Player Matchup

Terra
Terra
Bronze III
 
Terra
Bronze III
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold IV
ArianAranguiz89
Danzaburou
Gold IV
Level 120
God Stats
134W - 122L
1,639 SR
Queue Stats
348W - 362L
1,452 MMR
Solo
Tyr
Tyr
Bronze II
Juanxd02
Tyr
Bronze II
Level 58
God Stats
0W - 1L
1,667 SR
Queue Stats
51W - 89L
328 MMR
Solo
Agni
Agni
Gold IV
Packer
Agni
Gold IV
Level 133
God Stats
19W - 15L
1,774 SR
Queue Stats
390W - 402L
1,431 MMR
Solo
Fenrir
Fenrir
Gold IV
jacobpipez
Fenrir
Gold IV
Level 46
God Stats
6W - 5L
1,718 SR
Queue Stats
50W - 56L
1,430 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 87
1,660 SR
1,228 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 101
1,652 SR
1,159 MMR
Khepri
Khepri
Bronze III
RamasDad_Support
Khepri
Bronze III
Level 85
God Stats
1W - 1L
1,607 SR
Queue Stats
13W - 10L
1,463 MMR
Party 1
Rama
Rama
Silver II
Rektaphobia
Rama
Silver II
Level 156
God Stats
36W - 42L
1,568 SR
Queue Stats
277W - 274L
985 MMR
Party 1
Mulan
Mulan
Gold II
WhoBoogie
Mulan
Gold II
Level 64
God Stats
9W - 7L
1,590 SR
Queue Stats
192W - 195L
1,453 MMR
Solo
Ne Zha
Ne Zha
Gold V
alexgelk345
Ne Zha
Gold V
Level 131
God Stats
5W - 5L
1,540 SR
Queue Stats
519W - 540L
1,222 MMR
Solo
Nu Wa
Nu Wa
Silver V
odiessan16
Nu Wa
Silver V
Level 69
God Stats
1W - 0L
1,958 SR
Queue Stats
73W - 92L
671 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
7
1 / 1 / 0
4,691
469
2,371
5,927
4,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
ArianAranguiz89
Danzaburou
10
0 / 1 / 0
5,458
546
3,100
7,063
1,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 3 / 0
4,331
433
2,718
8,983
7,892
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
Packer
Agni
9
0 / 3 / 0
4,919
492
3,777
4,659
1,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
jacobpipez
Fenrir
7
0 / 4 / 1
4,559
456
2,253
6,208
1,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Morgan Le FayArtioGilgameshLokiAthena

VS

Bans
TiamatOdinCharybdisSobekAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 5
5,604
560
1,871
5,282
3,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
4 / 0 / 0
6,660
666
4,833
5,598
1,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
WhoBoogie
Mulan
11
3 / 0 / 1
6,276
628
7,363
6,065
3,595
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
11
2 / 0 / 4
6,376
638
4,666
5,413
2,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
10
3 / 0 / 2
6,187
619
3,959
3,223
894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
12
12
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
1
0
1
L
Danzaburou
ArianAranguiz89
Danzaburou
0
1
0
0
L
0
3
0
0
L
Agni
Packer
Agni
0
3
0
0
W
0
1
5
2.5
W
4
0
0
4
W
Mulan
WhoBoogie
Mulan
3
0
1
3.5
W
Ne Zha
2
0
4
4
L
Fenrir
jacobpipez
Fenrir
0
4
1
0.13
W
Nu Wa
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,219
Damage
22,692
32,840
Taken
25,581
16,603
Mitigated
12,431
10,103
Healing
12,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
2,371
402
488
2,250
5,927
4,084
0
1,240
4,687
10,026
0
L
Danzaburou
ArianAranguiz89
Danzaburou
3,100
1,745
0
2,351
7,063
1,711
0
765
6,298
0
33,636
L
2,718
579
0
2,737
8,983
7,892
0
446
8,537
0
14,434
L
Agni
Packer
Agni
3,777
380
0
431
4,659
1,252
0
2,658
2,001
32,555
0
W
1,871
198
0
1,774
5,282
3,475
0
2,642
2,590
11,592
0
W
4,833
4,119
0
3,752
5,598
1,884
0
104
5,494
0
47,349
W
Mulan
WhoBoogie
Mulan
7,363
2,313
0
3,360
6,065
3,595
204
837
5,212
0
32,136
W
Ne Zha
4,666
1,721
0
1,823
5,413
2,583
0
1,053
4,345
0
36,359
L
Fenrir
jacobpipez
Fenrir
2,253
907
0
1,846
6,208
1,664
0
721
5,487
0
14,778
W
Nu Wa
3,959
844
0
1,892
3,223
894
0
1,369
1,792
32,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,958
Gold Earned
31,103
203
Minions Killed
325
0
Camps Cleared
0
964,907
Distance Traveled
1,059,943
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
4,691
469
19
2
0
208,219
3
L
Danzaburou
5,458
546
73
7
0
183,832
4
L
Tyr
4,331
433
27
3
0
213,600
1
L
Agni
4,919
492
47
5
0
194,248
1
W
Khepri
5,604
560
24
2
0
189,505
5
W
Rama
6,660
666
92
9
0
185,030
0
W
Mulan
6,276
628
75
8
0
220,266
4
W
Ne Zha
6,376
638
78
8
0
254,991
2
L
Fenrir
4,559
456
37
4
0
165,008
2
W
Nu Wa
6,187
619
56
6
0
210,151
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role