacchus
1
3
1
0.5
L
Tiamat
truancii
Tiamat
4
0
3
5.5
W
0
2
4
1
L
Skadi
zNiv
Skadi
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,133
Damage
28,061
42,824
Taken
46,783
25,150
Mitigated
23,416
14,958
Healing
19,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AlphaReckless
Achilles
9,231
1,890
0
5,303
14,640
12,675
0
1,002
13,638
1,680
32,006
L
Ne Zha
FatNuggets
Ne Zha
6,471
2,426
0
4,238
10,935
2,851
0
2,383
8,552
0
47,502
L
Ganesha
Healbulance
Ganesha
2,132
244
0
2,384
8,997
6,864
0
2,817
6,180
23,139
0
W
Fenrir
5,395
1,386
0
4,810
11,965
4,358
0
2,370
9,455
0
40,516
W
Hachiman
Remitom
Hachiman
5,000
2,650
0
3,259
6,889
1,733
1,712
140
6,749
0
68,463
W
The Morrigan
Xanderpitz
The Morrigan
3,764
1,252
0
2,200
6,083
1,808
242
2,400
3,349
52,267
1,256
W
Bacchus
Xýlo
Bacchus
4,629
665
301
2,486
9,228
8,004
0
2,944
6,129
20,893
0
L
Tiamat
truancii
Tiamat
7,062
570
218
1,943
3,608
1,971
0
1,112
2,496
47,631
0
W
9,273
1,549
0
5,979
12,618
7,513
0
1,170
11,404
76
44,890
L
Skadi
zNiv
Skadi
4,237
2,359
0
872
4,644
789
0
435
4,209
0
40,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,638
Gold Earned
38,336
379
Minions Killed
441
0
Camps Cleared
0
1,259,438
Distance Traveled
1,394,089
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,861
490
58
4
0
260,005
2
L
Ne Zha
6,953
497
86
6
0
263,762
5
L
Ganesha
6,970
498
21
2
0
260,120
4
W
Fenrir
7,942
567
74
5
0
329,875
2
W
Hachiman
8,776
627
125
9
0
279,588
5
W
The Morrigan
7,601
543
118
8
0
257,882
6
W
Bacchus
6,522
466
32
2
0
267,557
1
L
Tiamat
7,470
534
120
9
0
280,018
4
W
Mulan
7,495
535
92
7
0
259,187
9
L
Skadi
6,384
456
94
7
0
195,533
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role