Player Matchup

He Bo
He Bo
HollowedSage99
He Bo
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 101L
1,474 Elo+
Solo
Apollo
Apollo
IDamiI
Apollo
Level 61
God Stats
3W - 5L
1,424 SR
Queue Stats
326W - 389L
1,445 Elo+
Solo
Odin
Odin
Masonwaff
Odin
Level 89
God Stats
6W - 7L
1,465 SR
Queue Stats
441W - 525L
1,365 Elo+
Solo
Geb
Geb
TheMountainMan9
Geb
Level 82
God Stats
17W - 17L
1,463 SR
Queue Stats
230W - 312L
1,484 Elo+
Party 2
Heimdallr
Heimdallr
Weap0nisedAutism
Heimdallr
Level 64
God Stats
4W - 13L
1,382 SR
Queue Stats
150W - 214L
1,451 Elo+
Party 2
Team Averages
Level 84
1,447 SR
1,444 Elo+

VS

Team Averages
Level 117
1,547 SR
1,438 Elo+
Odin
Odin
Brickbosss
Odin
Level 146
God Stats
7W - 2L
1,702 SR
Queue Stats
518W - 518L
1,441 Elo+
Solo
Kuzenbo
Kuzenbo
Mickzla
Kuzenbo
Level 156
God Stats
12W - 20L
1,384 SR
Queue Stats
457W - 469L
1,513 Elo+
Party 1
Tiamat
Tiamat
Miky3007
Tiamat
Level 48
God Stats
4W - 2L
1,556 SR
Queue Stats
15W - 38L
1,244 Elo+
Solo
Izanami
Izanami
Norbug
Izanami
Level 105
God Stats
1W - 0L
1,585 SR
Queue Stats
10W - 8L
1,494 Elo+
Solo
Vamana
Vamana
SàviTar
Vamana
Level 128
God Stats
26W - 17L
1,510 SR
Queue Stats
271W - 280L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 2
8,194
546
6,862
8,099
2,757
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Apollo
IDamiI
Apollo
12
2 / 3 / 0
7,267
484
3,895
9,276
4,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
11
2 / 7 / 0
6,988
466
5,257
12,424
7,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 2 / 1
6,389
426
3,447
9,618
5,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heimdallr
11
0 / 3 / 0
6,628
442
3,167
7,774
2,718
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 2
7,943
530
6,211
9,758
5,239
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
Mickzla
Kuzenbo
15
5 / 2 / 4
9,118
608
8,220
9,816
10,540
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
Miky3007
Tiamat
12
0 / 4 / 1
7,683
512
2,861
6,915
3,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Norbug
Izanami
12
1 / 1 / 4
7,416
494
3,372
5,020
1,558
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Vamana
SàviTar
Vamana
15
5 / 0 / 2
9,046
603
8,033
11,327
9,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
7
Kills
15
16
Deaths
7
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
L
3
1
2
4
L
Apollo
IDamiI
Apollo
2
3
0
0.67
L
Odin
2
7
0
0.29
W
Kuzenbo
Mickzla
Kuzenbo
5
2
4
3.5
W
Tiamat
Miky3007
Tiamat
0
4
1
0.13
W
Izanami
Norbug
Izanami
1
1
4
3
W
Vamana
SàviTar
Vamana
5
0
2
6
L
0
2
1
0.25
L
Heimdallr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,628
Damage
28,697
47,191
Taken
42,836
23,257
Mitigated
30,904
13,785
Healing
13,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,211
1,000
0
2,651
9,758
5,239
259
2,666
7,092
0
28,260
L
6,862
558
173
3,853
8,099
2,757
0
2,571
5,266
58,776
0
L
Apollo
IDamiI
Apollo
3,895
1,342
0
1,742
9,276
4,280
640
1,273
7,963
0
45,904
L
Odin
5,257
1,486
0
1,648
12,424
7,990
0
5,337
6,701
0
37,290
W
Kuzenbo
Mickzla
Kuzenbo
8,220
2,370
0
1,678
9,816
10,540
417
45
9,001
49,718
0
W
Tiamat
Miky3007
Tiamat
2,861
345
0
2,077
6,915
3,603
734
4,416
2,499
43,012
0
W
Izanami
Norbug
Izanami
3,372
2,356
0
726
5,020
1,558
1,880
2,099
2,921
0
46,771
W
Vamana
SàviTar
Vamana
8,033
4,145
0
6,570
11,327
9,964
785
1,143
10,106
0
73,353
L
3,447
638
1,963
2,610
9,618
5,512
98
334
9,284
19,298
0
L
Heimdallr
3,167
1,076
0
1,796
7,774
2,718
383
791
6,896
0
48,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,466
Gold Earned
41,206
401
Minions Killed
450
0
Camps Cleared
0
1,435,324
Distance Traveled
1,524,658
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,943
530
43
3
0
346,415
3
L
He Bo
8,194
546
109
7
0
280,992
5
L
Apollo
7,267
484
99
7
0
313,759
1
L
Odin
6,988
466
69
5
0
254,114
3
W
Kuzenbo
9,118
608
92
6
0
301,453
4
W
Tiamat
7,683
512
84
6
0
265,767
6
W
Izanami
7,416
494
94
6
0
280,632
2
W
Vamana
9,046
603
137
9
0
330,391
1
L
Geb
6,389
426
19
1
0
307,791
5
L
Heimdallr
6,628
442
105
7
0
278,668
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role