Player Matchup

Serqet
Serqet
Erick71633
Serqet
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 42L
1,600 Elo+
Solo
Neith
Neith
IKidnapKittens
Neith
Level 16
God Stats
5W - 3L
1,532 SR
Queue Stats
43W - 25L
1,582 Elo+
Party 1
The Morrigan
The Morrigan
MeThorThank
The Morrigan
Level 15
God Stats
4W - 2L
1,708 SR
Queue Stats
24W - 14L
1,600 Elo+
Party 1
Ares
Ares
MinervasBlessing
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,714 Elo+
Party 1
Bellona
Bellona
electrickel22
Bellona
Level 12
God Stats
10W - 5L
1,797 SR
Queue Stats
28W - 19L
1,612 Elo+
Party 1
Team Averages
Level 14
1,607 SR
1,622 Elo+

VS

Team Averages
Level 14
1,580 SR
1,611 Elo+
Ares
Ares
FRAGALICIOUSSS
Ares
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 0L
1,769 Elo+
Solo
Bellona
Bellona
PapaPrototype
Bellona
Level 29
God Stats
23W - 11L
1,736 SR
Queue Stats
167W - 170L
1,494 Elo+
Solo
Artemis
Artemis
bronzeplayer99
Artemis
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 7L
1,624 Elo+
Solo
Ra
Ra
jormungandr2
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,630 Elo+
Solo
Pele
Pele
xNARCxSaul
Pele
Level 29
God Stats
9W - 4L
1,662 SR
Queue Stats
130W - 136L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Erick71633
Serqet
9
1 / 5 / 4
6,035
464
1,980
7,708
2,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
6 / 5 / 3
8,080
622
11,871
8,796
3,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
MeThorThank
The Morrigan
11
2 / 6 / 2
6,735
518
5,666
10,136
3,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
3 / 3 / 1
6,140
472
1,409
9,813
5,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bellona
10
1 / 6 / 0
6,241
480
4,983
10,752
9,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 8
8,275
637
11,979
7,336
5,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Bellona
14
8 / 1 / 2
8,606
662
9,240
8,902
8,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
5 / 2 / 6
8,120
625
8,727
9,468
2,900
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 5 / 2
6,649
511
2,276
7,041
2,258
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 4 / 4
7,318
563
3,540
12,757
3,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
13
Kills
25
25
Deaths
13
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Serqet
Erick71633
Serqet
1
5
4
0.6
W
8
1
8
12
L
6
5
3
1.5
L
The Morrigan
MeThorThank
The Morrigan
2
6
2
0.5
L
3
3
1
1.17
W
Bellona
8
1
2
9
W
5
2
6
4
L
Bellona
1
6
0
0.17
W
1
5
2
0.4
W
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,909
Damage
35,762
47,205
Taken
45,504
24,072
Mitigated
22,571
7,273
Healing
17,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Erick71633
Serqet
1,980
572
0
2,178
7,708
2,179
0
2,474
5,234
0
19,867
W
11,979
622
0
1,125
7,336
5,498
374
1,928
5,288
43,374
0
L
11,871
5,684
0
1,457
8,796
3,554
583
3,800
4,996
0
48,641
L
The Morrigan
MeThorThank
The Morrigan
5,666
1,684
0
1,982
10,136
3,188
0
4,102
6,034
38,843
1,389
L
1,409
299
0
1,156
9,813
5,442
0
3,863
5,950
7,519
0
W
Bellona
9,240
2,504
0
2,132
8,902
8,183
344
1,515
7,387
10,936
43,121
W
8,727
4,256
0
5,134
9,468
2,900
0
3,554
5,758
0
47,726
L
Bellona
4,983
1,336
0
500
10,752
9,709
0
1,316
9,436
6,812
19,907
W
2,276
836
20
2,467
7,041
2,258
327
830
6,211
27,193
0
W
3,540
784
0
6,235
12,757
3,732
0
488
12,269
0
39,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,231
Gold Earned
38,968
303
Minions Killed
388
0
Camps Cleared
0
1,126,445
Distance Traveled
1,215,145
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,035
464
54
4
0
239,137
0
W
Ares
8,275
637
56
4
0
278,480
2
L
Neith
8,080
622
96
7
0
220,468
2
L
The Morrigan
6,735
518
78
6
0
225,685
2
L
Ares
6,140
472
9
1
0
225,390
4
W
Bellona
8,606
662
118
9
0
263,582
0
W
Artemis
8,120
625
90
7
0
244,737
1
L
Bellona
6,241
480
66
5
0
215,765
0
W
Ra
6,649
511
59
5
0
181,392
0
W
Pele
7,318
563
65
5
0
246,954
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role