Player Matchup

Cupid
Cupid
ZHIRP
Cupid
Level 158
God Stats
2W - 2L
1,740 SR
Queue Stats
282W - 219L
1,660 Elo+
Party 2
Cthulhu
Cthulhu
awello
Cthulhu
Level 126
God Stats
6W - 2L
1,800 SR
Queue Stats
295W - 238L
1,659 Elo+
Party 2
Thoth
Thoth
unkloonkalept
Thoth
Level 129
God Stats
1W - 4L
1,499 SR
Queue Stats
11W - 17L
1,529 Elo+
Solo
Team Averages
Level 138
1,680 SR
1,616 Elo+

VS

Team Averages
Level 88
1,816 SR
1,740 Elo+
Sol
Sol
MollyWhopped40
Sol
Level 109
God Stats
39W - 12L
1,919 SR
Queue Stats
526W - 296L
1,795 Elo+
Party 1
Cerberus
Cerberus
SpIy
Cerberus
Level 109
God Stats
13W - 6L
1,675 SR
Queue Stats
396W - 140L
1,812 Elo+
Party 1
Guan Yu
Guan Yu
bONk67
Guan Yu
Level 46
God Stats
7W - 0L
1,855 SR
Queue Stats
17W - 6L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ZHIRP
Cupid
15
5 / 6 / 1
11,413
601
27,519
17,097
4,839
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
awello
Cthulhu
16
1 / 2 / 4
10,718
564
16,300
24,331
28,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 6 / 5
9,940
523
7,723
9,917
2,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 6
13,470
709
22,806
20,453
14,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
SpIy
Cerberus
15
5 / 3 / 8
13,042
686
14,621
26,317
29,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
bONk67
Guan Yu
14
1 / 2 / 11
12,172
641
6,758
18,921
22,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
6
Kills
14
14
Deaths
6
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
8
1
6
11
W
Cerberus
SpIy
Cerberus
5
3
8
3
L
Cupid
ZHIRP
Cupid
5
6
1
0.92
L
Cthulhu
awello
Cthulhu
1
2
4
1.5
W
Guan Yu
bONk67
Guan Yu
1
2
11
3.25
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,542
Damage
44,185
51,345
Taken
65,691
35,793
Mitigated
67,614
5,298
Healing
32,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,806
9,397
415
13,721
20,453
14,830
2,279
9,924
10,529
72,010
0
W
Cerberus
SpIy
Cerberus
14,621
1,003
0
9,658
26,317
29,999
593
8,854
17,463
43,160
0
L
Cupid
ZHIRP
Cupid
27,519
14,327
1,118
2,616
17,097
4,839
0
12,802
4,295
0
68,458
L
Cthulhu
awello
Cthulhu
16,300
3,234
0
679
24,331
28,193
0
17,718
6,613
47,311
3,600
W
Guan Yu
bONk67
Guan Yu
6,758
1,101
2,148
6,590
18,921
22,785
319
5,162
13,759
3,961
14,640
L
7,723
143
0
885
9,917
2,761
0
8,704
1,213
27,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,071
Gold Earned
38,684
191
Minions Killed
188
7
Camps Cleared
8
904,203
Distance Traveled
1,006,933
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,470
709
100
5
6
329,303
0
W
Cerberus
13,042
686
58
3
2
341,574
3
L
Cupid
11,413
601
95
5
4
298,881
5
L
Cthulhu
10,718
564
54
3
2
387,969
2
W
Guan Yu
12,172
641
30
2
0
336,056
1
L
Thoth
9,940
523
42
2
1
217,353
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role