Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Cant Find Daddy
Hercules
Level 17
God Stats
1W - 3L
1,229 SR
Queue Stats
18W - 19L
1,477 Elo+
Solo
Anubis
Anubis
Dr_Xeno_2
Anubis
Level 24
God Stats
0W - 2L
1,247 SR
Queue Stats
39W - 34L
1,458 Elo+
Party 1
Xbalanque
Xbalanque
SypherJBL
Xbalanque
Level 17
God Stats
3W - 5L
1,466 SR
Queue Stats
28W - 27L
1,429 Elo+
Solo
Nu Wa
Nu Wa
theyluvvliaaa
Nu Wa
Level 17
God Stats
26W - 28L
1,466 SR
Queue Stats
31W - 39L
1,320 Elo+
Party 1
Team Averages
Level 20
1,382 SR
1,437 Elo+

VS

Team Averages
Level 27
1,511 SR
1,418 Elo+
Pele
Pele
DrakoKOG
Pele
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 19L
1,363 Elo+
Solo
Sun Wukong
Sun Wukong
GoatSloot
Sun Wukong
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,371 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
lovekitchengod
Morgan Le Fay
Level 26
God Stats
11W - 13L
1,457 SR
Queue Stats
60W - 65L
1,425 Elo+
Solo
Rama
Rama
poohcastillo
Rama
Level 69
God Stats
2W - 5L
1,458 SR
Queue Stats
219W - 216L
1,526 Elo+
Party 2
Aphrodite
Aphrodite
rsc1
Aphrodite
Level 18
God Stats
3W - 2L
1,640 SR
Queue Stats
18W - 22L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
18
10 / 3 / 1
11,715
617
13,319
15,911
6,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
12
1 / 7 / 2
7,143
376
1,738
14,334
8,382
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
Dr_Xeno_2
Anubis
13
2 / 7 / 3
8,160
429
5,237
10,581
3,429
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
SypherJBL
Xbalanque
14
5 / 7 / 1
8,626
454
13,881
13,108
3,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 4 / 5
8,405
442
6,809
8,882
1,907
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
8 / 7 / 2
11,112
585
9,418
13,670
5,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
GoatSloot
Sun Wukong
15
0 / 7 / 0
8,899
468
3,311
12,905
10,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
lovekitchengod
Morgan Le Fay
18
15 / 1 / 1
12,479
657
19,023
12,903
3,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 2 / 5
9,683
510
9,393
16,305
5,021
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
rsc1
Aphrodite
15
1 / 2 / 7
8,794
463
3,360
14,220
5,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
43
19
Kills
28
28
Deaths
19
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
10
3
1
3.5
L
Hercules
1
7
2
0.29
L
Anubis
Dr_Xeno_2
Anubis
2
7
3
0.5
W
Pele
8
7
2
1.29
W
Sun Wukong
GoatSloot
Sun Wukong
0
7
0
0
L
Xbalanque
SypherJBL
Xbalanque
5
7
1
0.79
W
Morgan Le Fay
lovekitchengod
Morgan Le Fay
15
1
1
15.5
W
4
2
5
3.25
W
Aphrodite
rsc1
Aphrodite
1
2
7
2.25
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,984
Damage
44,505
62,816
Taken
70,003
24,153
Mitigated
28,961
11,176
Healing
22,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
13,319
8,822
0
3,192
15,911
6,931
1,152
4,175
11,146
0
54,271
L
Hercules
1,738
503
0
3,137
14,334
8,382
0
6,783
7,551
0
20,144
L
Anubis
Dr_Xeno_2
Anubis
5,237
359
0
567
10,581
3,429
587
6,769
3,812
31,660
0
W
Pele
9,418
2,741
0
2,079
13,670
5,107
2,143
2,616
10,557
0
77,401
W
Sun Wukong
GoatSloot
Sun Wukong
3,311
1,217
0
616
12,905
10,121
1,141
366
10,197
0
45,843
L
Xbalanque
SypherJBL
Xbalanque
13,881
7,840
0
2,459
13,108
3,504
0
2,233
10,875
0
56,505
W
Morgan Le Fay
lovekitchengod
Morgan Le Fay
19,023
2,270
0
1,387
12,903
3,663
423
4,949
7,324
75,710
0
W
9,393
8,307
0
5,751
16,305
5,021
2,397
2,256
14,049
0
92,343
W
Aphrodite
rsc1
Aphrodite
3,360
704
4,902
8,138
14,220
5,049
614
1,931
12,289
31,218
0
L
6,809
616
0
1,821
8,882
1,907
755
2,423
6,459
49,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,049
Gold Earned
50,967
418
Minions Killed
524
0
Camps Cleared
0
1,725,897
Distance Traveled
1,749,192
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,715
617
128
7
0
442,042
1
L
Hercules
7,143
376
47
2
0
310,571
0
L
Anubis
8,160
429
60
3
0
305,741
0
W
Pele
11,112
585
118
6
0
359,563
2
W
Sun Wukong
8,899
468
81
4
0
328,183
0
L
Xbalanque
8,626
454
97
5
0
317,959
1
W
Morgan Le Fay
12,479
657
128
7
0
360,063
3
W
Rama
9,683
510
135
7
0
328,764
6
W
Aphrodite
8,794
463
62
3
0
372,619
6
L
Nu Wa
8,405
442
86
5
0
349,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role