Player Matchup

Neith
Neith
Apofius
Neith
Level 111
God Stats
10W - 10L
1,540 SR
Queue Stats
36W - 95L
1,255 Elo+
Party 1
Cthulhu
Cthulhu
ESTECHAN
Cthulhu
Level 67
God Stats
9W - 24L
1,340 SR
Queue Stats
29W - 80L
1,240 Elo+
Party 1
Anubis
Anubis
LeoSharker
Anubis
Level 88
God Stats
4W - 7L
1,423 SR
Queue Stats
28W - 81L
1,243 Elo+
Party 1
Team Averages
Level 89
1,434 SR
1,246 Elo+

VS

Team Averages
Level 96
1,500 SR
1,555 Elo+
Hel
Hel
 
Hel
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Mxgod
Thanatos
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 58L
1,758 Elo+
Solo
King Arthur
King Arthur
Nagminny
King Arthur
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 53L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Apofius
Neith
18
5 / 3 / 3
14,146
589
17,482
16,774
6,392
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
ESTECHAN
Cthulhu
17
2 / 2 / 4
14,298
596
14,537
16,538
25,435
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Anubis
LeoSharker
Anubis
16
2 / 9 / 4
13,285
554
13,711
16,515
7,097
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
19
2 / 1 / 6
13,971
582
12,512
15,068
6,123
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
Mxgod
Thanatos
19
10 / 5 / 4
15,746
656
21,264
25,781
14,105
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
Nagminny
King Arthur
16
2 / 3 / 7
13,946
581
10,301
19,449
19,275
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
9
Kills
14
14
Deaths
9
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
1
6
5
L
Neith
Apofius
Neith
5
3
3
2.17
L
Cthulhu
ESTECHAN
Cthulhu
2
2
4
2
L
Anubis
LeoSharker
Anubis
2
9
4
0.44
W
Thanatos
Mxgod
Thanatos
10
5
4
2.4
W
King Arthur
Nagminny
King Arthur
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,730
Damage
44,077
49,827
Taken
60,298
38,924
Mitigated
39,503
9,751
Healing
38,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
12,512
269
12,776
9,946
15,068
6,123
759
8,894
6,174
63,277
0
L
Neith
Apofius
Neith
17,482
5,650
0
4,058
16,774
6,392
1,168
3,718
13,056
0
60,955
L
Cthulhu
ESTECHAN
Cthulhu
14,537
253
0
2,211
16,538
25,435
31
7,357
9,181
42,434
0
L
Anubis
LeoSharker
Anubis
13,711
532
0
3,482
16,515
7,097
578
3,913
12,602
52,009
0
W
Thanatos
Mxgod
Thanatos
21,264
6,595
0
15,204
25,781
14,105
1,591
10,734
15,047
0
70,169
W
King Arthur
Nagminny
King Arthur
10,301
1,671
0
177
19,449
19,275
78
10,536
8,913
11,349
41,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,729
Gold Earned
43,663
221
Minions Killed
272
9
Camps Cleared
12
1,230,682
Distance Traveled
1,277,575
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,971
582
132
6
1
466,623
1
L
Neith
14,146
589
107
4
4
396,137
7
L
Cthulhu
14,298
596
47
2
2
463,148
7
L
Anubis
13,285
554
67
3
3
371,397
4
W
Thanatos
15,746
656
62
3
6
445,587
1
W
King Arthur
13,946
581
78
3
5
365,365
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role